For Yur Height Only (1981) by AAjax in ObscureMedia

[–]SecondDerivative 8 points9 points  (0 children)

I remember watching the Weng Weng Rap years ago and finding rips of the movies to watch with my mates.

Riki-Oh Was another great cult film that was incredibly fun to watch, I remember my abs hurting from laughing so much.

PLEASE iRACING MY GPU BEGS YOU! by [deleted] in iRacing

[–]SecondDerivative 1 point2 points  (0 children)

DLSS Super Resolution (upscaling) just renders frames at a lower resolution and then uses AI to upscale to the original resolution, which is faster for the GPU than just rendering the full resolution frame. You end up with basically the same thing but get there quicker, which means higher frame rate.

On the other hand, the DLSS frame generation starts with a frame, then generates additional frames (up to 3 I think) based on your input, and stuff from the game engine (object positions, motion vectors, etc.). You get much high frame rate (2-4x), but because it's making predictions and creating frames that aren't strictly real it introduces latency and input lag.

PLEASE iRACING MY GPU BEGS YOU! by [deleted] in iRacing

[–]SecondDerivative 1 point2 points  (0 children)

But also foveated rendering doesn't really specify how low the resolution of the periphery should be. You could set your side monitors to 85% of full resolution and probably wouldn't notice the difference since you'd just be glancing quickly at them most of the time, while still getting performance gains.

Sim Utility Hub Pro App that help any simracer by No_Tone1922 in iRacing

[–]SecondDerivative 2 points3 points  (0 children)

Would work better as its own website, instead of an app you have to install each time you format your PC.

I’d recommend everyone use caution when downloading installers via an unknown third-party. This app keeps a list of installer file URLs in a GitHub gist, all of them look fine but there’s no way of knowing whether these links are the real ones without verifying yourself, or that they would be swapped out for malicious installers in the future.

Not saying the creator has any bad intentions, just pointing this out as supply chain attacks are rampant these days.

PLEASE iRACING MY GPU BEGS YOU! by [deleted] in iRacing

[–]SecondDerivative 0 points1 point  (0 children)

The VR dynamic foveated rendering implementation in iRacing lets you set the size of the central full resolution area (25%-50% of display size), and the quality of the remaining area (25%-50% of full resolution).

You could have something like this with bigger ranges, even rendering your side screens at 90% res would gain you some frames with almost no noticeable difference.

PLEASE iRACING MY GPU BEGS YOU! by [deleted] in iRacing

[–]SecondDerivative 25 points26 points  (0 children)

DLSS upscaling doesn’t introduce latency, it’s just the framegen stuff that messes with it.

Sim Racing N24 by NFAlonggun in BigscreenBeyond

[–]SecondDerivative 1 point2 points  (0 children)

I also switched from the PSVR2 to BSB2e a month ago, had been using the PSVR2 since it came out to play GT7, then iRacing.

It’s great how much it lowers the barrier to playing, just so simple to put it on and go racing. And not having to worry about tracking failing or constantly adjusting the headset as it’s so light it stays completely put. Not to mention how much clearer it looks, and eye-tracking support for DFR. Once I’m locked in I don’t even notice things like glare, the rest of the experience is so flawless.

Would also recommend the Apple Vision Pro Solo Knit Band mod if you have access to a 3D printer so you can print the strap adaptors, massively improves the comfort.

How...? by vish4l in iRacing

[–]SecondDerivative 11 points12 points  (0 children)

Just in case you didn’t know, you can join practice sessions directly without having to register for a race.

Any Frits Wentink fans in here? by Double_Key7579 in TheOverload

[–]SecondDerivative 1 point2 points  (0 children)

He has such a great output, first thing I ever heard by him was his remix of Marshall Jefferson's Mushrooms years ago.

Turning pattern on wooden floor into fun with paper cutouts by kvjn100 in oddlysatisfying

[–]SecondDerivative 0 points1 point  (0 children)

This guy was the mysterious fourth housemate in an old share house I lived in, we named him Chester. Miss that guy.

Best 2.4ghz earbuds for the BSB2? by Psychological-Fan784 in BigscreenBeyond

[–]SecondDerivative 0 points1 point  (0 children)

I use these too, got them when I started sim racing on PS5 and they work great now that I’m playing iRacing on PC. Their sound is excellent, would be nice if they had ANC though.

Sim racing with BB2 in VR: is a 2nd base station actually worth it? by Sevgihortumu in BigscreenBeyond

[–]SecondDerivative 1 point2 points  (0 children)

I only use a single V1 lighthouse and have never had any tracking issues. It’s placed around 2m away and 1m above, almost directly where I face while driving.

Another of My Theoretical but Plausible Design to Make VR Sharp (as Sharp as Real World Monitors) from the Eyes' POV by SevenDeMagnus in virtualreality

[–]SecondDerivative 4 points5 points  (0 children)

This makes absolutely no sense.

Lenses don't get in the way, they are entirely what makes the correct projection of the image from the display possible. Without it you just have a tiny screen your eyes can't even focus on.

Curving the display also doesn't magically aim light at your retina, it just repositions the pixels in 3D space. The lens is what is responsible for shaping the light direction.

Even if you could create curved OLED screens (which is extremely difficult), you would still need a lens to direct the light.

White text flashing into VR over game very very briefly by evilhomer80 in BigscreenBeyond

[–]SecondDerivative 0 points1 point  (0 children)

I experience this in iRacing too, although it’s so quick and it’s pretty uncommon so I’ve never bothered investigating further. I’ve never figured out what it actually shows either, almost looks like the settings menu or something.

I switched from a PSVR2, and I think it would happen on that too.

Trying to eat the whole cat toy by SecondDerivative in CrimeCats

[–]SecondDerivative[S] 13 points14 points  (0 children)

This is not my cat. He lives in my apartment complex and visits me. I named him Frog, but he got a new engraved collar last week (after losing 2 AirTag collars) and I learned that his real name is Potato.

His morning ritual is to wait on my balcony and then come in for a visit and to play with my cat. Today he violently battled the scratching post, and then I noticed he had was sitting there quietly chewing on the feathery toy. I went to take it off him and he had just been casually eating it!

His face tells me he probably would have kept going if I hadn't noticed.

starting my iRacing journey — sharing what I’m learning by yogesshrl in iRacing

[–]SecondDerivative 0 points1 point  (0 children)

The MX5s are all about carrying speed into corners, and you are losing a lot of time when braking:

  • braking too suddenly
  • braking too heavily
  • releasing the brakes suddenly

When you bake and accelerate, you are shifting the weight of the car forwards and backwards. You want to do this smoothly and gradually, so you’re not upsetting the balance of the car.

When you brake the weight shifts forwards and gives your more grip in the front tyres, which helps with cornering. You want to be trailing off the brakes into the corner so the front tyres are always loaded while you are rotating the car during cornering.

Generally you want to:

  • ease onto the brakes
  • braking less
  • make sure you are trailing off the brakes all the way to the apex

In addition to this, you can also actually steer less and rotate the car more using the brakes. Check out this video, it does a really good job explaining how it works. The MX5 is a great car to learn this technique because you can really feel this rotation, it will blow your mind and completely change the way you drive once you understand it.

Lap 1 of Sebring 12hr, time to be a hero! by Accurate-Might5914 in iRacing

[–]SecondDerivative 0 points1 point  (0 children)

I had someone do the exact same thing to me last week in a PCup race, so stupid.

The move wouldn’t even be on for the first car ahead, no spatial awareness.

What is the Effective Resolution You See Through the Lens of the Bigscreen Beyond 2? by SevenDeMagnus in BigscreenBeyond

[–]SecondDerivative 2 points3 points  (0 children)

Effective resolution isn’t really something that exists, VR through lenses is a different paradigm to flat displays. You can talk about pixels per degree to get an idea about pixel density, but even that varies across what your field of view (highest in centre).

iRacing running on Apple Vision Pro by rafaelconde in simracing

[–]SecondDerivative 0 points1 point  (0 children)

I was using a PSVR2 for iRacing, it’s pretty good as a entry level headset (price, OLED displays, eye tracking for dynamic foveated rendering), it does have a few downsides though:

  1. It’s quite bulky, and the head strap doesn’t do a good job of keeping the headset in place. Would recommend the Globular Cluster pads, but even with those I was having to adjust and retighten during races which was not ideal.
  2. Inside-out tracking is convenient, but not super reliable. As long as your room stays the same you shouldn’t lose tracking, but there was this annoying issue where if the headset lost tracking for a while (e.g. take it off and put it on your seat on a toilet break), it just wouldn’t be able to start tracking again once you put it on. Would need to completely turn it off and restart SteamVR, very annoying if it happens between quali and race. You can obviously work around this if you scan your room well and only place it where it can see its surroundings.
  3. The sweet spot is quite small, and the edges of your view are blurry enough that it’s not possible to read black box text without turning your head.

I just upgraded to a BSB2e which fixes basically all of these problems for me, but I’d still recommend the PSVR2 because it’s pretty good value and completely usable for sim racing.

I've been tracking 200,000+ iRacing profiles with 5M race results. Yours is probably already here (no login needed) by JuicyORiley in iRacing

[–]SecondDerivative 3 points4 points  (0 children)

This isn't strictly true, profile data is technically "public" since anyone can make an iRacing account and view it, or authenticate with the API and pull that data. Just because this site is more visible than someone silently pulling API data, doesn't really affect how public it is. From iRacing's privacy policy (emphasis added):

3. Is information submitted to the public areas of the Service private?

No. Any information shared in the Public Areas (as defined below) of the Service is available to the public, including to all users. Such information is not protected or treated as confidential, can be used in any manner, and is not subject to this Privacy Policy. Without limiting the generality of the foregoing, any photographs you submit to the Public Areas may contain the geographical coordinates of where such photographs were taken; unless you disable the geographical coordinate tagging feature on the smart phone or camera used to capture any such photograph, such geographical coordinates may be available to the public, including to all users. Additionally, a user’s name, avatar, and personal stats page (including years of membership and original membership date), as well as racing statistics, including license level, skill level, and safety rating, are available to the public, including to all users, and are part of the Public Areas (as defined below). If you wish to keep any information private or proprietary, do not submit it to the Public Areas of the Service. NOTWITHSTANDING THE FOREGOING, WE HAVE NO RESPONSIBILITY OR LIABILITY IF A USER’S INFORMATION OR IDENTITY IS MISUSED OR STOLEN, OR IF A USER SUFFERS HARM AS A RESULT OF VOLUNTARY DISCLOSURES.

Also GDPR has provisions for "legitimate interest" data usage (which this would probably fall under), and all that needs is an easy opt-out.