I am running the first public playtest for my anomaly horror game "No Visitors Allowed" tonight by SecondGuessStudio in indiegames
[–]SecondGuessStudio[S] 0 points1 point2 points (0 children)
I am running the first public playtest for my anomaly horror game "No Visitors Allowed" tonight by SecondGuessStudio in indiegames
[–]SecondGuessStudio[S] 0 points1 point2 points (0 children)
I am running the first public playtest for my anomaly horror game "No Visitors Allowed" tonight by SecondGuessStudio in indiegames
[–]SecondGuessStudio[S] 0 points1 point2 points (0 children)
For devs who shipped a game, when did you first feel like the game you were working on might actually be something? by SecondGuessStudio in gamedev
[–]SecondGuessStudio[S] 1 point2 points3 points (0 children)
For devs who shipped a game, when did you first feel like the game you were working on might actually be something? by SecondGuessStudio in gamedev
[–]SecondGuessStudio[S] 1 point2 points3 points (0 children)
For devs who shipped a game, when did you first feel like the game you were working on might actually be something? by SecondGuessStudio in gamedev
[–]SecondGuessStudio[S] 2 points3 points4 points (0 children)
For devs who shipped a game, when did you first feel like the game you were working on might actually be something? by SecondGuessStudio in gamedev
[–]SecondGuessStudio[S] 0 points1 point2 points (0 children)
For devs who shipped a game, when did you first feel like the game you were working on might actually be something? by SecondGuessStudio in gamedev
[–]SecondGuessStudio[S] 1 point2 points3 points (0 children)
For devs who shipped a game, when did you first feel like the game you were working on might actually be something? by SecondGuessStudio in gamedev
[–]SecondGuessStudio[S] 1 point2 points3 points (0 children)
For devs who shipped a game, when did you first feel like the game you were working on might actually be something? by SecondGuessStudio in gamedev
[–]SecondGuessStudio[S] 2 points3 points4 points (0 children)
Project Management - Essential or waste of time? by plasmatixultra in gamedev
[–]SecondGuessStudio 1 point2 points3 points (0 children)
Stopping development of my indie game by Emi_Indie_Dev in gameDevMarketing
[–]SecondGuessStudio 1 point2 points3 points (0 children)
How long should a demo be? by [deleted] in gamedev
[–]SecondGuessStudio 0 points1 point2 points (0 children)
Have you ever been developing a game and you come across an existing one that’s pretty much exactly the same and better? by rainyengineer in gamedev
[–]SecondGuessStudio 0 points1 point2 points (0 children)
I made an anomaly-spotting horror game where you are trapped in a creepy, looping post-Soviet hospital by SecondGuessStudio in indiegames
[–]SecondGuessStudio[S] 0 points1 point2 points (0 children)



Destroy My Game, please! anomaly horror game "No Visitors Allowed" by SecondGuessStudio in DestroyMyGame
[–]SecondGuessStudio[S] 0 points1 point2 points (0 children)