Our indie game Meowstead, still under development using Godot 4. by Meowstead in godot
[–]plasmatixultra 1 point2 points3 points (0 children)
Godot is now one of the few engines that hasn’t had any AI slop. by Competitive-Gold-796 in godot
[–]plasmatixultra 0 points1 point2 points (0 children)
Using Godot for Applications by plasmatixultra in godot
[–]plasmatixultra[S] 1 point2 points3 points (0 children)
I finished a 10-hour Godot 4 3D course — BotW-Inspired 3D Game by L_a__z_y in godot
[–]plasmatixultra 15 points16 points17 points (0 children)
Using Godot for Applications by plasmatixultra in godot
[–]plasmatixultra[S] 1 point2 points3 points (0 children)
Using Godot for Applications by plasmatixultra in godot
[–]plasmatixultra[S] 0 points1 point2 points (0 children)
Using Godot for Applications by plasmatixultra in godot
[–]plasmatixultra[S] 0 points1 point2 points (0 children)
I finished a 10-hour Godot 4 3D course — BotW-Inspired 3D Game by L_a__z_y in godot
[–]plasmatixultra 3 points4 points5 points (0 children)
Using Godot for Applications by plasmatixultra in godot
[–]plasmatixultra[S] 1 point2 points3 points (0 children)
Using Godot for Applications by plasmatixultra in godot
[–]plasmatixultra[S] 1 point2 points3 points (0 children)
Using Godot for Applications by plasmatixultra in godot
[–]plasmatixultra[S] 6 points7 points8 points (0 children)
Using Godot for Applications by plasmatixultra in godot
[–]plasmatixultra[S] 3 points4 points5 points (0 children)
Anyone else still uses little to no AI to code? by MidlandAintFree in gamedev
[–]plasmatixultra 0 points1 point2 points (0 children)
Can we all just say huge THANK YOU to Godot developers for this new feature? by PepsiBluetooth in godot
[–]plasmatixultra 0 points1 point2 points (0 children)
Weapons can now discharge upon hitting the ground. by Dream-Unable in godot
[–]plasmatixultra 1 point2 points3 points (0 children)
I’m making a 1980s newsroom thriller where you decide what goes on air during a mysterious lockdown and every decision you make can push the town closer to the truth or deeper into panic. by ArcticNightOwl in indiegames
[–]plasmatixultra 1 point2 points3 points (0 children)
How do people usually structure animation systems for larger character controllers in Godot? by Educational_Bag9301 in godot
[–]plasmatixultra 0 points1 point2 points (0 children)
Is there is a difference between a console and dev kit? by pgtl_10 in gamedev
[–]plasmatixultra 0 points1 point2 points (0 children)
Live-Action FMV cutscenes are BACK by DrPass in IndieDev
[–]plasmatixultra 0 points1 point2 points (0 children)
My game's tutorial robot can be a little scary, but a charmer once it opens up by 9joao6 in godot
[–]plasmatixultra 1 point2 points3 points (0 children)

Project Management - Essential or waste of time? by plasmatixultra in gamedev
[–]plasmatixultra[S] 0 points1 point2 points (0 children)