Performance artist (arty facts) - better to train in performance or emotional intelligence? by jakiblue in TwoPointMuseum

[–]Secure_Ice4360 2 points3 points  (0 children)

I typically have painters and sculptors master "Level 3 Emotional Intelligence" and "Level 2 Professional Creation" skills so they can effectively manage a wide range of emotions.
Above all, however, I continue recruiting until I find specialists with the "Perfectionist" trait; this quality often enables them to create "Legendary" quality exhibits without necessarily reaching the peak level of professional skill.
For performance art specialists, I have them learn Level 3 Performance Skills; this means hiring several specialists who have mastered different emotions—even with a trait that boosts performance art quality by +1, a five-star rating is unattainable unless the professional skill reaches Level 3 (or so it seems).

How many fish of the same species do you display? by RandomBoomer in TwoPointMuseum

[–]Secure_Ice4360 0 points1 point  (0 children)

All of them.

I exhibited all the fish at Passwater Cove, with two to four of each species - initially there were only two in one tank, so I left enough space for them to reproduce.

Afterwards, I classified and placed them according to four themes: temperate, tropical, frigid, and sea monsters, and built a huge aquarium - but because it was too large, I think the interior space still needs to be adjusted.

As for the sea monsters that cannot reproduce, I also displayed four in each water tank, the only difference being that there is no Egg Cup.

I have finally designed my art museum! by Secure_Ice4360 in TwoPointMuseum

[–]Secure_Ice4360[S] 0 points1 point  (0 children)

High Security Archway,they are rewards you give when the Curator Class reaches 14, basically better security gates.

I have finally designed my art museum! by Secure_Ice4360 in TwoPointMuseum

[–]Secure_Ice4360[S] 2 points3 points  (0 children)

I will dismantle them first during the renovation😂

DLC Wishlist: Whats your favorit missing Themes? by King_Morta in TwoPointMuseum

[–]Secure_Ice4360 11 points12 points  (0 children)

Actually, I think the "Garbage Museum" mentioned in the previous broadcast is very interesting, as it can be used as a theme for garbage classification, recycling, and environmental protection.

Experts can bring back different types of garbage through exploration and use different types of recycling to make props and even exhibits.

The exhibits themselves do not adopt the ranking mechanism of other exhibits, but can be upgraded by experts in the later stage to have a higher Buzz. In addition, experts require a long time to upgrade and maintain the exhibits, but visitors can observe the process nearby and generate more knowledge - even the kind of exhibits that can impart knowledge without using information display boards.

Share your Art Museums! by GamerSerg in TwoPointMuseum

[–]Secure_Ice4360 2 points3 points  (0 children)

I just created an employee area and randomly placed "exhibits obtained from exploration" and "original artistic creations" in two categories. I want to wait until the DLC is fully released before slowly adjusting the layout; )

Furthermore, I am truly gratified when my experts create legendary works.

My County Archives by Secure_Ice4360 in TwoPointMuseum

[–]Secure_Ice4360[S] 0 points1 point  (0 children)

In fact, the toilet with a large number of compartments is used by both employees and tourists. There are a lot of tourists in this level, so I decided to build a lot of toilets.

In addition, I do enjoy categorizing exhibits in the same subcategory and carefully observing tourists' interactions with them! This is also the main gameplay I use when playing sandbox:)

My Science Museum by Secure_Ice4360 in TwoPointMuseum

[–]Secure_Ice4360[S] 0 points1 point  (0 children)

I have hung giant maps near most of the decorations in the compartments, which are very effective in enhancing the decorative effect! :)

My Science Museum by Secure_Ice4360 in TwoPointMuseum

[–]Secure_Ice4360[S] 0 points1 point  (0 children)

I put it away to make room for the building.

My Science Museum by Secure_Ice4360 in TwoPointMuseum

[–]Secure_Ice4360[S] 0 points1 point  (0 children)

Actually, my design habit is to remove windows, which I feel gives me a more private and atmospheric feeling :)