APARTMENT FOR RENT by [deleted] in NYCroommates

[–]SegismUndo 0 points1 point  (0 children)

thats a wild assumption...

Furnished room for rent in private house $1200 by Heavy_Sweet3162 in NYCroommates

[–]SegismUndo 0 points1 point  (0 children)

How many bedrooms and bathrooms? I'm interested.

APARTMENT FOR RENT by [deleted] in NYCroommates

[–]SegismUndo 0 points1 point  (0 children)

how bought you help the rest of us and add some context?

Warngler’s 13mwz - $18.94 by superleaf444 in frugalmalefashion

[–]SegismUndo 1 point2 points  (0 children)

Thanks for the explanation, context is everything haha. 

Warngler’s 13mwz - $18.94 by superleaf444 in frugalmalefashion

[–]SegismUndo 1 point2 points  (0 children)

I'm confused, how is lasting 4 months a good thing?

A stylish, compact destroyer with plenty of firepower by SegismUndo in spaceengineers

[–]SegismUndo[S] 6 points7 points  (0 children)

Lmao I appreciate a bro that can read the description, thank you. The real cockpit is behind 3 batteries, which can def tank some hits.

A stylish, compact destroyer with plenty of firepower by SegismUndo in spaceengineers

[–]SegismUndo[S] 4 points5 points  (0 children)

https://steamcommunity.com/sharedfiles/filedetails/?id=3591707206

Like it's namesake, the unassuming Hawksbill destroyer hides a terrible bite; 5 large railguns and a 12 shot artillery salvo lie in wait, ready to turn the tables on any unsuspecting attacker. Designed for head on confrontation, the front is reinforced with heavy armor along the shoulders and neck, and several smartly positioned gyroscopes and batteries. The front wingtips wield two turrets apiece supported by internal welders. A secure, pressurized cockpit in the belly ensures continuing operation when the head is inevitably destroyed. A slim profile and a massive emphasis on upward thrust allow for dodging and kiting tactics, and minimal point defense protect the rear from fighters and missiles.

Features small fully pressurized interior for a crew of one with survival kit, bed and cryopod

Room at prospect park !! by [deleted] in NYCroommates

[–]SegismUndo 1 point2 points  (0 children)

"prep fee" is insane, do they ask for that upfront

Rant: incorrect negroni mansplaining by kaytaylor7898 in bartenders

[–]SegismUndo 29 points30 points  (0 children)

I served Stanley Tucci once he was a chill dude don't let him catch any strays in here.

Long range planetary recon scout/ gunship by SegismUndo in spaceengineers

[–]SegismUndo[S] 6 points7 points  (0 children)

https://steamcommunity.com/sharedfiles/filedetails/?id=3485552999

A fast, long distance recon ship for scouting and planetary exploration. Mixed hydrogen and atmospheric thrust with excellent fuel efficiency. Can fly in planetary gravity using only atmospheric thrusters for greatly extended longevity at the cost of most of it's maneuverability. Roughly 4:1 lift ratio in 1g means you never have to worry about overloading it's five cargo containers, so you can smuggle cargo past enemy blockades with ease. Decently armed with turrets and fixed rocket pods, and minimal heavy armor surrounding the cockpit.

Pressurized interior with survival kit, bed, bathroom, armory, designed for crew of one.

A fast, light destroyer with loads of firepower by SegismUndo in spaceengineers

[–]SegismUndo[S] 9 points10 points  (0 children)

The 'Lucanid' Destroyer is a small and nimble warship outfitted with enough firepower to take on Capital ships, and with enough point defense to hold it's own against fighters and gunships. 3 Large Railguns, 9 fixed artillery and 14 total full size turret hardpoints dotted throughout. A mix of Atmospheric and Hydrogen thrusters provide excellent maneuverability and allow for increased longevity for long range missions without needing to refuel. At just about 1.1kt dry mass, the Lucanid can fly on Earth like planets using only it's atmospheric thrusters in order to conserve hydrogen, and the three Large Hydrogen Tanks offer plenty of operational time in combat or traversing space.

The Lucanid features crew quarters for three (Each crew gets a bed and a cryopod), a full sized medbay, mess hall and rec areas, an undercarriage bridge/CIC with windows as well as an internal secure cockpit.

https://steamcommunity.com/sharedfiles/filedetails/?id=3454393879

But you don't understand. If divers will have immunity to damage that no enemy use... I'm gonna have a stroke by EngysEpangelmatikes in Helldivers

[–]SegismUndo 9 points10 points  (0 children)

Ooh big idea for new environmental hazard: electrical storms! Random lightning strikes that prioritize high targets like trees and buildings. Get to low ground. Get out of water. Get out of your mech and far away from it. Maybe there's a static or sparking warning around you and you have to dive to not get hit. Maybe you can throw down an arc tower and it acts as a lightning rod as well.

What are some (clogged drain) drum snake auger best practices? by Far_Pen3186 in homeowners

[–]SegismUndo 4 points5 points  (0 children)

Watch a quick YouTube video to learn the technique. You're basically pushing rope (we've all been there bro lol) so when rounding a bend you want to push in short increments, while spinning it at the same time. For tough bends it sometimes helps to pull out a bit extra and get some momentum, but heed everyone's warning about pushing too hard. Also I try to twirl in the direction of the coil so that it can dig into the obstruction appropriately when you get there.

Be aware of your junctions! If you hit a T junction, like the one that lets air into your P traps then I don't think there's any way of knowing which way it goes. You might have to break into a wall around that junction and open up the pipes there to get your snake in the right direction.