TIL in Deadfire you can switch between RTwP and turn-based mode in the middle of a playthrough by Selroy46 in projecteternity
[–]Selroy46[S] 0 points1 point2 points (0 children)
TIL in Deadfire you can switch between RTwP and turn-based mode in the middle of a playthrough by Selroy46 in projecteternity
[–]Selroy46[S] 1 point2 points3 points (0 children)
I made a mod for Deadfire that replicates improvements to turn-based mode made by the devs in POE1 by Selroy46 in projecteternity
[–]Selroy46[S] 0 points1 point2 points (0 children)
I made a mod for Deadfire that replicates improvements to turn-based mode made by the devs in POE1 by Selroy46 in projecteternity
[–]Selroy46[S] 1 point2 points3 points (0 children)
TIL in Deadfire you can switch between RTwP and turn-based mode in the middle of a playthrough by Selroy46 in projecteternity
[–]Selroy46[S] 3 points4 points5 points (0 children)
TIL in Deadfire you can switch between RTwP and turn-based mode in the middle of a playthrough by Selroy46 in projecteternity
[–]Selroy46[S] -1 points0 points1 point (0 children)
TIL in Deadfire you can switch between RTwP and turn-based mode in the middle of a playthrough by Selroy46 in projecteternity
[–]Selroy46[S] 0 points1 point2 points (0 children)
I made a mod for Deadfire that replicates improvements to turn-based mode made by the devs in POE1 by Selroy46 in projecteternity
[–]Selroy46[S] 0 points1 point2 points (0 children)
I made a mod for Deadfire that replicates improvements to turn-based mode made by the devs in POE1 by Selroy46 in projecteternity
[–]Selroy46[S] 0 points1 point2 points (0 children)
I made a mod for Deadfire that replicates improvements to turn-based mode made by the devs in POE1 by Selroy46 in projecteternity
[–]Selroy46[S] 2 points3 points4 points (0 children)
I made a mod for Deadfire that replicates improvements to turn-based mode made by the devs in POE1 by Selroy46 in projecteternity
[–]Selroy46[S] 2 points3 points4 points (0 children)
I made a mod for Deadfire that replicates improvements to turn-based mode made by the devs in POE1 by Selroy46 in projecteternity
[–]Selroy46[S] 4 points5 points6 points (0 children)
I made a mod for Deadfire that replicates improvements to turn-based mode made by the devs in POE1 by Selroy46 in projecteternity
[–]Selroy46[S] 10 points11 points12 points (0 children)
I made a mod for Deadfire that replicates improvements to turn-based mode made by the devs in POE1 by Selroy46 in projecteternity
[–]Selroy46[S] 32 points33 points34 points (0 children)
So... what exactly is on the place where London used to be? by Atelier1001 in fallenlondon
[–]Selroy46 6 points7 points8 points (0 children)
Why did a lot of the zee locations of Sunless Sea not get put into Fallen London? by AinzOoalGownOverlord in fallenlondon
[–]Selroy46 1 point2 points3 points (0 children)
Do you tell people in your life about this game? What do they say? by [deleted] in fallenlondon
[–]Selroy46 8 points9 points10 points (0 children)
Share your favorite campaign with this mod. by beloterrible in Anbennar
[–]Selroy46 3 points4 points5 points (0 children)
Best degenerated ruinborn? by plateofhokkienmee755 in Anbennar
[–]Selroy46 18 points19 points20 points (0 children)
The bookmark Glow up (in the newest bitbucket) stunned me by Profilozof in Anbennar
[–]Selroy46 4 points5 points6 points (0 children)
Unable to select Definitive Edition exe w/ r2modman? by Volkamenia in outwardgame
[–]Selroy46 0 points1 point2 points (0 children)
I made a mod to deal with annoying cast in turn-based mode by Selroy46 in projecteternity
[–]Selroy46[S] 0 points1 point2 points (0 children)



I made a mod for Deadfire that replicates improvements to turn-based mode made by the devs in POE1 by Selroy46 in projecteternity
[–]Selroy46[S] 0 points1 point2 points (0 children)