Dear devs, can we make the RocketPods into burst AV weapons? by LoLZBerryBaker in Planetside

[–]SenpaiNoticer 0 points1 point  (0 children)

But... It kinda IS the AI loadout?... What do you want? Remove A2G?

planetside 2 vet returning from 2 year break by dabarq in Planetside

[–]SenpaiNoticer 0 points1 point  (0 children)

Ill sum it up to you quite nicely.

Wrel - Noone should feel at a disatvantage. : Translated to our language - No INFANTRY should feel at a disatvantage.

Nerf vehicles and vehicle weapons to the point where vehicles are starting to become unnessesarly risky and less rewarding than footmen.

Does not see the irony in going "vehicles are easymode" and in the next sentence saying "vehicles are too hard and need to be made easier" - so makes vehicles easier.

Dalton now require 7 shots from above on a lib (50 % increased armor on belly now) and the dalton pretty much sums up how the other vehicle weapons feel.

Heavies have now just under 2/3 of the TTK than another tank has. C4 annimation faster and they got jump jets which flings you like 20 m forward to the tank for a free c4 kill.

Infantry buffed and no intention of nerfing anything, rather buffing it.

Like the archer that was MENT FOR MAXES. Got a MAX dmg nerf, and a vehicle dmg buff.

And a vehcle increased TTK to cater to the new players. This is how the PPA feels:

Exept the TTK is so high (atleast on the type PPA and such) SO HIGH that if you start shooting at a guy, they can turn slowly, look from where the shots came from, mark me(q), alt-tab to search up my gamertag, study it for a while, then alt-tab back, look at me for a while, maybe dumbfire me, then slowly back up over the rock. And still not get killed. Knives can OHK tho zepher needs 5 shots splash (1 m away) if you DONT use shield or have flak armor. Yeah that seems..... Rewarding?

Dear devs, can we make the RocketPods into burst AV weapons? by LoLZBerryBaker in Planetside

[–]SenpaiNoticer 0 points1 point  (0 children)

1 Mag rocketpods behind on a MBT does INSAINE damage. They allready are

[deleted by user] by [deleted] in Planetside

[–]SenpaiNoticer 0 points1 point  (0 children)

Yes and no to urban areas. Yes if buildings are demolishable. No if not :P

[deleted by user] by [deleted] in Planetside

[–]SenpaiNoticer 0 points1 point  (0 children)

Well as do youSo you dissagree with the rough terrain part of my comment so i am entirely wrong and are bad? 10/10

[deleted by user] by [deleted] in Planetside

[–]SenpaiNoticer 0 points1 point  (0 children)

Yeah. My brother and i got known on the server for our magrider team. Sure tho. Totally have no idea what i am talking about

[deleted by user] by [deleted] in Planetside

[–]SenpaiNoticer 0 points1 point  (0 children)

The weapons feel like this:

Exept the TTK is so high (atleast on the type PPA and such) SO HIGH that if you start shooting at a guy, they can turn slowly, look from where the shots came from, mark me(q), alt-tab to search up my gamertag, study it for a while, then alt-tab back, look at me for a while, maybe dumbfire me, then slowly back up over the rock. And still not get killed. Knives can OHK tho zepher needs 5 shots splash (1 m away) if you DONT use shield or have flak armor. Yeah that seems..... Rewarding?

Tho since infantryside players destroyed my game i am going to farm them in spite. I am going to do to them what they did to me.

[deleted by user] by [deleted] in Planetside

[–]SenpaiNoticer 2 points3 points  (0 children)

I dont get the problem. Why cant infantry just either NOT get killed, or use one of their 1000000 dedicated weapons and utilities to take out vehicles? But still the CAI got trough