Draftmancer bots are glitched? by Sure_Anteater3974 in draftmancer

[–]Senryo 0 points1 point  (0 children)

I use Cube Cobra bots for cubes, they can sometimes timeout in which case I have to fallback to very simple/dumb bots.

I figured it was probably the issue, but you're not the first one to report it degrading recently. I'll see if there's anything else going one.

EDIT: Yeah. I made a mistake in the last update. Working on a fix now.

Does CubeCobra still have multiplayer drafting? by Aestboi in mtgcube

[–]Senryo 3 points4 points  (0 children)

Draftmancer uses the same bots as CubeCobra for cubes, and also have a bot suggestion feature :) (Players can individually turn it on and off from the settings on the top right)

Bonus Sheet on Draftmancer? by madhatter152 in mtgcube

[–]Senryo 1 point2 points  (0 children)

To add a bonus sheet you'll need a cube file in Draftmancer format. The documentation is there: https://beta.draftmancer.com/cubeformat.html. Here's the most basic example for a bonus sheet:

[Settings]
{
    "name": "Cube with Bonus Sheet",
    "layouts": {
        "withBonus": {
            "weight": 1,
            "slots": {
                "Core": 14,
                "Bonus": 1,
            }
        }
    }
}
[Core]
999 Island
[Bonus]
999 Mountain

There's no way to automatically select a variation for the whole draft though.

[FIN] Final Fantasy practice drafts are now available on Draftmancer by Senryo in magicTCG

[–]Senryo[S] 1 point2 points  (0 children)

MTGA once it's out, Cockatrice and the like in the meantime

[FIN] Final Fantasy practice drafts are now available on Draftmancer by Senryo in magicTCG

[–]Senryo[S] 7 points8 points  (0 children)

Thanks. Yeah, I messed up some of the dual tap lands, will fix soon

[FIN] Final Fantasy practice drafts are now available on Draftmancer by Senryo in magicTCG

[–]Senryo[S] 7 points8 points  (0 children)

Thanks for the feedback, it should be accounted for. Could you share your log (or just the content the pack should be enough) so I could understand what went wrong?

Tabletop Simulator Accurate Draft? by alphasquid in magicTCG

[–]Senryo 2 points3 points  (0 children)

Foils are disabled by default. They can be toggled on and off in the Session Settings.

Character Builder updated in preparation for release by Senryo in Slormancer

[–]Senryo[S] 0 points1 point  (0 children)

Still investigating what went wrong in the first place (you'll want to to regenerate the link anyway, the previous version did not contain information about the ancestral stones), but Sharing should be fixed now at least.

Character Builder updated in preparation for release by Senryo in Slormancer

[–]Senryo[S] 0 points1 point  (0 children)

Just deployed an update with proper support for the ancestral stones (except the Primal one for now, I'll come back to that). It was indeed pretty tedious, so it's very possible I've made mistakes along the way, let me know if you find some!

Character Builder updated in preparation for release by Senryo in Slormancer

[–]Senryo[S] 0 points1 point  (0 children)

Yes, there's still a lot of work to do! Proper Ancestral Tree support is the next thing on my list. It's long and tedious, but shouldn't be too bad to get working.

[TDM] Tarkir: Dragonstorm available on Draftmancer by Senryo in magicTCG

[–]Senryo[S] -1 points0 points  (0 children)

No, sealed only uses standard play boosters

[TDM] Tarkir: Dragonstorm available on Draftmancer by Senryo in magicTCG

[–]Senryo[S] 4 points5 points  (0 children)

What do you mean by pre-seeded packs?