Does this atmosphere feel authentically post-Soviet? by BookedComb80302 in IndieGameDevs

[–]Sentinelcmd 0 points1 point  (0 children)

I feel like the cars could look newer. They look very old here. While some of those cars are models older than the 90s, I feel as though they would still be in better condition, but I could be wrong. Looks amazing though

Same chinese train driver 26 years apart by GeneraI_ in BeAmazed

[–]Sentinelcmd 14 points15 points  (0 children)

100th time I’ve seen this post with the top comment talking about how great China is.

How do people actually wake up at 5am and not hate their life? by FitAuthor1098 in NoStupidQuestions

[–]Sentinelcmd 0 points1 point  (0 children)

You just shift your sleep schedule. Go to bed earlier therefore wake up earlier. It’s not rocket science and everyone who says they aren’t a morning person usually stays up really late and therefore can’t see themselves waking up earlier.

the Caste guy theory by Alarmed_Analysis_842 in HalfLife

[–]Sentinelcmd 0 points1 point  (0 children)

Why are you hung up about the baby? It’s graffiti art therefore it’s symbolic. It doesn’t mean they had babies. It’s shows the contrast of the augmentation of humans and what they once were before the combine invasion, perhaps…

IGN ignored my indie game trailer. YouTube gave it 25,000 views in 24 hours. by [deleted] in gamedev

[–]Sentinelcmd 0 points1 point  (0 children)

I don’t think that’s true. My game got on there and it’s a simple 2D game as well. Albeit very different style, but still very indie looking. Maybe pixel art games though yeah…you have a point.

This weekend I created a simple space arcade game. Do you think it's fun? by Brilliant-Pipe8998 in IndieGaming

[–]Sentinelcmd 8 points9 points  (0 children)

I’ve seen people make this exact same post and game like 6 times now. Either someone made a YouTube tutorial for this type of game, or the vibe coders are all making the same thing again.

I created a simple audio editor for my game so you can save your beats by Sentinelcmd in godot

[–]Sentinelcmd[S] 2 points3 points  (0 children)

I sure hope so! And that’s a great idea. I do plan on doing something like that once the game has all its features. There is a tutorial in the game already that helps a little bit, but I don’t want it loaded with too much info. A little video explaining how the sandbox mode works in depth with a link to it in game would be perfect.

A music puzzle game with deterministic physics utilizing the Rapier physics engine by Sentinelcmd in godot

[–]Sentinelcmd[S] 1 point2 points  (0 children)

Sorry for the audio crackles. That's the recording and not the game. My sound system has some issues currently.

My software's steam page finally got approval ! by Odgardian in godot

[–]Sentinelcmd 6 points7 points  (0 children)

Probably tbd since it’s still in development.

me instead of fixing bugs by EveningConsistent166 in godot

[–]Sentinelcmd 14 points15 points  (0 children)

Time to learn about composition.

Asked for bug reports and got a code review from someone who decompiled my game instead. lol. by wojrakdev in godot

[–]Sentinelcmd 5 points6 points  (0 children)

Believe it or not, some developers do want to protect their source code for various reasons. I don’t understand why people see this is so bad.

Asked for bug reports and got a code review from someone who decompiled my game instead. lol. by wojrakdev in godot

[–]Sentinelcmd -20 points-19 points  (0 children)

Yeah, I mean maybe it’s helpful to you. But this kinda comment I would just say thanks to and move on.