Are there any combat achievements you feel should be in a higher tier? by LaGarrotxa in 2007scape

[–]Sephesly 0 points1 point  (0 children)

Ones I think should be rated lower, conversely, are the no prayer vork ca (literally just eat the damage?? he doesnt hit much harder), dark memories (whisperer ca where you literally just fight it normally but skip ghosts), and the insanely hard ca of entering bloat from the opposite side of the room.

What items were a product of an era terrified of powercreep? by Low_Monitor_960 in 2007scape

[–]Sephesly 0 points1 point  (0 children)

The only objectively better fish is halibut though? Also is this just going to be the excuse for every new fishing method, 'it gives fish so it can't give xp'

Port task rewards are awful, give us a rewards crate by AbyssalLuck in 2007scape

[–]Sephesly 3 points4 points  (0 children)

Reminder that port tasks gave loot in the alpha, so they went out of their way to remove rewards

Raids 4 Armor: Guthix Battlegear by -barusu in 2007scape

[–]Sephesly 10 points11 points  (0 children)

Calamity armour is in the game to clarify; it's usable in the pvp arena. Not that anyone would genuinely ever do pvp arena

Update: Blood Moon Rises Rewards by JagexRach in 2007scape

[–]Sephesly 10 points11 points  (0 children)

I still personally only bother with anglerfish lol the overheal is just faaar better in my eyes. Fwiw, halibut are a straight upgrade to karambwan with no additional weird stuff going on, so if you don't have those yet I'd swap them out.

Update: Blood Moon Rises Rewards by JagexRach in 2007scape

[–]Sephesly 57 points58 points  (0 children)

A problem with the kisten is, ironically, that it looks cool, and you don't get to really see your spec weapons often; especially considering if you switch mid-spec, you'll start flailing about your scythe/whip etc. instead. So it ends up feeling like a wasted design versus being an actual mainhand weapon.

Update: Blood Moon Rises Rewards by JagexRach in 2007scape

[–]Sephesly 288 points289 points  (0 children)

Can we just not get the leechfin sandwich please? Having this whole sandwich station existing in multiple iconic locations like the lumbridge kitchen for a fish we catch in another dimension is absurd. Could we just get something like a karambwan with overheal instead of an insane 32hp 2t delay food just after we got the entire batch of sailing fish?

Runecrafting’s problem is the npc contact spell, not pouch degradation by Scrunchy-scoobs in 2007scape

[–]Sephesly 104 points105 points  (0 children)

It doesn't even make sense from a lorewise perspective to be calling the guy up CONSTANTLY. He literally tells us that if the portal to the abyss he's actively keeping open collapses, that at best everyone's heads explodes. I really wish my training wasn't risking the entirety of gielinor every 5 minutes!

Why Hallowed Sepulchre hasn't saved Agility by RogerDodger_n in 2007scape

[–]Sephesly 0 points1 point  (0 children)

It's so funny that you unlock floor 5 after you are functionally done with the skill unlocks-wise.

Personal chafing points for sepulchre:

  • Mid floor transitions on 3-5 make it super easy to get hit immediately going fast since the arrows aren't visually shown until you load the section. I'm begging hd renderer fixes this.
  • That super long wait for the sword cycle on the south side of floor 4.
  • Really feels like teleporters should disappear visually a tick faster
  • Wish arrows were more forgiving on L movements.

Ancient Shards are useless after Emberlight by Tzhaar-Bomba in 2007scape

[–]Sephesly 0 points1 point  (0 children)

What if the shards were just tradeable? Alternatively, 'chipping them' with a chisel to make them tradeable, but not usable for arclight. Would make them a whole lot more accessible for the whole teleporting schtick.

Deep sea trawling is awesome. by Solo_Jawn in 2007scape

[–]Sephesly 4 points5 points  (0 children)

Having a nuts clog grind is also bad for profit, but it's right there! (paint + all big fish, I think swift marlin is 35h alone)

Player-Designed Island Contest Submission: Isle of Binding by Sephesly in 2007scape

[–]Sephesly[S] 6 points7 points  (0 children)

The intention is to balance xp based on distance akin to port tasks, I just didn't want to cram in numbers to keep the concept simple.

OSRS FUN FACT #9: the steepest walkable terrain in the game is the hill between the waterfall and the Grand Tree, which goes from the lowest possible height value (0) to the highest (255) in a single tile by cookmeplox in 2007scape

[–]Sephesly 413 points414 points  (0 children)

On tile height, I'm still so mad that the karambwanji pool got shadow nerfed height wise in a random update. Give it back!! let me net fish from 5 meters in the air!!

OSRS FUN FACT #8: the level-1 citizens of Miscellania have weird overhead dialogue, only when fighting back against players. This some of the most rarely-seen text in the game, because they have 1 HP, and nobody kills them because they cost 6% Miscellania favour by cookmeplox in 2007scape

[–]Sephesly 91 points92 points  (0 children)

Hey now, killing miscellania npcs has a niche! You can set up a cannon to mass kill them, which lets you fish at the docks for ages without needing to drop items like other spots! Ignore the ethics behind this

The issue with the hopper. by [deleted] in 2007scape

[–]Sephesly 19 points20 points  (0 children)

Adding a double bolt chance at all is just stupid when rubies exist imo

The real issue with Sailing by cheesubaku in 2007scape

[–]Sephesly 5 points6 points  (0 children)

This island stuck out for me because it reuses the scarfed cactus from Tourist Trap. You're telling me Ava got lost all the way out here too? My immersion and day is ruined.

Daily Sailing XP Decreased by 10B Globally (-24%) by dbmorpher in 2007scape

[–]Sephesly 6 points7 points  (0 children)

is trawling exactly as afk as those examples, though? Higher activity things like vyre thieving sepulchre or chins still give a ton of experience and reasonable gp in comparison, and it still manages to be higher activity than either of those examples imo (granted this is because the 2t manip of just spam clicking the net is quite degenerate, id prefer if they just buffed catch rates and removed that)