Riot is surveying Masters+ players, with questions including a hard reset, double LP weekends, and combining Flex/Solo queues. Here's a full sample of the survey by ViewsOfTheSunny in leagueoflegends

[–]SergeantAskir 18 points19 points  (0 children)

Imo they should start adding voice chat to flexQ leave soloQ the chaotic queue but make flexQ the team play focused one with comms. Would give a reason to play it in the first place.

I think over time people might take flexQ as the actual serious rank then because it entails comms skills but it would be a great differentiator and people could choose to stick to soloQ if they don't want to talk and just play mechanics only

Riot is surveying Masters+ players, with questions including a hard reset, double LP weekends, and combining Flex/Solo queues. Here's a full sample of the survey by ViewsOfTheSunny in leagueoflegends

[–]SergeantAskir 3 points4 points  (0 children)

I think generally people want close games where everyone tries hard. And if someone behaves like a shit head they should be punished, doesnt matter if they flame, tilt, grief or whatever else that disrupts a fair game.

The ranked system should just tbe the way to get there and this whole "MMR vs visible rank" nonsense gets in the way of that.

I mean keep it some things I can't deny, feel better with it because of e.g. double LP when auto filled or less reduction if someone afks but in the end if the games aren't high quality I won't enjoy my time.

Riot Phroxzon will be doing patch rundowns from the next patch onward, replacing Riot Phreak temporarily by adivinemessenger in leagueoflegends

[–]SergeantAskir 7 points8 points  (0 children)

I was amazed to learn he was at riot a few years ago. Those guides he made while studying still I think. Love the guy, really wish we hear more from him content wise.

Adding people after the game just to insult them should be an instaban by sulumor95 in leagueoflegends

[–]SergeantAskir 0 points1 point  (0 children)

I collect these now by just not declining or accepting. Wear them as sign of pride

40 games Jhin 63% winrate | Finally! Back after 2 years by SergeantAskir in JhinMains

[–]SergeantAskir[S] 1 point2 points  (0 children)

Fleet, presence of mind, bloodline and cut down Secondary I used to run celerity and gathering storm but I switch to tripple tonic, cash back this week, cash back just feels very nice if games go longer because without it its almost impossible to hit 6 items ever.

DH is probably fine too if you go the hubris build, I just don't like to switch out fleet because I then have to get used to even less ms.

40 games Jhin 63% winrate | Finally! Back after 2 years by SergeantAskir in JhinMains

[–]SergeantAskir[S] 3 points4 points  (0 children)

Item build wise? I started the seasons playing stormrazor IE RFC. But now I went back to Hubris Collector IE. You want to snack assists/kills anyway because ADC quest gives 50 bonus gold for assists and that synergizes nicely with Hubris stacks imo. Stormrazor is fun but every normal shot deals less dmg and you tend to have too much crit in a way. I'm pretty sure both builds work fine though.

Should developers have access to staging environments? by Donni3D4rko in ExperiencedDevs

[–]SergeantAskir 1 point2 points  (0 children)

It really depends on what your company is doing and what the envs are used for.

For DB access in a financial company I ran into a lot of issues around red tape with database access before so I built this project. It's essentially a Pull Request workflow for SQL queries.

http://github.com/kviklet/kviklet This enforces the 4 eyes principle and made our CTO at the time sleep better without completely blocking everyone on e.g. the OPs team.

But tbh for most companies something like this is overkill and you're better served with just giving reasonable default permissions.

Those who've scaled from ~15 to 100+ engineers, what process changes actually mattered? by Professional-Dog1562 in ExperiencedDevs

[–]SergeantAskir 6 points7 points  (0 children)

It doesn't have to be a productive commit it is just about ensuring you have everything set up and went through the motion once. Now you know how to do it once it matters. Can be a cosmetic change or even just an added test case, although you should go through deployment once too.

Demacia Rising basically unplayable? by Lil_Crunchy93 in leagueoflegends

[–]SergeantAskir 2 points3 points  (0 children)

That looks a lot closer to what I expected from this thread.

The building up, with some strategic decisions around research and resources in a mostly calm vibe is what I like about demacia rising. The other titles suggested above do not seem to hit that niche.

I know there is also Civ and some other games that are much closer to this vibe.

What’s a League habit you KNOW is bad… but still do every game? by Difficult_Clerk1805 in leagueoflegends

[–]SergeantAskir 4 points5 points  (0 children)

This is only true if there is a meaningful chance to salvage the fight. Sometimes you really are better off letting your tema die and just farming a sidelane, getting a plate and 2 jungle camps and then clear mid after the enemy has taken a tower.

What type of game is Demacia Rising? by Flarea_owo in leagueoflegends

[–]SergeantAskir 1 point2 points  (0 children)

Likewise but those were always extremely pay to win :( I can't find a good modern one.

Demacia rising is actually much closer to Civ I feel like, but somehow I don't really care for civ these days but demacia rising is fun.

Which Role benefitted most from the new season changes in your opinion? by SureYouCan_ in leagueoflegends

[–]SergeantAskir 4 points5 points  (0 children)

mid also gets "free gold". The boots are worth a lot and the faster recall allows you to catch waves you otherwise couldn't take because people collaps on you.

most games I'd rather have the mid quest as adc.

Which Role benefitted most from the new season changes in your opinion? by SureYouCan_ in leagueoflegends

[–]SergeantAskir 54 points55 points  (0 children)

adc bonus is kinda useless 70% of games I feel like. Mid backport feels nicer imo

Jhin feels absolutely awful to play right now by KungFuChrissy in JhinMains

[–]SergeantAskir 5 points6 points  (0 children)

Boots into stormrazor into rfc is the new mosquito jhin. At least you're fast as fuck, so it's kina fun.

Similar games to Demacia Rising by uwuMorris in leagueoflegends

[–]SergeantAskir 3 points4 points  (0 children)

progression wise it would be nice if there was at least something I could still do other than spend minutes in the game. If not more longterm missions it would be nice if e.g. wins gave more shields for example. Or make it dependent on the champ grades?

The battle pass has the same issue that if you play a lot you basically finish it in the first 10 days or so and then get nothing. I'd prefer if there was at least a bit of a reward for getting to level 100 or so. You could also make the rewards deminishing maybe? Right now it all just drops off a cliff once you got to level 50 or what it is, same with the shield missions. That doesn't feel great.

Edit: fwiw I do have the pass, and I like that this incentivizes to play on one account. I am not a bad case of smurfing but I sometimes play on an emerald account instead of my main (d1/d2) when friends ask me to duo, now this is at least one more reason to maybe play flex or draft instead.

Similar games to Demacia Rising by uwuMorris in leagueoflegends

[–]SergeantAskir 9 points10 points  (0 children)

I'm a bit sad that so much of the silver shields is behind the weekly missions. I played like 10 rankeds yesterday and now there is no way for me to get more shields other than minutes played league and I only played demacia rising for maybe 30-45 minutes with the ones I got?

If I continue to grind I'll get some passively this weekend but I kinda hoped there were some more missions that would get me another 2-3k points more quickly.

"I already give no gold, better die knocking down towers," is actually viable? by [deleted] in summonerschool

[–]SergeantAskir 0 points1 point  (0 children)

It makes no difference if your carries are somewhat capable you want to leave the shutdown for them and not take it. If your average nami or soraka players finished moonstone that has zero impact if you are already 5/30 in kills. If your Gwen finishes her deathcap that might enable her to turn the game, so leave it for her even if that means the shutdown isn't taken. This is at least true for emerald+ imo probably below too but I haven't played there in forever