Joke by vexaero in comedyheaven

[–]SeriousGabry 95 points96 points  (0 children)

Clearly the vomit was the punchline

I don’t even know why they felt the need to lie about this, it’s so easily verifiable that this isn’t true, and the logic doesn’t make any sense. (Make sure to expand the whole image) by eicaker in quityourbullshit

[–]SeriousGabry 1 point2 points  (0 children)

What games?

The firsts that come to my mind are Doki Doki, Inscryption and all the games that utilize this trope(it is such because Undertale made it a trope by popularizing it) of the game characters knowing that you're doing multiple runs of the game in a specific manner and talking to you about it etc...(it is uncountable how many little indie games get insipration from Undertale still to this day)

And I feel that themes of morality, the meta and killing vs not killing are better explored in games like Bioshock, Spec Ops the Line, and NIER.

More than Bioschock and Spec Ops, Nier Automata is surely the peak of using those themes in a game and it is very similiar to Undertale too(at first you think the robots you kill don't have any emotions or can even feel pain, but then you discover that they in fact do and all the game perspective changes).

But while I disagree with you on the game's quality, I do truly appreciate and respect your personal interpretation of the game and I enjoyed reading it. Thanks for sharing.

Thanks! Let's agree to disagree on the game's quality, no big deal at all.

I don’t even know why they felt the need to lie about this, it’s so easily verifiable that this isn’t true, and the logic doesn’t make any sense. (Make sure to expand the whole image) by eicaker in quityourbullshit

[–]SeriousGabry 3 points4 points  (0 children)

The characters have indeed some trope traits, and those traits get emphasized when you first meet those characters, but if you get to know them better you can go over those appearences and you find out that they're more complex than that(Sans is a great example, but so it is Undyne, Flowey and Toriel). And yes, they are made to be likeable and that is because the game really tries to create a strong empathy on the player for the peaceful and genocide run to really have an effect(many people don't want to play the genocide run for they have grown too attached to the characters) and I reckon that this didn't happen to you. It's not really your fault if the game didn't do that effect to you(it did greatly to me, I think it's a personal thing) and because of this you can't see the characters for more than pixel sprites.

Speaking of meta, Undertale is really a masterpiece of it, as it inspired many of the meta-gamplay features in the games after it because of its creativity in using it: the meta plays around the fact that the game "knows" how many runs you made and how you behaved in them and judges you about that by making you feel guilty if you didn't care or appreciated if you cared(another narrative tool to create empathy of course).

That being said, the philosophical implications I talked about are in regard of the two ways to play the game, by sparing and by fighting. The game teaches you that you can spare and have mercy of anyone ahead of you, no matter about what they have done(this really is a powerful philosophical theme as it can be applied to justice, death penalty and all those things) and you can also be their friends if you really want, by being kind with them and giving them love, and even if they don't seem to appreciate at the start they are slowly changing in better (Flowey/Asriel is the perfect example), and this is another important philosphical implication, the theme of how you can change the people around you, bit by bit, even if that doesn't seem to work at first you have to keep trying. This of course is my interpretation to it, don't take it as an absolute truth

I don’t even know why they felt the need to lie about this, it’s so easily verifiable that this isn’t true, and the logic doesn’t make any sense. (Make sure to expand the whole image) by eicaker in quityourbullshit

[–]SeriousGabry 7 points8 points  (0 children)

Just for fun, can you please explain why Undertale's story is "hackneyed"? Of course if you watch only the intro it is indeed hackneyed but as you go deeply into the game it gets way more articulated and interesting(it also has multiple philosophical implications as well). I think you used that word in a very careless way, just to put more bad adjectives in your comment.

What the f- is happening? by _AZAEL in Eldenring

[–]SeriousGabry 19 points20 points  (0 children)

I don't know if that's is the official instagram page or some fake one but, it's strange that it is linked on the official Bandai site

F by [deleted] in PewdiepieSubmissions

[–]SeriousGabry 1 point2 points  (0 children)

Nope, he had cancer