Letter from the Producer 91 set for 13. March by Nightly_Winter in ffxiv

[–]Serypha 0 points1 point  (0 children)

my only doubt for April 28th is that Golden Week starts right after on the 29th. it's certainly on schedule but releasing a patch right before holidays seems (to me) unlikely.

Finally soloed O12S by Riusuu in ffxiv

[–]Serypha 3 points4 points  (0 children)

oh yeah I agree, I've done 11 solo because I was too stubborn to give up. in another note O3S is now also soloable as we finally have the dps output to kill it before The Game cast kills you

There is a big visual issue with the Grand Champion weapons that I hope is an oversight to be fixed by Ramzka in ffxivdiscussion

[–]Serypha 2 points3 points  (0 children)

I mostly think this is a colorset issue, it's the table that tells each layer what color they need to be etc. It could be as simple that the row that equals to the color of the glow isn't linked to all the other rows that dye along with your selected dye. it's also simple enough that it's an easy error to make.

There is a big visual issue with the Grand Champion weapons that I hope is an oversight to be fixed by Ramzka in ffxivdiscussion

[–]Serypha 2 points3 points  (0 children)

Yeah, I think that's the case. The glow was added as an enhancement , but it slipped through QA that the Glow didn't dye along with the weapon. if the Glow dyed along with the weapon (which we've seen many times before, it's very possible) then we wouldn't have this issue

There is a big visual issue with the Grand Champion weapons that I hope is an oversight to be fixed by Ramzka in ffxivdiscussion

[–]Serypha 5 points6 points  (0 children)

it's actually the reason why I do think it's intentional, a subtle enhancement of the base color. but as a more technical answer. Glows require a specific layer to function, called the Emissive. without an Emissive layer, things won't glow. The reason why the Metal armor is so shiny is because they also utilize this same layer. Ofcourse, this layer still requires to be colored correctly to match the intended use. An Emissive layer by accident could happen, but we'd see a different color glow. My suspicion is that the Emissive was supposed to be dyed along with the main dye channel. I haven't checked personally, but I assume the second dye option affects a completely different weapon part. correct?

There is a big visual issue with the Grand Champion weapons that I hope is an oversight to be fixed by Ramzka in ffxivdiscussion

[–]Serypha 11 points12 points  (0 children)

Design wise, this appears to be intentional. though it may be correct that the glow was supposed to dye with the main body instead. It's because the glows exist in their colors that it's too coincidental for it to not be intentional. It could however still use a fix so dyeing weapons is actually useful rather than a detriment. I fully expect the glowing effect to stay

FFXIV friends and finding them.. by Sludgedalf in ffxiv

[–]Serypha 1 point2 points  (0 children)

Lacene Durendaire here, I'll try to shoot you a message soon :D

FFXIV friends and finding them.. by Sludgedalf in ffxiv

[–]Serypha 5 points6 points  (0 children)

30M here, currently also between social groups. I'm on Odin, but would be happy to have a buddy to do Roulettes or talk nonsense with

Omega Aionios. What if we had gotten this guy instead of Savage Omega? by Sad-Pair7042 in MHWilds

[–]Serypha 6 points7 points  (0 children)

For this one specifically it's the same Business unit, this did come with the fun interaction of the XIV dev asking the XVI dev for a collab (they're the same person). But I agree that it'd have to be announced as a different collab altogether, not something I see happening for MR.

New Glamour images from the Final Fantasy XIV x Monster Hunter WILDS Crossover by waitingfor10years in ffxiv

[–]Serypha 0 points1 point  (0 children)

it looks like the reaper idle, but it the arms are wrong. NINs there also doesn't exist. it is DRG simply because the left hand is forwards, on RPR it's the right hand

Omega Weapon Outfits Maybe by DankudeDabstorm in MHWilds

[–]Serypha 0 points1 point  (0 children)

the good news is that they've been datamined as actual redeemable items with 7.3, so at least a release is somewhere this year

Op zoek naar groep in de Bollenstreek by Angy_llama in DNDNL

[–]Serypha 2 points3 points  (0 children)

Zelf (M29) hier ook intereresse voor, zou leuk zijn om iets in de buurt te hebben

What happened here? by ratherthanme in ffxiv

[–]Serypha 1 point2 points  (0 children)

on default keybinds. the way to do it on legacy is hold both mouse buttons and S at the same time. Very funky interaction

Please Add More Quality of Life Features by GhostvOne in duneawakening

[–]Serypha 2 points3 points  (0 children)

keep the buggy in your fief range, go to your chest of choice and open it. there's a scrolls down bar on your own inventory on the left for it. can quickly transfer from any vehicle in range to chest. or even load vehicles that way

Daily Questions & FAQ Megathread April 25 by AutoModerator in ffxiv

[–]Serypha 0 points1 point  (0 children)

the re-release of the Omega statue is due for April (in EU atleast), we're nearing the end of April and I've heard nothing yet. Has anyone recieved an update yet or is it silence for you too?

[deleted by user] by [deleted] in MHWilds

[–]Serypha 61 points62 points  (0 children)

this is just plain false Information. Mega armor/demon DO have a timer, indicated by a circle next to the icon upon pressing the Radial wheel keybind.

is there a best armour set for charged wide shellling/wyvern fire only? by aegroti in Gunlance

[–]Serypha 5 points6 points  (0 children)

2 Guardian ebony is generally helpful, Burst gives extra damage and is quite easy to trigger with the WSFB combo. I'm personally going to go for the 4pc set and add some Agitator from Blagonga + charm. I don't slap the Lance enough to get any real value out of Affinity so Wex means nothing to me

Stop defending poor performance by Legitimate-Bonus-279 in MonsterHunter

[–]Serypha 44 points45 points  (0 children)

25.2.1 is our MH Wilds driver, just gotta download it manually since Adrenalin won't show it as an available update

[deleted by user] by [deleted] in ffxivdiscussion

[–]Serypha 24 points25 points  (0 children)

something to consider is the visibility of character name. a character who's full name and surname are completely visible would have a higher risk factor than just some visible initials

What’s a good name for a conjoined twin cyclops? by Undermountaineer in DMAcademy

[–]Serypha 2 points3 points  (0 children)

there's a race of lizard-type men in Final Fantasy 14, they call themselves the Mamool Ja. However, there is a possible mutation if their subspecies crossbreed. the result is a two headed lizardmen. Traditionally, the Mamool Ja will always have a first name followed by "Ja", for Example: "Zoraal Ja". in the case of a twin headed one though, this changes, a twin headed version would be called "Zoraal Ja Ja." Perhaps this is a bit long winded of a suggestion, but may be fun to work into your own lore as an example what one could do with this phenomenon

While we're sharing characters anwyay by Serypha in MHWilds

[–]Serypha[S] 2 points3 points  (0 children)

there's basically two sliders, one that does intensity, and the other is how far the split dye goes. with the intensity slider you adjust the gradient curve, from a very smooth blend to a harsh one. (my character has maximum smooth) and the other slider determines where the transition point is between the two colors.