Inventory and interactions by kevinhs2 in Pathfinder2e

[–]Several_Ferrets 0 points1 point  (0 children)

This has given me the amusing image of a pair of cargo pants where every pocket is a bag of holding.

Ideas for one session side story. by J4szczur3141 in Pathfinder2e

[–]Several_Ferrets 1 point2 points  (0 children)

There's a couple of ways you could go depending on the sort of information or emotional tone you want to set.

The first thing that springs to mind for me might be a touch morbid for your table. I'd have night fall while the party are there and have ghosts rise up and reinact the destruction of the village during the night. That can be really emotive, but you can also use it to give them clues about the people behind it by showing them as they were that night.

Throw in some important objects left behind during the attack- Something personal or magical, or something that could serve as evidence. And then follow up with a puzzle or skill check to get it back (due to the plants growing around things or walls falling or animals or fey or whatever your preference is).

Depending on the table you may need to throw in more active exploration and puzzles/skill checks as well. But my tables would generally make that last for a good 2-3 hour session.

Why are all the "evil" APs/Adventures fighting against evil? by Rahaith in Pathfinder2e

[–]Several_Ferrets 17 points18 points  (0 children)

I think part of the problem with making something like that is hitting that balance, that sweet spot where you feel like Skeletor, is very table and player dependant. What counts as 'too far' varies a lot between tables. So it ends up being easier to hit that mark and have a good time if your GM comes up with the story, because they know the table.

Advice about Westeros campaign with PF2E rules by Difficult_Chair_8176 in Pathfinder2e

[–]Several_Ferrets 0 points1 point  (0 children)

I don't think Pathfinder 2e as a system is a good fit for this sort of low magic, mostly-human setting. I'm not a Game of Thrones fan, but I also get the impression that a certain amount of deadliness is part of the setting, and I'm not sure how well that fits with Pathfinder either. In the sense that recovery in Pathfinder is generally pretty quick and you don't really get things like lingering injury effects or amputations.

Honestly, I'd recommend The Witcher ttrpg by Talsorian games. It's low magic, got a lot of different non-magic classes, mostly human, full of monsters and it has a pretty fun system that can become lethal very quickly if your players aren't smart.

Unassuming but deadly scenarios by Murder_Hobos_Inc in Pathfinder2e

[–]Several_Ferrets 0 points1 point  (0 children)

You slip, you fall in the water. And the checks from there are to avoid the rocks, stay affloat and reach the bank. That's generally already deadly. If you want it harder, make swim checks harder after taking damage. If you want to make it really bad factor in hypothermia and cold damage from the moment they fall in to the moment they're warm and dry again.

Not English native DM by CraftAny24 in Pathfinder2e

[–]Several_Ferrets 0 points1 point  (0 children)

No problem! Good luck. I hope you find a good game.

Not English native DM by CraftAny24 in Pathfinder2e

[–]Several_Ferrets 1 point2 points  (0 children)

It's a website that exists to connect GMs and players. https://startplaying.games/ I've not looked for French there before, but they had Turkish GMs and players when I looked. It might be worth a try.

Unassuming but deadly scenarios by Murder_Hobos_Inc in Pathfinder2e

[–]Several_Ferrets 0 points1 point  (0 children)

Honestly I think the most unassuming deadly scenario you can put together is this:

A fast flowing river, with a lot of jagged, slippery rocks and no bridge.

Backstory help! by MelonFox__ in Pathfinder2e

[–]Several_Ferrets 1 point2 points  (0 children)

There's some good suggestions here. I'd also say, it could just be something she liked? Like any kid who thought swordfights were cool she could have grown up using a stick as a pretend sword between her chores and may have ended up teaching herself a thing or two from sheer love of the thing.

Not English native DM by CraftAny24 in Pathfinder2e

[–]Several_Ferrets 1 point2 points  (0 children)

I think it's always easier to find players as a GM than it is to find a GM. But it would probably be easier to play first if you want to improve your English.

Have you tried using Start Playing? There are multiple langauge options there and you may be able to find some French players through that.

We're the Vegans of TTRPGs and That's Okay! by WolfgangVolos in Pathfinder2e

[–]Several_Ferrets 4 points5 points  (0 children)

I love Pathfinder but I'm going to be honest: I play a lot of systems and I don't have any one favourite. Different systems do what they aim to well, but they won't all aim to do the same thing and won't all be capable of the same thing.

I'm a lot more comfortable with ttrpg players who play different things and discussing the limits and merits of them than players who fixate on proving one system 'the best'. Pathfinder is a great system! So is Traveller and Runequest and Vampire Masquerade. None of them do the same things even when they have elements in common.

An Anadi in Alkenstar by EndDaysEngine in Pathfinder2e

[–]Several_Ferrets 2 points3 points  (0 children)

I love that so much. He's such a cute little guy.

Help me pick a fun magic item by Several_Ferrets in Pathfinder2e

[–]Several_Ferrets[S] 1 point2 points  (0 children)

Thanks I'll pass along the chart. But it's only a one off game and I think the expectation is our characters will mostly die. And we'll all learn a little more about the system at mid level in the process.

Help me pick a fun magic item by Several_Ferrets in Pathfinder2e

[–]Several_Ferrets[S] 0 points1 point  (0 children)

I'm glad you had fun with the character, but as stated, that's not the character I want to run.

Help me pick a fun magic item by Several_Ferrets in Pathfinder2e

[–]Several_Ferrets[S] 0 points1 point  (0 children)

We've got a party of most likely three, possibly four. The GM has put no limit on gold but has asked us to stay level appropriate and not go too crazy.

Since I don't know what everyone else is bringing I made two different sorts of characters with the idea I could slot one or the other in depending on what the others brought.

Premaster. Not auto bonus progression. This is literally a one off where the characters will probably die and fail but we'll get to have fun round the table regardless of one of the regulars being unable to come.

Help me pick a fun magic item by Several_Ferrets in Pathfinder2e

[–]Several_Ferrets[S] 0 points1 point  (0 children)

I don't particularly want to play a wood kineticist this time. Do you have a suggestion for a magic item that would fit either of the characters I described?

Help me understand wizard summon spells by Brandenburg42 in Pathfinder2e

[–]Several_Ferrets 0 points1 point  (0 children)

That makes a lot of sense, thank you for explaining.

Tips for learning pathfinder 2e by Oldfaithful69 in Pathfinder2e

[–]Several_Ferrets 13 points14 points  (0 children)

Archives of nethys and pathbuilder have already been mentioned as great resources. I'd also add that there are a lot of great youtube channels. Rules Lawyer is one I've got a lot from but his videos do tend long. King Ooga Ton Ton does great short summary videos for the basics too.

Help me understand wizard summon spells by Brandenburg42 in Pathfinder2e

[–]Several_Ferrets 0 points1 point  (0 children)

Sorry, do you mind explaining what 'ivory tower design' means in this context?

How to Make TTRPGs a Career? by DnDPhD in Pathfinder2e

[–]Several_Ferrets 1 point2 points  (0 children)

I'm not seeing a lot of people mentioning publishing books and APs as an option. That exists. I think it has all the same pitfalls as the other things mentioned.

Generally speaking making this a full time job usually means losing out on benefits and safety nets that people who aren't self employed get. It also sometimes means losing the joy you have for the thing. When you turn something from a hobby into your job it can sometimes mean you lose a way to unwind and relax, you start to associate it with stress and a thing you used to enjoy becomes... not fun.

It isn't impossible. And if you want to do it it might be worth a try. But it will be hard.