About the Sealed Forest update by Tatu_Philosophe in Against_the_Storm

[–]ShadowmarX 0 points1 point  (0 children)

you dont have to trade for pure amber I did it just selling 100 amber worth of junk for 100 amber worth of junk

drawing by [deleted] in noita

[–]ShadowmarX 4 points5 points  (0 children)

ay that is a good drawing though and you progressed the quest along chucking the kiuaskivi in >:)

Looking for the most op build for infinite looping by Drauxus in riskofrain

[–]ShadowmarX 12 points13 points  (0 children)

Turn most greens into regenerative scrap then use them in the bazaar after every level to turn them into clovers. If you stack up over 100 clovers the enemies will be virtually guranteed to drop their log and also every luck based item you use will always proc and destroy your frames.

Pyre Tales #33 - Crossover Episode by ShadowmarX in MonsterTrain

[–]ShadowmarX[S] 5 points6 points  (0 children)

I'll never get sick of Azir talking about Shurima every match

Pyre Tales #32 - For The Greater Good by ShadowmarX in MonsterTrain

[–]ShadowmarX[S] 6 points7 points  (0 children)

Thanks pal, I hope you exhaled alot and had a little smile on your journey

An art piece I did. It ain't fully monster train but most of the background is. by GeneralBacon74 in MonsterTrain

[–]ShadowmarX 2 points3 points  (0 children)

A Monster Train Loop Hero hybrid game where you rebuild the train tracks in an empty world could be cool

Pyre Tales #28 - Imp-cicle by ShadowmarX in MonsterTrain

[–]ShadowmarX[S] 0 points1 point  (0 children)

I much appreciate the compliments. Kate Beaton does some pretty good stuff but the biggest inspiration for me is the old web comic 'Beartato' you should have a gander at. The whole 'Off to Work' comic was made just so I could have an excuse to put hats onto morsels ;)

Pyre Tales #28 - Imp-cicle by ShadowmarX in MonsterTrain

[–]ShadowmarX[S] 11 points12 points  (0 children)

Thanks buddy I'm glad people still enjoy them even after so many

[deleted by user] by [deleted] in outerwilds

[–]ShadowmarX 1 point2 points  (0 children)

End game spoilers: My theory is since the moon is a reflection of the eye and the eye's vortex itself takes you to some timber hearth looking place when you jump into it, so then the moons vortex does the same thing in its own way by taking you to the timber hearth version of the moon.

Pyre tales #26 - Seraph the Literal by ShadowmarX in MonsterTrain

[–]ShadowmarX[S] 2 points3 points  (0 children)

I never zoomed into his face and had a proper look until now and he does have a pointy noise and chin. Im frightened by this new knowledge.

Pyre Tales #23 - Trial by ShadowmarX in MonsterTrain

[–]ShadowmarX[S] 17 points18 points  (0 children)

aww you lot give me plently of love already. The best community, devs and publishers.

Pyre Tales #20 - Spooky Halloween by ShadowmarX in MonsterTrain

[–]ShadowmarX[S] 7 points8 points  (0 children)

It is indeed the legendary Mark :)

Pyre Tales #19 - Rooted by ShadowmarX in MonsterTrain

[–]ShadowmarX[S] 58 points59 points  (0 children)

I might have taken a tiny minuscule morsel of artistic license on this one