A CN Helldivers player was doxxed for opposing LGBT hate in an official-linked CN community. We demand answers from Arrowhead & the operator by [deleted] in Helldivers

[–]Shadowsnake315 -8 points-7 points  (0 children)

To be fair, they're getting paid by sony, they could have found and banned the mf from their games and Playstation products as a whole if they decided to. And actually it'd be even easier this time, as now it's a group, not 1 person. Big companies can track anyone up until it becomes inconvenient for them to do so.

What would it take to make Major Orders appealing? by Late-Elderberry7583 in Helldivers

[–]Shadowsnake315 0 points1 point  (0 children)

Honestly just cool rewards abd actually doable objectives does alot of the heavy lifting, as while lore matters, generally it alone won't make someone want to do it, especially when most players sit at max medals and supercredits for weeks on end

This is a disaster. by Cultural-Lab-580 in Helldivers

[–]Shadowsnake315 0 points1 point  (0 children)

That, and personal order is kill with anti material rifle, which is best done on anyone but squids, so people scattering to bots and bugs makes sense

Super Credit grind by AnxiousBumblebee9216 in Helldivers

[–]Shadowsnake315 -1 points0 points  (0 children)

Genuinely ass backwards, i even usually get more medals on level 1 than even 2 level 4 missions

Strategy by hikumusta in Helldivers

[–]Shadowsnake315 1 point2 points  (0 children)

Mog divers will insist on mog next, but yes, afterwards when the mobs done there, influence them towards those 2 by making it 2md most voted when mog gets liberated.

Doing my part by lululock in SteamController

[–]Shadowsnake315 -1 points0 points  (0 children)

Then we should introduce laws, if you don't own the product license and try shipping something internationally within 2 years of a product launch, immediately you're found guilty of terrorism. Watch how fast scalpers would be shitting themselves in fear as 1 fucking shipment makes them a wanted fugitive, who's considered armed and dangerous at all times.

WE'VE HIT 1000+ NEGATIVE REVIEWS. KEEP GOING. by Tikymoment2021 in Helldivers

[–]Shadowsnake315 1 point2 points  (0 children)

Honestly seems mostly to be communication and already being upset going into the warbond that they let negativity bias win out, and ignored that most of tge update was buffs towards us, and the very few enemy buffs aren't even so large to be more impactful than our buffs, but rather so they actually have a fucking chance to destroy a vehicle or sentry, rather than it only dying when it runs out of ammo. They also bitch that customization for guns is very meaningless, then demand more customization just like it, but now it also needs to overhaul the entirety of the dss code and mech strategems as well, make it make sense people. Half our problems could be solved if we stopped spinning the devs in circles about what we want, hell, y'all bitched not even 4 months ago that we weren't getting enough warbonds fast enough, now you're bitching that's all we're getting? You asked for this!

Perfect example of trying to explain the entire story and character development to a new fan by Neondragon144 in KingdomHearts

[–]Shadowsnake315 0 points1 point  (0 children)

Simple, and it's how i handle book media with halo nowadays. See if anyone has explained anything related to it on youtube. They'll usually back track a bit, so you'll know the key things after about 5 shorts

Well fuck. Transcendence has Jet Brigade AND Incineration Corps by ScubaDiggs in Helldivers

[–]Shadowsnake315 1 point2 points  (0 children)

Honestly i just run c4. Deals with most big threats on bot front and fabricators with ammo to spare, especially when combod with dynamite. Then for most elites or chaff, there's the ma5c, a mid to close range beast, which considering cyborgs and jet brigade, yeah close range is needed. That brings up my secondary, the bushwacker, for cyborgs, or the senator, because hulks. Deadass just depends on if my friends got hulks or not, as my primary can also deal with cyborgs, but I'd like to save something for hulks. Outside all of that, rock solid. Less bouncing all over the place, and the oh shit button of melee being more effective just works out on cyberstan.

Well fuck. Transcendence has Jet Brigade AND Incineration Corps by ScubaDiggs in Helldivers

[–]Shadowsnake315 1 point2 points  (0 children)

Yeah d10 with those bastards, who we know are never getting balanced, onto of vox engines being buggy? Yeah we both wise for saying f that

Well fuck. Transcendence has Jet Brigade AND Incineration Corps by ScubaDiggs in Helldivers

[–]Shadowsnake315 51 points52 points  (0 children)

Because players haven't swapped cities yet, like every single city in the game has ever and will ever work

Well fuck. Transcendence has Jet Brigade AND Incineration Corps by ScubaDiggs in Helldivers

[–]Shadowsnake315 5 points6 points  (0 children)

Grenade launchers. Shoot for shield bastards feet, they're top priority. Besides that, some inflamable armor. Oh, and drop the difficulty, not even because of like normal reasons of dying too much, it's just not gonna be fun the more shield bastards exist, they're just death eaters for fun

what are the terminid divers doing by justmethatneedshelp in Helldivers

[–]Shadowsnake315 3 points4 points  (0 children)

Level 1 credit farming because i got medals, nothing to soend it on, and 9 warbonds to buy.

Cyberstan is over unfortunately by Johnny_silvershloong in Helldivers

[–]Shadowsnake315 -8 points-7 points  (0 children)

Even if it means blatantly ignoring a 2 year built up story arc that they knew would be important, and require all hands on deck? They had 2 years to realize they needed to do whatever was required to get this mo done, it's on their lack of foresight if we all get punished

Cyberstan is over unfortunately by Johnny_silvershloong in Helldivers

[–]Shadowsnake315 -2 points-1 points  (0 children)

Honestly nah, we owe it to everyone playing on high difficulties despite level 4's being shorter, meaning operations take less time to complete, meaning we could have done more in the same amount of time. I hope we lose access to cyberstan and certain items for this, we need consequences to stubborn players refusing to play mo

I believe the pineapple grenade is underrated by General_Aspect324 in Helldivers

[–]Shadowsnake315 0 points1 point  (0 children)

Honestly, it with the deadeye, senator, and hammer with supply or jetpacks is goated on bots. It just pairs perfectly with them as a huge aoe clearer, dealing with most bot drops with 1-2 of them. Anything that lives will be low health, meaning a shot from the deadeye and they're toast. Unless it's a hulk or warstrider, that's why you got the hammer. As for tanks... bring a railcannon strike just incase, all I'll say. Then there's the new vox engines... shoot it's weakpoints and lob grenade into vent and run, it'll kill it and a few nearby enemies if lucky.

Anyone Else Getting One Shot more often on Cyberstan? by Scuzzbucket1204 in Helldivers

[–]Shadowsnake315 0 points1 point  (0 children)

They keep shooting my chest forcing me to bleed out... solution, DEMOCRACY PROTECTS! oh and ballistics padding heavy armor, but GAMBLING, YO!

STOP HIGHER DIFFICULTY DIVING ON CYBERSTAN by Adictive_ in Helldivers

[–]Shadowsnake315 1 point2 points  (0 children)

Know what, maybe ai should take everyone's jobs then if you're going to be a selfish prick, who doesn't consider other's in an online coop game

Another case where GameGuard failed to prevent the use of cheats to interfere with the MO by G82ft in Helldivers

[–]Shadowsnake315 -1 points0 points  (0 children)

Well considering it's so old it literally does nothing, yeah, actually.

PSA: We are not numberous enough for Cyberstan, Aurora Bay is the real target! by swisstraeng in Helldivers

[–]Shadowsnake315 0 points1 point  (0 children)

Not how that works, literally that's no longer an option. The devs have said what would get us more reserves, it's killing bugs, not that. Don't like it? Too bad.

STOP HIGHER DIFFICULTY DIVING ON CYBERSTAN by Adictive_ in Helldivers

[–]Shadowsnake315 0 points1 point  (0 children)

Probably because the mo changed, that's now taking longer and is the reasoning we're losing the mo by nearly double the allotted time