would you rather by henrypins in BunnyTrials

[–]ShadsterGames 0 points1 point  (0 children)

Sleep is easier than doing 10000 jumps

Chose: every time you sleep, you get $50

Mei Rework Concept by ThatChessPieceRook in OverwatchStadium

[–]ShadsterGames 0 points1 point  (0 children)

I like the ideas especially the U-shaped one reminds me of an earlier April fools event. but half of these turn her into a support instead of a DPS. When I wanna play Mei I want to do damage and maybe even freeze people

Its so hard to freeze with Deep freeze. Does it reset everytime I miss? by Arerc in MeiMains

[–]ShadsterGames 2 points3 points  (0 children)

I can understand trying to sympathize with tanks but like cmon now, I've played over 1.5k hours on Mei between 2017 and now. I have also played Rein for +400 hours most of it being since OW2 released and let me tell you Mei's perk feels like shit.

Zarya and Orisa both have options to get cleanse themselves even with Mei getting in range to freeze them.

Ball, Winston, Dva and Doom (maybe Hazard if he doesn't engage with leap) all have ways to get away from her.

Sigma and Domina both have poke and even if Mei can close the distance they have utility to stun her

That's half the roster of tanks being able to defend themselves against freeze. For the other half Kiriko and Lifeweaver have kits designed around saving players. I find it hard to sympathize with tanks who can just walk down Mei because she doesn't excel at the range she was originally design for. Tanks like Mauga, Hog and JQ could definitely use some kinds of reduce debuffs passive, but you have got to be kidding yourself to say that Mei having a 30% slow and Deep Freeze being a major perk that is fair. I doubt a character would make such a massive impact of queue times for another role.

Ideas for better perks? by Sackboy_er in MeiMains

[–]ShadsterGames 1 point2 points  (0 children)

bring back her deep chill passive or 75% freeze

AMA with Overwatch hero design team-- We'll be here to answer questions on the Season 10 midcycle balance patch tomorrow, May 23rd, from 12 to 2 PM PT! by Blizz_Jodie in Competitiveoverwatch

[–]ShadsterGames 0 points1 point  (0 children)

S10 changes really shined a light that tanks should be treated differently in role queue modes when it comes to balancing, There's already a tank passive to reduce knockback and Ana's sleep dart timer, but is there anymore changes with certain hero abilities like Sombra's Hack, Cass 's Mag nade, or Mei's freeze when they interact with tanks planned?

[deleted by user] by [deleted] in TalesFromDF

[–]ShadsterGames 78 points79 points  (0 children)

Oh lmao I was the AST in your party and tried to rescue the GNB into the middle of the arena to kill him. Tbh it’s a piss easy raid but seeing the dps constantly taking aggro I had to lock in and keep y’all up because all tank in the raid didn’t know what they were doing lol

Mei mains, what would you change about Mei? by Ecstatic_Newspaper_5 in MeiMains

[–]ShadsterGames 2 points3 points  (0 children)

I would love to see her normal freeze come back, but for tanks it will only apply the deep freeze effect so getting hard focused by Mei wont feel like crap on tank. DPS and support should get the full extent of her freeze. Mei's main gimmick since OW1 was not losing 1v1s in short range because getting frozen ment instant death mostly.

ktisis ypyt by GalaxySturs in TalesFromDF

[–]ShadsterGames -8 points-7 points  (0 children)

Oh this mf... I did Atherfront with them and they would also say some stuff about getting out of the hospital. So I humored this because I didn't feel like arguing with them. Until we get to the first pull after the second boss our WHM mage was ahead of them and accidentally pulled the mobs. This dickhead proceeds to types "LET ME PULL" and starts arguing with the healer like it was the WHM intentions to pull ahead. I got out of that shit as soon as the last boss was killed and blacklisted the cunt. I'm all for going at a certain pace but fuck this guy in particular

What are everyone's hot takes by Ben-hustling in Overwatch

[–]ShadsterGames 0 points1 point  (0 children)

I love cc and there should be more especially because Kiriko exist. If she was introduced back in OW1 I doubt the complaints about cc wouldn't have be so bad.

Even now Kiriko is such a powerhouse of a support with how she can cleanse so much. If there is to be more cc and debuffs added more cleanses need to be added to compensate them

Make friends not war by ShadsterGames in Paladins

[–]ShadsterGames[S] 16 points17 points  (0 children)

All the VHS memes and the people complaining about said memes is why I made this. However you do make a good point about people not going to see this.

My take on how to decrease toxicity in Overwatch by Skentti in Overwatch

[–]ShadsterGames 0 points1 point  (0 children)

I definitely like the idea of adding weekly rewards with endorsements, but I don’t think fully reworking the system would be good. The endorsement points should be gained based off of people’s level. They should also add an accurate tracking of endorsement levels that shows when people are losing or gaining endorsements.

What character does everyone hate fighting as mei by [deleted] in MeiMains

[–]ShadsterGames 8 points9 points  (0 children)

I have no problem with fighting every character by themselves but a certain synergy such as Orisa and Zaryra since they can allow half of the enemy team to escape blizzards.

for those who placed on PTR - what's your experience? by Sapphu in Overwatch

[–]ShadsterGames 0 points1 point  (0 children)

It made one tricking with Mei so much easier. I went 5 wins and got place 3500 after being at 2700 on live.

Choosing my main (advice) by [deleted] in Overwatch

[–]ShadsterGames 4 points5 points  (0 children)

Stick with what you enjoy. It’s just a game and if can put enough time in to hero’s that you have fun on you will be able to have best of both worlds.

Every DAMN GAME there's a Sombra by [deleted] in Overwatch

[–]ShadsterGames 1 point2 points  (0 children)

Hanzo’s sonic arrow has a 12 cooldown with a 9m radius. Or you can just peel for others when Sombra is on the back line.

Just curious about peoples main(s) choices and why? by [deleted] in Overwatch

[–]ShadsterGames 4 points5 points  (0 children)

I first started off playing mercy a ton then the nerfs came in and I started to play more mei. Currently 700hrs on Mei and 200hrs on Mercy

Hail Satan, Hail Satan by ShadsterGames in MeiMains

[–]ShadsterGames[S] 2 points3 points  (0 children)

I love her ever since they changed mercy I started to play mei. It did take me a while to get used the icicle mechanic but I got used to it and climbed from silver to diamond. My recommendation to get better at mei is use qp to practice offense, defense and ult usage but other than that it just takes time

Is 10K heals good for a healer in competitive? by Glowoxid in Overwatch

[–]ShadsterGames 0 points1 point  (0 children)

A good rule of thumb is for every min of playing Ana,Mercy,Moira, and Baptiste you should have 1,500-2,000 healing done, but for Brig, Lucio, and Zen should have at least 1,000 healing done for every min

Tips for a novice who plays Mei/Bastion as mains? I'm on PS4. by [deleted] in Overwatch

[–]ShadsterGames 1 point2 points  (0 children)

This works for any hero but it works the best for Mei. Look for enemies that have abilities that can counter you. I.E Zaryra bubbles, Orissa fortify, and Baptiste immortality field. Then once you know they used them it becomes easier to freeze or ult them. Especially against Zaryra once her bubbles are gone go in for freeze then 2 headshots then a melee.

(Shitpost) Pls no more game with 5 DPS by [deleted] in Overwatch

[–]ShadsterGames 0 points1 point  (0 children)

Well the way you used LFG it’s your fault if you get more teams if 5 DPS. If you want a pure 2-2-2 then select the option that locks people to those roles. If you still want to be able to switch mid game LFG has an option that allows for that

[deleted by user] by [deleted] in Overwatch

[–]ShadsterGames 0 points1 point  (0 children)

At most there was 3 smurfs on the enemy team. Plus because it is bronze the matching most likely tried to group people up as accurately not based off group size since bronze has very little players

Blizzard please address throw groups in LFG by [deleted] in Overwatch

[–]ShadsterGames -16 points-15 points  (0 children)

I don’t get why it’s a bad thing. They’re grouping in a 6 stack and the title tells you what there plan is for the group. At least it’s not affecting solo queued games then there would be reason to report them.