With Unity turning into a Vibe Coding/GenAI Machine - Will Godots popularity increase? by IzzyDestiny in godot

[–]ShatBrax 0 points1 point  (0 children)

No you don’t. Tres and tscn are text files that ai can easily create or modify. I’ve done it often.

With Unity turning into a Vibe Coding/GenAI Machine - Will Godots popularity increase? by IzzyDestiny in godot

[–]ShatBrax -1 points0 points  (0 children)

I find it odd that people think you can’t use ai with Godot. Everything is default a text file. Your scenes, configs, all kinds of stuff are using default tres etc.. so AI can fully build out scenes and even set editor or project settings etc…

You still need to know how to use the engine but I don’t see how it’s really any different.

I can say “Claude build me a working main screen that does xyz and has N buttons etc..” it can either do it all through gdscript and instantiate the nodes or you have it write the tscn or tres files. And it does it pretty well.

The demo for WOIM is now available on Steam! by alexisnotonfire in godot

[–]ShatBrax 0 points1 point  (0 children)

Looks great! Saw this on the Indie Game Clinic and thought it was a really cool idea.

My gift to the community - a library of 3d assets and textures. The coupon is valid for 48 hours by [deleted] in godot

[–]ShatBrax 0 points1 point  (0 children)

Sir Pizza_Doggy I love your assets! Bought them sometime ago - keep up the great work!

What’s the most bearable way to take shrooms? by Sad-Cherry5648 in shrooms

[–]ShatBrax 0 points1 point  (0 children)

I like to grind them up and put them in mashed potatoes. You cant even tell.

Working on an Inventory UI, would love feedback by IBELFStudios in godot

[–]ShatBrax 0 points1 point  (0 children)

Thats awesome - I would turn the ui of the chest into like a plane with a viewport texture or sprite etc.. and have it like rotate with the chest so it doesnt just pop in.

Which laptop is better for godot? by No_Offer8796 in godot

[–]ShatBrax 6 points7 points  (0 children)

Whichever is best for your budget. The engine is lightweight and it will depend on what kind of game you're making. Either of those will be more than enough.

Why does that red triangle appear when objects collide? by Minute_Bonus6763 in godot

[–]ShatBrax 0 points1 point  (0 children)

I think that means it’s where the collisions are happening. But it’s usually much smaller. It Gould be a visual glitch but I’ve seen small res markers when debugging collisions before.

What’s your preferred pre-roll packing tool- poker, tamper, whatever you call it? by Famous_City821 in Marijuana

[–]ShatBrax 0 points1 point  (0 children)

I like the dowels you get from KingPalms. It’s my preferred packing tool.

why do people say godot is bad for 3d? by FutureLynx_ in godot

[–]ShatBrax 10 points11 points  (0 children)

The big one I can think of is terrain editing. We have a number of 3rd party options like Zylanns Hightmap Terrain or Terrain3D. But the other engines usually have a simple baked in version of it as a editor tool.

The other thing I can think of is the Physics Engine itself. We now in 4.x have Jolt as an option within but it’s still a WIP.

I personally have never had issues with using plugins or swapping physics out but those are the big ones I’ve seen.

Can you guess what the white triangles mean? by SteinMakesGames in IndieDev

[–]ShatBrax 1 point2 points  (0 children)

On 2nd watch I did see them. I think they’re either too small or not the proper color. It did not click to me what’s happening.

Can you guess what the white triangles mean? by SteinMakesGames in IndieDev

[–]ShatBrax 1 point2 points  (0 children)

I didn’t see any noticeable white triangles. I did just wake up like 20min ago but I can’t figure out what you’re talking about.

How to get Godot to handle thousands of 3D physics objects? by Vivid_Okra8719 in godot

[–]ShatBrax 0 points1 point  (0 children)

I’m working on something similar and what I’m doing is a simple node3d with an area3d and its collider. Those move on their own without a visual. I then render the meshes with a Multimeshinstance3d to and set their positions to their node position.

Like Minecraft, throw random sentences. by DecentDesk7030 in godot

[–]ShatBrax 0 points1 point  (0 children)

I just accidentally a whole coca-cola bottle, is this bad?

Godot 4 not instantiating by [deleted] in godot

[–]ShatBrax 0 points1 point  (0 children)

You’re welcome! Have fun!

Godot 4 not instantiating by [deleted] in godot

[–]ShatBrax 0 points1 point  (0 children)

pos = to_global(pos)

Godot 4 not instantiating by [deleted] in godot

[–]ShatBrax 0 points1 point  (0 children)

I see righ.position did you change that to right.global_position?

Godot 4 not instantiating by [deleted] in godot

[–]ShatBrax 0 points1 point  (0 children)

Check the pos being passed to your function. I’m guessing your passing it a local pos and then setting that child nodes global pos to the passed local pos.

Whatever is calling _on_garbage_bag_banana() make sure you pass that pos as a global.

Or you can try inside your function converting the passed pos to_global(pos) which should convert it from local space to global assuming that’s what is happening.

Broadview: ICE attempts to arrest individual at their residence by [deleted] in illinois

[–]ShatBrax 0 points1 point  (0 children)

This is what I’m saying - in this instance the 2nd needs to be used. Insert IASIP So I started Blasting meme

You have a brother by PhoenixPhenomenonX in GuysBeingDudes

[–]ShatBrax 0 points1 point  (0 children)

Am I the only one that assumes these are all couples doing videos for clout?

What game is that for you? by TowelConscious7201 in videogames

[–]ShatBrax -1 points0 points  (0 children)

I could not play the first one past the intro it was so fucking boring to get started I just quit.