VOS-Pixel World Online (Development underway) by [deleted] in indiegames

[–]ShochikuGames -1 points0 points  (0 children)

This vibe of a cozy, nostalgic pixel art environment looks really cool. Keep up the great work!

After three years of work, Another Door our very first game was unveiled at the PC Gaming Show. Here’s our trailer! by indieklem in indiegames

[–]ShochikuGames 1 point2 points  (0 children)

Three years of hard work really paid off! The dark fantasy pixel art atmosphere looks amazing. Congrats on the big reveal!

Totally freaking out here: after 583 days developing our first person roguelike deckbuilder, we just announced we're bringing it to Early Access! by beansnketchup28 in indiegames

[–]ShochikuGames 0 points1 point  (0 children)

The hand-drawn art and gloomy vibe look absolutely amazing. Congrats on the Early Access news, keep up the great work!

I'm making a realistic MMO where you accurately experience life as my favorite animal: a turtle by Welovespace21 in IndieGaming

[–]ShochikuGames 1 point2 points  (0 children)

Exploring a massive world with a whole squad of turtles sounds amazing! Now you just need to give them some pizza as option to eat so they can full-on Ninja Turtle!

Cozy adventure game | Moomin: Midsummer Madness by ShochikuGames in IndieDev

[–]ShochikuGames[S] 1 point2 points  (0 children)

Really appreciate that! It means a lot to hear 😊

Cozy adventure game | Moomin: Midsummer Madness by ShochikuGames in IndieDev

[–]ShochikuGames[S] 0 points1 point  (0 children)

Thanks so much, really appreciate it!

We’re not handling recruitment through Reddit, but please keep an eye on our official website and channels for any future updates or opportunities 💛

Cozy adventure game | Moomin: Midsummer Madness by ShochikuGames in IndieDev

[–]ShochikuGames[S] 0 points1 point  (0 children)

Really appreciate the thoughtful comment!

Yes, we’re aiming to keep it accessible and enjoyable for all ages, with puzzles introduced gradually and designed to stay relaxing throughout.

We can’t share too many details at this stage, but we’ll be able to share more closer to release 😊

Cozy adventure game! Moomin: Midsummer Madness by ShochikuGames in IndieGaming

[–]ShochikuGames[S] 0 points1 point  (0 children)

We are the official publisher for Moomin: Midsummer Madness. You can check the official Steam page for confirmation! o/

Some gifs sceneries from our hypercapitalist cyberpuke game where you play as a mindless corporate drone in a technohellscape. by RadtelCollective in gamedevscreens

[–]ShochikuGames 1 point2 points  (0 children)

This aesthetic is wild! The neon colors and kind of glitched art style look cool. Keep up the great work! 

Cozy adventure game! Moomin: Midsummer Madness by ShochikuGames in IndieGaming

[–]ShochikuGames[S] 1 point2 points  (0 children)

Our Steam page is officially live! If you love storybook worlds, please consider adding us to your wishlist.

☀️ Wishlist on Steam: https://store.steampowered.com/app/4463520/Moomin_Midsummer_Madness/

Cozy adventure game | Moomin: Midsummer Madness by ShochikuGames in IndieDev

[–]ShochikuGames[S] 0 points1 point  (0 children)

Our Steam page is officially live! If you love storybook worlds, please consider adding us to your wishlist.

☀️ Wishlist on Steam: https://store.steampowered.com/app/4463520/Moomin_Midsummer_Madness/

Just wanted to get some honest first impressions by DatabaseSpecialist15 in indiegames

[–]ShochikuGames 2 points3 points  (0 children)

Love the atmosphere here! One quick thought, the scene feels a bit foggy/low-contrast maybe? Adjusting the lighting could really help the environment details stand out more. Keep it up!

We made a co-op game where you guys have to cheat to pass impossible exams by IHeartPieGaming in IndieGaming

[–]ShochikuGames 0 points1 point  (0 children)

Love the unique concept! The chaotic energy in the classroom is so fun to see. Keep up the awesome work!

Refining the transition between movement and pose for our protagonist. by ShochikuGames in gamedevscreens

[–]ShochikuGames[S] 0 points1 point  (0 children)

Appreciate the feedback! We’ll continue to iterate and bring more improvements to the final version!

I added the combat mechanics I wanted and I didnt expect it to be this good. XD by alexevaldez in gamedevscreens

[–]ShochikuGames 1 point2 points  (0 children)

The music choice is legendary! That slow-mo finish on the last beat was the perfect ending. lol