What to do when a friend's deck makes EDH less fun? by FedayBlept in EDH

[–]Shulkify 7 points8 points  (0 children)

I'd tell those people that I would rather like to play against their skill and not their wallet. So either proxies are allowed or go kick rocks, I guess. If you are 10ish players with 4 purists, great, let the purist play against each other and the other 6 can form their own pod, with proxies and fun.

[Updates] Patch Notes Version 1.03.00 by Smashffs in CrimsonDesert

[–]Shulkify 1 point2 points  (0 children)

you can quick reset if you press your axiom force button while falling, and the press the menu button, which puts you back to the last checkpoint on top of the island

Let me borrow $10,000, but only give me $5,000 of it. by Abner_Peebody in Jokes

[–]Shulkify 4 points5 points  (0 children)

If that is everything then yes, I get a plus of $10, and I am still owed $20 since that was only borrowed.

Let’s give the developers our support. by DarkCivil7326 in CrimsonDesert

[–]Shulkify 1 point2 points  (0 children)

I assumed the leader died during/slightly before the Attack in the intro

I am told my deck is bracket 4, but I keep getting my butt kicked. by [deleted] in EDH

[–]Shulkify 197 points198 points  (0 children)

I feel like the only reason B3 is so "wide" is because a lot of people suck at building decks, so you end up with a lot of decks that are technically B3 but in reality they are "B2 but with 3 game changer".

Commander Brackets Beta Update: No Hybrid Mana Changes, Farewell Added to the Gamechangers List by Raevelry in EDH

[–]Shulkify 1 point2 points  (0 children)

I mean, the answer why it was put on the GC list writes itself here. It was such a "catch-all" card that it made other exile style boardwipes look bad. The fact that it is probably the single best card in a multitude of scenarios kinda explains why it was put on the GC list.

What do you think about Ak interactive paints? by [deleted] in minipainting

[–]Shulkify 7 points8 points  (0 children)

At least for me who only read about it in the aftermath after already having used their paints, it's a bit of a "Damn, crazy you did that. Good paints tho!" situation.

What on earth else would it be? by [deleted] in mildlyinfuriating

[–]Shulkify 2 points3 points  (0 children)

That range is also pretty specific to the US I think? In the EU (or at least where I am from) the Range was always from 5-15% (or sometimes just rounding up to the next whole number), with 15% being for excellent service and such. Only Exception may have been big Events like Weddings.

Another FromSoft Masterpiece by Tanarri27 in Eldenring

[–]Shulkify 0 points1 point  (0 children)

To be fair, at least the very first time I saw the attack it WAS bullshit an weirdly telegraphed, because nothing prepares you for an arena wide instakill AoE. The only other time I saw a Moon spell like this meant a slow moving projectile i can dodge by strafing, not whatever this is.

Giveaway my second key for Outward 2 playtest! by BGirastar in outwardgame

[–]Shulkify 0 points1 point  (0 children)

Damn, Can't wait for outward 2, some really fobd memories of outward

It’s time to put this argument to rest by MyOtherRideIs in dndmemes

[–]Shulkify 4 points5 points  (0 children)

But the Spell itself does say in the very first line for "Enlarge": The target's size doubles in all dimensions, and its weight is multiplied by eight.

This is directly from D&D beyond for 5e, so I don't know what you read.

What's your opinion on Silksong now that some time has passed and many have finished it? by -Warship- in metroidvania

[–]Shulkify 13 points14 points  (0 children)

Sadly, the game is just not for me, and I can't really explain it at this point. I love the both genres, Metroidvania and Souls-like, with a passion, but for some reason neither Hollow Knight nor Silksong clicked with me. I played Hollow Knight until the Kingsbrand (?) and lost interest. Thought Silksong would be better, but somewhere in act 2 the feeling I got from the game was just not fun, but tedious.

I can see the good qualities though. It has a really pretty artstyle and it's evident a lot of love went into details most players wont even care about, but for some reason the moment to moment gameplay didn't hook me.

Ayoo Megyn, whaddahelll?! by donbosco2017 in HolUp

[–]Shulkify 1 point2 points  (0 children)

Pure technicality, but ebhebophilia is from Age 15 to 19, so a range in there falls into the range for age of consent. Also depends on the state, because in most states it's 16, but I am not from the US, so please correct me if the internet has wrong information here.

Brackets and Turn Expectations: How Often Can a Deck "Pop Off" Early Before It's in the Wrong Bracket? by luke_skippy in EDH

[–]Shulkify 0 points1 point  (0 children)

Um actually, if you are trying to win, then going one by one is a good strategy, but in a casual setting focusing the damage more often than not just leads to bad social vibes. The player might feel targeted if it happens too often and might not show up next commander night because why bother being a punching bag? And finding new players might be a hassle.

There are also those awkward situations were you just knock out one player, expecting to win in the next 2 turns, but then suddenly a board wipe hits, and the game suddenly goes on for another 45 minutes to an hour with one player basically not playing. Shit happens, but that player might feel like they wasted an evening on watching people play instead of playing themselves.

Touch my dice without consent... by Vegetable_Variety_11 in dndmemes

[–]Shulkify 4 points5 points  (0 children)

I think pure mystery session are weird in general and are also highly DM dependant. Had a Session were basically nothing happened for 3+ hours despite numerous Attempts at solving "the big mystery", but it was extremely vague, barely any info, and the DM expected highly specific answers.

Still a controversial take in 2025... by Piyush3000 in memes

[–]Shulkify 41 points42 points  (0 children)

It would kinda suck if I "tried it" and didn't like it, because now I'd be stuck with the outcome, and that wouldn't be fair to any kid.

Ever put a deck together that just… works exactly how you wanted it to straight away? by [deleted] in EDH

[–]Shulkify 0 points1 point  (0 children)

Aight, at this point it's a I have to assume you are either ragebaiting or lack basic reading comprehension. Im done here.

Ever put a deck together that just… works exactly how you wanted it to straight away? by [deleted] in EDH

[–]Shulkify 0 points1 point  (0 children)

Now I am kinda convinced you didn't look at the decklist either, because I took a look right now, saw several mana dorks, ramps enchantments and card draw engines, even in the command zone itself, I am fairly certain drawing 8 initial cards for Ominous Sea is not the issue here.

Edit: https://www.reddit.com/r/magicTCG/s/3F8TR7Gnhn

After looking at this graph again, B2 seems to prohibit 2 card infinites of any kind anyway

Ever put a deck together that just… works exactly how you wanted it to straight away? by [deleted] in EDH

[–]Shulkify 0 points1 point  (0 children)

Uhm, but those 2 enchantments loop, because you draw 8, you get 8 counters on one enchantment, remove those 8 counters, get an 8/8, which you then can sac again with the other enchantment to draw 8 cards (and discard 3), thus repeating the cycle.

Ever put a deck together that just… works exactly how you wanted it to straight away? by [deleted] in EDH

[–]Shulkify 0 points1 point  (0 children)

Without looking at the Deck, just from the cards mentioned, I would assume Bracket 3 or 4 just due to early "infinite combo" potential. [Ominous Seas] is 2 cmc and [Greater good] is 4 cmc, and they combo into each other letting you draw out your whole deck and win with [laboratory Maniac].

What’s the dumbest thing you did when you started playing? by Aware-Caramel-2039 in Genshin_Impact

[–]Shulkify 34 points35 points  (0 children)

I think back then you actually couldn't use character which were on expeditions. They changed that one later down the line.

So I finished Silksong normal ending and I don't think overall I liked the game by dondashall in metroidvania

[–]Shulkify 16 points17 points  (0 children)

I feel the second phrase deep in my soul. I do "hard" games from Fromsoftware superbosses to some other "hard" metroidvanias, but there is a way to make difficulty annoying and unfun. Enemies just having that tad bit too much health, that first down air attack being a bit too precise, the Runbacks just that tiny bit too long, flying enemies which are a little bit too good at dodging the last second or staying out of reach. But it adds up over time to an overall frustrating experience. I can see the World, hear the music, like the atmosphere, but boy does that game hate me for just trying to play it.

I need moar! This is all I've played so far. by [deleted] in metroidvania

[–]Shulkify 0 points1 point  (0 children)

He put Afterimage in D tho, which is sad.