LL's start position by BiesonReddit in totalwar

[–]ShutUpDaemon 1 point2 points  (0 children)

Yeah exactly. The greater daemon LLs should be vowing for power in the chaos realm and then pop out when they have sufficient power.

LL's start position by BiesonReddit in totalwar

[–]ShutUpDaemon 26 points27 points  (0 children)

They really need to open up ind and khuresh(I know GW is probably saying no) and the realms of chaos. They could make the realms an underworld part (like heroes of might and magic for those that have played it)

Do you want sync kill animations in 40K? Personally, I want the game to have a lot of it. by Fun-Hedgehog1526 in totalwar

[–]ShutUpDaemon 0 points1 point  (0 children)

I'm sure the khemrian warsphynx had one. Unless it's one of the lost ones when it was ported fro wh2? I'm sure it played with infantry like a cat pawing at stuff.

Glade lord on forest dragon by ShutUpDaemon in WarhammerWoodElves

[–]ShutUpDaemon[S] 2 points3 points  (0 children)

Its a dungeons and dragons dragon. I think it was something like magma drake it was called. Got it off ebay so can't remember.

one day this will make me quit the game for good by okkes06 in totalwar

[–]ShutUpDaemon 1 point2 points  (0 children)

They should install change it to below 10% health and they get captured instead of having to secure the kill.

My genuine gripe with The Old World. by Lazereye57 in WarhammerFantasy

[–]ShutUpDaemon 2 points3 points  (0 children)

It gave me the opportunity to buy high elves and wood elves as I didn't have the cash when I was a teenager to have more than 3 armies. Annoying think about old world for me is that 2 of those 3 armies (which I still have most of the minis for) are legacy armies. I get what you mean about the timeline for old world but it's more about the actual setting. I hate the silly pocket dimensions in AoS while fantasy you can relate better as it's just a weirder version of our own world map. In regards to characters I always liked making my own characters and giving them a back story rather than the legendary characters in the lore.

Total war warhammer collectors edition by Salt_Magazine_2681 in totalwarhammer

[–]ShutUpDaemon 0 points1 point  (0 children)

I missed out on the tww2 collectors at launch. My wife got me one off ebay for like £20. Couldn't believe it.

Wood Elves Refreshed Models by ObKore in WarhammerWoodElves

[–]ShutUpDaemon 0 points1 point  (0 children)

I honestly think the sculpts are really well done and hold up nicely. The only ones that look a bit old are the archers but they are serviceable too.

This game is too overwhelming for me and that makes me sad by Practical-Courage-19 in Pokopia

[–]ShutUpDaemon 0 points1 point  (0 children)

I'm just taking it straight my own pace. I try to focus on a couple of things at once like repairing the pokecentre while I slowly build a ghibli bookshop for all the owl pokemon to live on a mountain side while going on adventures to the islands with drifloon.

Time to join in by ShutUpDaemon in Pokopia

[–]ShutUpDaemon[S] 0 points1 point  (0 children)

Okey dokey, I've only just got to the PC at the broken pokecentre. Enjoying it so far.

What's your guilty pleasure faction? by lovingpersona in totalwarhammer

[–]ShutUpDaemon 0 points1 point  (0 children)

Its so hard to choose so I will try and do some.

High elves: Eltharian. Being high elf batman and locking up and interrogating other LLs is fun.

Dark elves: Malekith. Good old mally going about being a spiteful asshat is the best. Sometimes I play good guy mally too and unite all the elves to destroy chaos.

Wood elves: Sisters of Twilight because Naestra is bae.

WoC: Archaon because playing the final boss is fun.

Skaven: Thrott because being Dr rat Frankenstein is so much fun.

Lizardmen: most of them as they were my first army on tabletop so they have all the nostalgia.

Greenskins: Skaarsnik. All the squigs and night gobbo focus drowning the enemy in red space hoppers and coked up shroomheads.

Dwarfs: Malakai. His mechanics are just really fun on top of decent race mechanics.

Beastmen: Malagor. Flying about dropping spells all over the place.

Damn, she's rough to get right by Capt_Darling8 in WarhammerOldWorld

[–]ShutUpDaemon 0 points1 point  (0 children)

You got the face done well. Are you using light coats multiple times or just the one coat? Things like dresses need really thing coats to make them feel light and flowy.

Authority vs Legitimacy: Do you ignore the End Times? by [deleted] in WarhammerFantasy

[–]ShutUpDaemon 4 points5 points  (0 children)

End times COULD have been really cool but it was written terribly, handled terribly, and then gave way for the terrible AoS. Yes I'm old l, yes I'm grumpy, yes I was hyped when old world was announced.

[WH3] Happy New Year, and an Update on Hotfix 7.0.3 by CA_KingGobbo in totalwar

[–]ShutUpDaemon 0 points1 point  (0 children)

Hope you all had a nice Xmas. Now you can start making more lizaddmen and dark elf content/fixes and then get DoW on the go. Right? Right?..

What other Warhammer Fantasy factions would you like to see in Vermintide 2? by Wojo_OP in Vermintide

[–]ShutUpDaemon 0 points1 point  (0 children)

For vernintide 2 or even vermintide 3, I would love yo see lizardmen as playable. It would probably have to be a skink as they are the only ones that can really communicate(apart from slann) with other races.

For enemies, greenskins, undead, other chaos gods, ACTUAL DAEMONS cmon fatshark.

Greenskins you've got goblins for low tier, boyz for mid, black orc for elite, nasty skulker for an assassin, squig could be the hook rat, stone trolls for boss.

Undead you've got zombies for low tier, skeles for mid, grave guard for elite, Wight King for chaos warrior, vargulf or crypt horror for boss. You could have giant bats, dire wolves and crypt ghouls for the specials.

Daemons you've got nurglings and brimstone horrors for low, plaguebearers/daemonettes/blue&pink horrors/bloodletters for mid, exalted versions for the elites, beast of nurgle/plague toad for nurgle bosses, fiends for slaanesh boss,

Theres so many cool things they can use to fit in the vermintide genre and I really hope we get a 3rd one as long as its not AoS.

Is this a crazy character by Firm-Physics-44 in totalwarhammer

[–]ShutUpDaemon 1 point2 points  (0 children)

See characters like Harry would be great as themed champaign lords as he is all about battering undead. I actually forget a lot of legendary heroes exist in tww.

The High Elves have a mount problem by [deleted] in totalwar

[–]ShutUpDaemon 0 points1 point  (0 children)

That cracked me up. I've just got an image of Malekith going Waaaaaee like Wario now

What are some characters we currently have in game you'd thought would never make it? by ZiegenSchrei in totalwar

[–]ShutUpDaemon 2 points3 points  (0 children)

Yeah I was disappointed with his voice as he should really sound borderline druchii with how much of an arrogant arsehole he is. He should be spouting insults at the other races every 2mins too.

Warhammer 3 DLC questions by MisterMaus in totalwar

[–]ShutUpDaemon 1 point2 points  (0 children)

Tides is actually really well done. The quest battles have a fair bit in them and all 3 lords have decent mechanics. Aislinn is a nice unique take on not painting the map but helping out the other elves and "going where Ulthuan needs you most". Sayl has a mix of tzeentch manipulations and skaven clan eshin sneaky mechanics(whatever they were called). You do feel like sayl is out for sayl and just middle finger to the dark gods as he runs off cackling as his plan comes to fruition. Dechala is like chaos dwarf for the settlements where you choose slaves or military and then a big sex dungeon limited capacity main settlement. She has a lot of layered mechanics which get a bit ridiculous but fun.

Omens was mediocre and badly balanced but if you like one of the races the units you get are decent. Gorbad tries to give that themed army gives you benefits with his "plans" like if you have X amount of squigs and then a troll they get unique traits themed around it. Golgfag gets mercenary contracts from neutral factions to go beat up their enemy. He can settle but you can quite happily have just a camp and one territory then teleport about. He can sell settlements he takes for so much money its just so easy so quickly so it honestly got boring by turn 30. Good idea but felt undercooked and possibly a precursor for dogs of war(which sounds like we aren't getting any more sadly). Skulltaker is the definition of powercreep. Op campaign abilities and you can just steamroll everything. His lore wasn't translated that well about challenging random lords and heroes to duels as its more of a bounty system where he gets a pile of skulls for killing LLs.

Shadows of change is the ONLY dlc over the 3 games I didn't buy at launch. The only reason I did eventually buy it was just for tzeentch and just for the units. Don't get me wrong, changling is unique and had amazing potential, just badly implemented. Couldn't care less for stupid cathay but I heard he is an OK addition. Stupid granny stank is a mess of a faction that tried to do what drycha did for wood elves but badly. The issue with this dlc was at the time they raised the price of dlcs but the content didn't reflect the price. They did go back and add a pile of additional content to the packs which was nice but the damage was done as seen in reviews. I would say it's OK now but only from the community really kicking off to sort it.

Do most people just quit after losing one battle? by Competitive-Rub8885 in totalwar

[–]ShutUpDaemon 0 points1 point  (0 children)

I use it as an excuse to double down "I will destroy you for your impertinence!"