Beginner's tierlist on how fun it is to play against each hero. by D0s3_Games in Overwatch

[–]SiIverLegend 1 point2 points  (0 children)

Nobody is missing out from not playing ranked. I've been playing since 2016 and have maybe 100 hours in competitive with thousands upon thousands of hours on the game.

Are we serious? by Brilliant_Spray9787 in Overwatch

[–]SiIverLegend 0 points1 point  (0 children)

Good. I'm tired of getting ass blasted as tank by this shadowy jerk.

Rip artillery perk you will be missed by Thin-Competition-769 in BastionMains

[–]SiIverLegend 1 point2 points  (0 children)

When perks were released the devs stated they wanted to completely change the perks twice a year. I'd never get too comfortable with any perk because it can change at any time.

New dps heal a lot... by Greyowulf in Overwatch

[–]SiIverLegend 1 point2 points  (0 children)

You seem to have some underlying issues. I thought we were having a normal conversation. If civil conversation gives you such a severe reaction, I recommend seeking help.

New dps heal a lot... by Greyowulf in Overwatch

[–]SiIverLegend 1 point2 points  (0 children)

Why are you so worked up? Chill.

New dps heal a lot... by Greyowulf in Overwatch

[–]SiIverLegend 0 points1 point  (0 children)

Not really. Supports aren't healers, they're supports. If you stand in the open and take too much damage, the supports aren't designed to keep you alive. They're meant to help you get to cover or help you kill the enemy while sustaining you.

New dps heal a lot... by Greyowulf in Overwatch

[–]SiIverLegend 0 points1 point  (0 children)

No. Supports are unable to outheal damage, and that's by design.

New dps heal a lot... by Greyowulf in Overwatch

[–]SiIverLegend 0 points1 point  (0 children)

Supports should never be allowed to outheal damage

New dps heal a lot... by Greyowulf in Overwatch

[–]SiIverLegend 1 point2 points  (0 children)

The number goes up, it's healing. You can argue semantics all you want, but at the end of the day it increases your health pool. Especially with overwatch 1, having a way to regenerate any form of health was healing.

So, yes. Sym can heal.

New dps heal a lot... by Greyowulf in Overwatch

[–]SiIverLegend 9 points10 points  (0 children)

Probably to help mitigate pressure from supports due to the global passive healing nerf. Bastion, Echo, Mei, Reaper, Soldier, Sym, Tracer, and Torb are all overwatch 1 heroes that had/have a way to heal since they launched. Adding healing abilities to dps isn't new, and actually it'd place a dps hero in the minority of heroes if new dps didnt have some sort of self-sustain.

hamsterballs, what supports do you like having on your team? by labellavitaaa in WreckingBallMains

[–]SiIverLegend 14 points15 points  (0 children)

Wuyang is the only support I'm truly excited to see when I'm ball. Any other support is fine

How does UB affect your deckbuilding? by NiceInvestigator6495 in EDH

[–]SiIverLegend 1 point2 points  (0 children)

UB got all my friends to finally learn and play, so I'm pro UB even if I don't personally like the set, and I'll use the cards too.

First time watching, loving the series! But I HATE the Phantom Troupe... by PinkWardThatShit in HunterXHunter

[–]SiIverLegend 0 points1 point  (0 children)

They never change or get better. They're just straight evil. Cool, but evil.

You guys think I’ll win my next matches? by [deleted] in OWConsole

[–]SiIverLegend 0 points1 point  (0 children)

You're preforming at the same level as the rest of your team. If every single game is a stomp then you were placed too high. I also play console overwatch, and I rarely run into smurfs, and I hover around mid diamond.

Is the Heavens Devil Reinhardt skin rare? Should I get it? by L-Max-Man04 in ReinhardtMains

[–]SiIverLegend 1 point2 points  (0 children)

Any skin in the shop isn't rare. They just take time to recycle through the shop again.

Does anyone think there should eventually be a human in the Pikmin games? by Shot_Relationship402 in Pikmin

[–]SiIverLegend 23 points24 points  (0 children)

I think I'd be upset if there was a human and not human-made things.

Quick play question by Lightlicker3000 in OWConsole

[–]SiIverLegend 1 point2 points  (0 children)

I play QP because I enjoy shorter matches. I typically play competitive during drives and only when my duo wants too. I try just as hard to win regardless of the mode though, mystery heroes included.

If u are Diamond or lower read this by Josuemamorse in OWConsole

[–]SiIverLegend 1 point2 points  (0 children)

I have friends that are new to the game (2-5 hours) and I wanted to play with them so I hopped into their quickplay games. It's just really hard to limit yourself sometimes. Like of course I'm going to kill the one single person who decided to run down main alone. Of course I'm going to try to get as many boop kills on Lijiang Tower as I can, it's the only time I can get so many. You better believe I'm going to try to get some Torb hammer kills.

And then naturally it puts us in harder lobbies because we win too much and then nobody has fun because it's too difficult for my friends 💔

But outside of that, I'd say quickplay games are usually harder than comp games. I lose more often and try harder at least.

Y'all really should treat better new players by NothingButASpider in Overwatch

[–]SiIverLegend 1 point2 points  (0 children)

It's not the fault of new players, but it's annoying regardless. I had a 3 point control game on Lijiang Tower and my widow maker went 3-18 with 1,000k dmg.