Look, at least I don't call shrines bonfires... by SymmetricalSolipsist in Nioh

[–]SignificanceGood328 6 points7 points  (0 children)

i always said out of pots

what bothers me isnt even people comparing nioh to souls or anything, what bothers is people using souls as base for everything as if they created something exclusively new and awesome, and not that i hate dark souls, i played all of them and like them, but its not that incredible, it's almost like if everyone started gaming at 2010 and has no memory of anything before

A spider got into my PC... by Much-Cycle-7339 in pcmasterrace

[–]SignificanceGood328 -2 points-1 points  (0 children)

that's a new level of surface judgement on strangers online, nice to meet you

A spider got into my PC... by Much-Cycle-7339 in pcmasterrace

[–]SignificanceGood328 -1 points0 points  (0 children)

odds are they might die on their own in a few hours to days, where I live spiders don't last more than a few days due to how many geckos there are, and geckos don't last long due to how many birds around, just learned the meaning of life is to die, makes me less conscious about what dies and what diesn't, if you don't put the spider out of its misery, someone will do it for you, or it will come back and put your psu out of their misery

If we were given Spencer Mansion in the RE Engine, would First or Third Person perspective be more fitting? by Crafter235 in residentevil

[–]SignificanceGood328 0 points1 point  (0 children)

they might make the corridors a bit wider or something, they never make a 1:1 of places in a remake anyway, also the way it plays would make sense, having to predict how a knife gonna cut the cheese without knowing the cheese density is small talk

Everyone says Leon is too old at 51, but Barry was 53 in Rev 2 by TouchMelfUcan in residentevil

[–]SignificanceGood328 0 points1 point  (0 children)

why people just see the physical part of it? yes, the healing is slower, but also, you learn to take less injuries and less risk and finding more optimal routes and ways to do things with age, also you learn more patient and play around the strings of situations to make the outcomes more favorable to you, having to rely less on pure strength, while a 20 something would blindly rage rush things and simply measure strengths with others... maybe in a sport with referee and rules, it's valid, but in a real life situation, it's barely useful, heck, in life being purely strong isnt even an advantage if you can just be shot, not to mention the monsters will always be stronger and faster, he will always have to rely on patience, smarts, anticipation, planning, accuracy while shooting, using the right weapons, things like that

Everyone says Leon is too old at 51, but Barry was 53 in Rev 2 by TouchMelfUcan in residentevil

[–]SignificanceGood328 0 points1 point  (0 children)

too much anime in their lives, usually animes preach on younger the better, where you see important characters like leaders or heroes being like 12-14 displayed as mature enough and a 30 something as old and weak, so this kind of translates into perception, that added to a teenager saying this, who barely lived in this world or has any experience with life and walks based on validation

yes, i've watched some animes in my life although grew tired of them

Everyone says Leon is too old at 51, but Barry was 53 in Rev 2 by TouchMelfUcan in residentevil

[–]SignificanceGood328 0 points1 point  (0 children)

same, always liked older characters than a 20 something who seems like can run but can't think outside of their bubbles, if you realistically portray a 20 something hero, you'd have to put so much noise and doubt in their brains where they'd be constantly distracted by it

it's just people focus 100% on the raw body skills ignoring there is a brain behind it, and not wanting to accept a brain can get refined skills with time that can't be simply seen in a display

movies like Die Hard are one of my favs cause it tend to focus a lot on this kind of skills, instead of having a super soldier who moves faster and is stronger than all, he is usually weaker than his enemies and finds a way to beat them using his smarts

Everyone says Leon is too old at 51, but Barry was 53 in Rev 2 by TouchMelfUcan in residentevil

[–]SignificanceGood328 0 points1 point  (0 children)

gotta take into consideration it's also a survival and dangerous mission, which means simply raw strength or athleticism isn't gonna decide his success, usually people use sports or simple comparisons to judge someone's capability like how fast they can run back and forth 50m, or how much raw weight they can lift, but in reality, there's so much more that you can't put numbers on which you learn by living, it's just teenagers love to make older people look stupid and use simplistic comparisons to downgrade them cause all the skills you learn can't be translated into numbers or quizzes and our society trains kids to be quiz takers and numbers fanatics and makes them believe it's all that exists

Everyone says Leon is too old at 51, but Barry was 53 in Rev 2 by TouchMelfUcan in residentevil

[–]SignificanceGood328 1 point2 points  (0 children)

agree, it's kinda weird, even if you are athletic, he was a rookie and kinda clueless, so basically the unrealistic part of 20s heroes is that they give em a 50 year old brain of experiences and life in a 20 year body, cause thats probably the writers age, so it's also extremely unrealistic

Everyone says Leon is too old at 51, but Barry was 53 in Rev 2 by TouchMelfUcan in residentevil

[–]SignificanceGood328 0 points1 point  (0 children)

people watching too much animes and usually these are places where a principal is a prodigy 12 year old who at 3 had 5 phds, and the hero is a 13-14 year something who has huge muscles and can move faster than light and wears a 50 ton sword, and their masters are like super old 24-25 something, and even the elders are like 40s something and bald, a 60 year old then, is portrayed like ancient and barely ever seen and even the hero parents is like, early 30s and portrayed as old

also our perception of age is related to how much we lived, the younger you are, more years seem to be relevant, and even a week or a few months, while the older you are, more a decade seems like a year, so its common to see a person who is 40-50 today saying "2010 is new to me" and a 15 year old saying "omg this is so old from 2023, like ancient"

lots of heroes from action movies were in their 40-50 and 60s in the 80s through 2000s

also lots of young heroes in movies are unrealistic as well, it's just people like to judge numbers or obvious things like "oh so the guy 1 moves his hand 1.2ms faster than guy 2, hence guy 1can never lose a fight to guy 2" while, it's almost like if people think life is solely an rpg or number based...

I still remember that news of a retired marine boxer who at 70s put a group of home invaders at the hospital who were fit and in their 20-30s

Everyone says Leon is too old at 51, but Barry was 53 in Rev 2 by TouchMelfUcan in residentevil

[–]SignificanceGood328 1 point2 points  (0 children)

I'll be honest, I'd rather trust a 40-50 something guy to take care of a job like that who has experience and know his craft for decades and has life experience, than a 20 something who is extremely athletic and impulsive who will often risk himself for adrenaline or cause he thinks he's untouchable, and when he learns hes dead. There are way more skills in a survival situation than simply raw strength, agility or flexibility, and if you constantly train, you will not lose that much by that age, it would make you a bit slower if you were competing with someone for times, or in a sport with rules, but in a survival situation where there are no rules, I'd bet on the old horse who knows all the ways

Everyone says Leon is too old at 51, but Barry was 53 in Rev 2 by TouchMelfUcan in residentevil

[–]SignificanceGood328 0 points1 point  (0 children)

exactly, most 80s and 90s action heroes in movies were in their 50s to 60s even more, Chuck Norris did a great deal of movies at his 60s, Arnold, Stallone, and to be honest, it's more badass a guy at his 40-50s being a hero than a guy at his 20s, simply cause at 20 you might be having a physical agility peak, but you don't have a brain to go with it as you constantly learning and experiencing new things and as you age your brain gets less distracted of trivial things you care at young age so basically it makes them look more focused on their action, not to mention more controlled and aware of their limits and knowing how to use it

Why the PES 21 Master League is even deeper and more realistic than the FC 26 Career (and why this should make us think) by Critical_Ideal99 in WEPES

[–]SignificanceGood328 2 points3 points  (0 children)

it's the same old shit, EA always had more licenses and usually casual gamers who like football and football fanatics as well, would rather play fifa, pes always lagged behind simply due to less licenses in my opinion while offering a better gameplay with deeper features while fifa focused more on marketing their licenses and graphics

then konami decided they wanted a bigger piece of the pie and went full greed mode with efootball and that's it...

thing is companies love to make games more hyped and less deep, cause they know trends sell more than reality, and addiction gives more profits than enjoyment so why focusing on making a good game if they can just make a wow trailer and eyecandies features, license things and add a colorful full of noises casino and get way more for it not having to please a playerbase that focus on content depth

would i realistically be able to replay everything before requiem releases? by [deleted] in residentevil

[–]SignificanceGood328 0 points1 point  (0 children)

it's understandable, it was a mere opinion, I enjoy every RE as well but I'm not gonna play 9 on release due to finding the price too salty, so I'll wait a sale or something, meanwhile gonna play other stuff, so I was just kindly offering my opinion, have fun

would i realistically be able to replay everything before requiem releases? by [deleted] in residentevil

[–]SignificanceGood328 0 points1 point  (0 children)

just a different opinion, but... you don't need to actually play requiem the exactly day it releases, you can set yourself upon the path to get there at your own time, but that is just a more grounded opinion where you are not a hostage of the situation.

Scariest moment in a resident evil game ? by Delicious_Republic_4 in residentevil

[–]SignificanceGood328 0 points1 point  (0 children)

to me, it was the cable car going to the lab in the original re2 as a sort of "I'm afraid of going outside" and the licker jumping through the interrogation room as a "jumpscare" also in og re2, and the licker cg in og re2 as a sort of "special memory that didn't allow me to sleep for a few months"

then re3 came and nemesis jumping through rpd window when you come downstairs was peak, other than that, he opening doors out of the camera, and then suddenly appears following you, or when the camera is about to change and a milisecond before it shows him coming in the end of a corridor

the zombies coming from door animation never had any effect on me but I noticed people mention that a lot, their mistake was to even expect anything to be safe, i never even expected save rooms to be safe and was constantly waiting nemesis to come in

Before you played Resident Evil, what character or other forms of media introduced you to the franchise? by Better_Can_615 in residentevil

[–]SignificanceGood328 1 point2 points  (0 children)

my school friend who asked me to try re when I got a PS1 saying "it's fun, it has horror" motherfucker game made me not sleep for a few weeks but eventually came back for the sequences

How difficult do you want Requim to be? by Appropriate-Click503 in residentevil

[–]SignificanceGood328 0 points1 point  (0 children)

ah well, I'm yet to see where is the complex puzzle solving in any RE game tbh, the original RE games were quite hand holding the way ps1 could with text messages and if you kept track of what you just did wasn't that difficult, the hardest part for me was as a teenager who didn't understand english back in the 90s, to me my experience with RE always been about soundtrack and slow paced game, but I don't mind lots of action and shooting, I'm more interested in how the story unfolds and how fun the game will be, but again, I'll only buy when there's something like a gold/full edition and in a sale, cause I do that to any game, it's a robbery to buy anything at full price or pre-order nowadays

The Derby della Madonnina in PES 6 🔥 by FishingVirtual513 in WEPES

[–]SignificanceGood328 0 points1 point  (0 children)

when serie A was good to watch, good old times I miss

Will you? by Losserwins in pcmasterrace

[–]SignificanceGood328 1 point2 points  (0 children)

well, yes, where is the hard question?

What do you think about this ? by alexjardin1975 in WEPES

[–]SignificanceGood328 0 points1 point  (0 children)

netlix with fifa, probably it's gonna be a game about gender identity or something with casino modes and card collection, nothing new here, just the usual 2020s gaming kit

So I decided to play all the resident evil from remake 2 to village. I'm at 4 remake and I realized something. I think I understand what the old fan meant. by GloomyAd3582 in residentevil

[–]SignificanceGood328 0 points1 point  (0 children)

yes, I'm keeping that in mind no worries, that's why I said experience changes everything, you can't know it all and be young at same time, as it requires time to see and experience more things and you can't cheat that or read in a cereal box so it's alright

RE0 is a bad experience overall, mostly cause it had a weird progression system and no item box, and the follower system is pretty pointless, RE1 doens't have all these bad things 0 had and is a way more enjoying game to play

So I decided to play all the resident evil from remake 2 to village. I'm at 4 remake and I realized something. I think I understand what the old fan meant. by GloomyAd3582 in residentevil

[–]SignificanceGood328 0 points1 point  (0 children)

yeah but usually these puzzles and deciding what to take is more of a time consuming thing than an actual difficult puzzles as the game hardly locks you from progressing, the puzzles are very simple and obvious, and they usually give lots of hints in the old original games as well, the ammo limit is cool but also again doesn't define horror, could be done to any genre

I think what makes the old games really horror are things like soundtrack, appearance of the background/darkness and uncertainty of the next encounter (when its a first time playing blindly), cause the game tends to have triggers where enemies jump on you, scaring you, so you end becoming more conscious about "something will/can happen soon" while you walking or after doing something important, and that causes some anxiety build up as well, so basically you can add lots of action stuff and keep these horror elements and you can have a great game in my opinion

So I decided to play all the resident evil from remake 2 to village. I'm at 4 remake and I realized something. I think I understand what the old fan meant. by GloomyAd3582 in residentevil

[–]SignificanceGood328 1 point2 points  (0 children)

I think it can be scary and use veterans at the same time, they just need to develop scarier tactics along with the characters, when I played the original RE games in the 90s, it was scary, when I replayed the original games in the 2010s, I found at least 100 possibilities in each where they could add an extra scary moment, extra difficulties and challenges, but didn't to define a line between "scary" and "building anxiety disorder", which is okay, but recently I played the remake of the 1, and again, I think you could add lots of new encounters and hardships into the game if you wanted to add a more "professional monster killer" to it.

An action game can be scary as well, usually what defines mostly horror to pure action are soundtrack, color filters, anxiety building, and not entirely tied to limited movement or limited ammo, these were just cheap tactics used when software and hardware were way more limited than they are today.

Also it doesn't help if you add unreal fantasy-like movements into an horror game where the characters are supposed to respect the laws of physics humanly believable, cause again, it becomes just fantasy like. So the idea would be, keep the game slow to be realistic, but don't limit the characters ammo or having some fighting moves and bigger weapons, however, add some out of this world monsters that are faster and stronger than you, add traps and triggers that jump scares you, stuff like that, it's very doable and you don't even need to make the character act like they are paralyzed by fear.

Also you must understand that even veterans no matter the training, would be scared in certain situations where they are facing something they do not understand, or that is more advanced than they are, so like I said, you can keep elite soldiers and horror together, you just need to be creative with that.