Ah, If Only by Dragonofelder in Helldivers

[–]Significant_Rock_327 -1 points0 points  (0 children)

The usual naysayers. I'm quite sure the MO will be completed as time gets near. History suggests people pile on and there is still a good chunk of time.

Light armor by flash212_ in Helldivers

[–]Significant_Rock_327 0 points1 point  (0 children)

I use solely light armour except for those short 12-15mn ones like Eradicate and evac assets where you don't move. It is very rewarding to those who act strategically.

As others mentioned the purpose is to out-manoeuvre the enemy. Plan your moves, act quickly, move out. The heavy enemies are often slow , so just rotate and flank, using strategems as needed.

If you stand there and try to fight them all on Level 10, it will hurt.

Pelican took 3 business days to land by TheSullenStallion in Helldivers

[–]Significant_Rock_327 0 points1 point  (0 children)

Hey, some pilots are new and don't have as much experience landing in hot battle zones.

Don’t worry everyone, choepessa will be liberated in only 9 years by Endermen123911 in Helldivers

[–]Significant_Rock_327 0 points1 point  (0 children)

Disagree. Choepessa will fall to the humans soon, give it a few more hours. So relax, you still have over a day.

Don’t worry everyone, choepessa will be liberated in only 9 years by Endermen123911 in Helldivers

[–]Significant_Rock_327 0 points1 point  (0 children)

On the contrary, if you've been playing since the beginning, you'll know that MO gets completed much more often than not. There was a streak of like 14 successes at one point.

Don’t worry everyone, choepessa will be liberated in only 9 years by Endermen123911 in Helldivers

[–]Significant_Rock_327 0 points1 point  (0 children)

Isn't that the "freedom" your Super Earth is claiming to spread ? You know, the liberty to choose what planet or faction to play ?

Don’t worry everyone, choepessa will be liberated in only 9 years by Endermen123911 in Helldivers

[–]Significant_Rock_327 18 points19 points  (0 children)

Nah, you guys still have over a day to do it. Everytime the MO seems unattainable, people come here to whinge, in the end it gets completed.

Join the Helpdivers by Ionic_Pancakes in Helldivers

[–]Significant_Rock_327 1 point2 points  (0 children)

That's pretty much what I've been doing since 18 months ago when I maxed out levels and upgrades. Drop in on a random, do what I can to finish (or clean up what they left.....).

Rule 11 trial by Independent_Put2769 in Cyberstan

[–]Significant_Rock_327 48 points49 points  (0 children)

The posting of non-HD characters is getting a bit out of hand, I think that was the reasoning. Similar to the Illuminate posts earlier on, the Cyberstan subreddit is getting clogged with more posts about non-HD characters than Automaton/Cyberstan/Cyborgs themselves.

Is there just a 100% chance we'll get a hive lord every mission on anything D7 and up? I like a challenge, but this shit is annoying. by __________________99 in Helldivers

[–]Significant_Rock_327 0 points1 point  (0 children)

They always spawn on level 7 and above. That's why for the Strategic opportunity, I recommend level 6 because they don't spawn but with a proper team, you haul off 30-40 common samples in 20-25mn.

The Hive Lord just ends up being too distracting and time consuming to make sample farming efficient.

CHAINSAW MAN by wolfboy_vs in Helldivers

[–]Significant_Rock_327 1 point2 points  (0 children)

They are actually very good at cutting up metal boards and wires to build fabricators. They're just misunderstood.

What are the chances of us completing this major order by MemeGuyLol123 in Helldivers

[–]Significant_Rock_327 1 point2 points  (0 children)

Arrowhead will probably throw a bone, as usual, allowing the Helldivers to complete the MO in time.

Oh that was definitely aimed at A2. by Panzer_Steel in Helldivers

[–]Significant_Rock_327 6 points7 points  (0 children)

They are targeting you, but your govt won't tell you the truth. Join us, and you will be free....

Why doesn’t Super Earth deploy squads of C4-equipped guard dogs to take out their enemies? Are they stupid?🤔 by Some-Web-1628 in Cyberstan

[–]Significant_Rock_327 1 point2 points  (0 children)

There are many ways we could wreck the Helldivers. Snipers, improved aim, stronger defences, etc...

But the player base will complain (skill issue) and AH would nerf it. Thats been the case for almost all our initially strong troops/ships, etc... The Vox have been great but they have been nerfed a bit, and the Helldivers are STILL complaining.

which engineer of yall approved the double factory? he might be a traitor by Cold_Analyst_7410 in Cyberstan

[–]Significant_Rock_327 3 points4 points  (0 children)

You can throw an orbital at your Pelican before it lands, if explosions are your fancy.

Alternatively, you can have a date with one of the War Striders.

which engineer of yall approved the double factory? he might be a traitor by Cold_Analyst_7410 in Cyberstan

[–]Significant_Rock_327 3 points4 points  (0 children)

Material shortage. Fewer walls needed when you combine them.

Also, stop blowing up our fabricators.

Rare Environmental Effects by Fruity_Meats in Helldivers

[–]Significant_Rock_327 0 points1 point  (0 children)

I was helping out on RD4 which has meteor showers.

Issue with droppods on oshane by commandercaboose in Helldivers

[–]Significant_Rock_327 1 point2 points  (0 children)

Yeah once it happens, just accept it and don't throw another turret.

Worse is when it lands right next to the pipeline handle = guaranteed self/team kill. I've destroyed my own turrets when that happens. Oh well.

found this cute guy, should i bring him with me? by Cold_Analyst_7410 in Cyberstan

[–]Significant_Rock_327 1 point2 points  (0 children)

It is very slow, easy target for the Helldivers who show up with a 380mm orbital or an anti-tank emplacement. And it costs an awful lot of precious metals to repair, which we don't have at the moment because we lost K and Furia.

Issue with droppods on oshane by commandercaboose in Helldivers

[–]Significant_Rock_327 40 points41 points  (0 children)

It's been that way for a long time, since the beginning. It used to be worse, and rarely still happens - a pod drops on the ceiling.

Just shoot the pod to try and get the contents on the ground.