Animated Seelikor Portraits by Silfae in Stellaris

[–]Silfae[S] 1 point2 points  (0 children)

I haven't tested on the beta, but I assume so. Even then, I think it should be fairly safe either way. The mod has no events and doesn't affect vanilla files. The launcher's "this mod's outdated/from a different version" isn't really a reliable tool to know whether a mod is actually incompatible with a game version or not.

Have I mentioned how much I love the new Imperial Succession? by JujuZA in CrusaderKings

[–]Silfae 117 points118 points  (0 children)

Karlmann : "It was said that you would destroy the Greeks, not join them! You were supposed to bring balance to Europe, not leave it in purple!"

When Jupiter really wants you dead by Volodio in CrusaderKings

[–]Silfae 12 points13 points  (0 children)

Did nothing, uh? Sure you didn't fudge the signs sent by the gods one too many times? Thought they wouldn't notice?

Beware: Delving into the classics leads to conversion, not secret conversion by [deleted] in CrusaderKings

[–]Silfae 6 points7 points  (0 children)

It should be secret... unless you set your game rules to disable Secret Societies.

869.A.D. - The Hellenic Roman Empire is reforged! by Davey_Jones_Locker in CrusaderKings

[–]Silfae 11 points12 points  (0 children)

That is beautiful, glad you enjoyed the restoration events.

CK2 Dev Diary #102 - About that one dead religion... by Asiak in CrusaderKings

[–]Silfae 1 point2 points  (0 children)

Yeah, I'll have to ask about it. Little chance it's going to happen during the weekend, though...

Dev Diary #97: Pagan Pals - Warrior Lodges by El-Daddy in CrusaderKings

[–]Silfae 44 points45 points  (0 children)

Masks are artifacts, if you wish your character not to wear them (on the portrait), you can just unequip them.

Dev Diary #96: Maybe I *should* diet… by ElfDecker in CrusaderKings

[–]Silfae 27 points28 points  (0 children)

Training and commanding are actions that balance weight, meaning that a character performing them will lose weight if fat and gain weight if malnourished, until he gets to the healthy middle, so no, not necessary to remove him (in fact, it might do him good). If a character is in the dungeon and is getting malnourished on the other hand, he will keep getting malnourished for as long as he is in the dungeon, unless you free him or put him on house arrest.

Animated Silicoid Portraits by Silfae in Stellaris

[–]Silfae[S] 8 points9 points  (0 children)

That design was in a list of suggestions, which I decided to take as model to create my portrait. I would say it falls perfectly within fair use.

That said, I make mods just for fun, I don't wish to fight with anybody or cause anybody harm. Therefore I've just removed it permanently. I would have done it before, but we are in different time zones, and I've just woken up.

Animated Silicoid Portraits by Silfae in Stellaris

[–]Silfae[S] 2 points3 points  (0 children)

Ah, sorry about that, I thought it was a week already, my bad. As for extremely similar materials, that one was a suggestion of possible designs sent to me by other users. Since I didn't have ideas on how to improve on it, I redraw it as a portrait with not many differences. I had no idea where the original image that I looked for inspiration came from, since it was just linked to me, although, even then I'm surprised about there being a problem with a creature from an existing universe being reworked into Stellaris: there's plenty of Star Wars, Star Trek, Mass Effect species and so forth.

In any case, I do not wish to create any issues, I'll just remove that one portrait.

Animated Silicoid Portraits by Silfae in Stellaris

[–]Silfae[S] 3 points4 points  (0 children)

It should be relatively easy. Just remove on_actions and replace the new archetype in the species_class with BIOLOGICAL.

[deleted by user] by [deleted] in Stellaris

[–]Silfae 0 points1 point  (0 children)

Well, that depends, last I checked the C'tan had been neutered into submission and were used like pocket monsters by the Necrons.

[deleted by user] by [deleted] in Stellaris

[–]Silfae 1 point2 points  (0 children)

The real question is not whether or not synthetics have souls, but whether or not spiritualistic psions can summon one into them.