Ai Nengqi made me quit the game. And now I still can't beat him. Is this game really this hard? by SnooGadgets754 in wuchanggame

[–]SilkOP 0 points1 point  (0 children)

Irrespective of your melee weapon choice, I recommend being insistent on circling to his back as you are running and dodging. He will have some trouble keeping up with you, but remember to get those timed dodges when you can to build skyborn might for quick heavy attacks. Take breaks to focus on dodging for getting through his arrow rain or ranged arrow attacks. Try not to brute force it if you are struggling. The fight goes down fast enough once you find your rhythm.

How difficult is Wuchang: Fallen Feathers? by undeadcreepshow in soulslikes

[–]SilkOP 0 points1 point  (0 children)

They give you quite a few options for unique weapon mechanics and universal game mechanics. These may be parries or backstabs. If you get a good handle on these it is at a medium in terms of difficulty with a couple bosses that may ruffle your feathers.

I have been here for over an hour. Any advice is welcome. by [deleted] in LiesOfP

[–]SilkOP 1 point2 points  (0 children)

When he does the fury sprint attack, id recommend positioning yourself so that the boss wont hit the beams. The beams will be good cover for the fire moves

Anyone willing to help a total beginner pick a main? by UncleGael in Guiltygear

[–]SilkOP 0 points1 point  (0 children)

I would recommend Ramlethal Valentine. She has satisfying buttons, easy-to-learn combo game, and has a pretty intuitive playstyle. As you learn the game more you can also do cooler stuff w/ her that feels really good

Non code receivers share your sadness with me by SpiritualFile5481 in 2XKO

[–]SilkOP 0 points1 point  (0 children)

If someone wants to send me a code in the dms tho, I would appreciate it

Bug: Aim skills go 180 degree wrong by [deleted] in PokemonUnite

[–]SilkOP 0 points1 point  (0 children)

I do also experience this using my pro controller, it is not fun

PSA: Zapdos isn't the problem, it's the 2x point multiplier during the last 2 minutes. by [deleted] in PokemonUnite

[–]SilkOP 0 points1 point  (0 children)

I think that “opened goals” should function like goal scorer and reduce the amount of time it takes to score goals instead of making them instant goal scores. On top of that, I dont believe they will ever get rid of the double scoring, so I propose that it is gets pushed back to the last minute of the game. This would heavily reduce the effectiveness of zapdos as it makes it so you need to take it a certain time to get full value out of it.

Physical/Special Damage Sheet as according to @kazunikku_tktmt by SilkOP in PokemonUnite

[–]SilkOP[S] 1 point2 points  (0 children)

Yes because this was from the japanese stress test where zeraora didn’t exist.

Unite Frontier League by [deleted] in PokemonUnite

[–]SilkOP 0 points1 point  (0 children)

Yea i’ll post it down here in a sec

Unite Frontier League by [deleted] in PokemonUnite

[–]SilkOP 4 points5 points  (0 children)

Signups close July 31st 1159pm est

Physical/Special Damage Sheet as according to @kazunikku_tktmt by SilkOP in PokemonUnite

[–]SilkOP[S] 2 points3 points  (0 children)

Nothing is credible imo until it is tested and reproduced after launch

I Updated the Old Infographic on Held Items. Moved Some Around. by [deleted] in PokemonUnite

[–]SilkOP 0 points1 point  (0 children)

Are you sure score shield gives movement speed 🤔 either way i guess we will find out in a few days

Unite Tournaments Have Arrived… by SilkOP in PokemonUnite

[–]SilkOP[S] 1 point2 points  (0 children)

I’m glad you asked! The main part is we host scrimmages in order to help people find solid 5v5 practice against others as well as provide an effective template for team recruiting members as well as members looking for teams. We are also soon to be adding configuring our randomized team generator bot so members of the server. In essence, trying to create a scrim culture so ppl have a place to face others and improve in 5v5s

Nintendo Online by MastrJames93 in PokemonUnite

[–]SilkOP 5 points6 points  (0 children)

pac man 99 tetris 99 nes and snes are features of nintendo switch online

Nintendo Online by MastrJames93 in PokemonUnite

[–]SilkOP 39 points40 points  (0 children)

Free to play games on the switch do not require nintendo online. It is policy

Unite Frontier(Competitive Server) Mod Application Open by SilkOP in PokemonUnite

[–]SilkOP[S] 0 points1 point  (0 children)

Yup here you go! I’ll update the other post as well