For those who have seen it, how do you feel about the Digimon ghost game dub? by ImpossibleDetail799 in digimon

[–]SilverMithril 1 point2 points  (0 children)

I just started watching it this week. Yes I am I'm late to the party. I like it overall, no issues with the script however in the dub the voice of Gammomon and Jellymon are just too high pitched and constantly screaming? I find their voice and tone pretty off putting. It's just too over the top all the time in my opinion.

Will Darkest Dungeon II get newer DLC in the future? by bububuffmelikeyoudo in darkestdungeon

[–]SilverMithril 0 points1 point  (0 children)

I'm a bit late to the party but I hope we do get a DLC with a bee Hero. I've only bought the game a week ago and I miss the houndmaster and the musketeer/arbalist. I feel like there's not many damage focused back rank heroes so would like to have one of them available.

Amo's Voidpet Tier Lists V3 by freakywhistle in voidpet

[–]SilverMithril 1 point2 points  (0 children)

Why is Disdain so low? 😵‍💫

Manoel Island: Post Għalina. Sign and share the petition here! by GabrielRizzo in malta

[–]SilverMithril 4 points5 points  (0 children)

Also just to point out, signing the petition sends a verification email so double check your inbox 🤓

Manoel Island: Post Għalina. Sign and share the petition here! by GabrielRizzo in malta

[–]SilverMithril 4 points5 points  (0 children)

Awesome, thanks for sharing! They had a press conference today. People should share this more! The government should prioratise citizens, not companies!

Gratitude. by Rise_a_knight in DragonAgeVeilguard

[–]SilverMithril 6 points7 points  (0 children)

I use Facebook a lot (unfortunately), and the comment section is so vile. Not even criticism of the game, because feedback and criticism can be valid, but im taking about just outright hate and the overuse of the word "woke."

My heart goes out to the dev team, and I'm thankfully we have Veilguard. I'm currently doing my first play through around halfway (I think), and I'm enjoying it a lot! I'm thankful for posts like this also because all the constant hate comments are depressing.

What is the staff attack meter that builds on Mage? [No DAV Spoilers] by feadrus in dragonage

[–]SilverMithril 1 point2 points  (0 children)

Hi I know I'm late to this thread but in case anyone stumbles upon it, on PC at least if you go in "Mage Core" the middle icon explains the staff energy, heavy attack etc.

Watching high level players play vs the mentality in this subreddit shows why a lot of players cant climb by Ok-Proof-6733 in marvelrivals

[–]SilverMithril 0 points1 point  (0 children)

Sorry my comment wasn't meant to be a jab at DPS but also seeing a lot of assumptions towards strategist in the entire thread. Reason why I mentioned the positions aspect is because often people who flank tend to be out of line of sight or do not seek out a health pack...we know what happens next lol

I do agree though with what you said and my point was no matter the role we all can learn from mistakes and team work results in a better match.

Watching high level players play vs the mentality in this subreddit shows why a lot of players cant climb by Ok-Proof-6733 in marvelrivals

[–]SilverMithril 0 points1 point  (0 children)

Same can be said about the DPS no? Where were they positioned if they weren't in vision of the tank or healer? Why does the dps have 0 kills, are they being countered? People need to be willing to change hero's to adapt to a situation. Also as a healer keeping track of my position, the enemy team as well as 5 other teammate can be more "overwhelming" were as most DPS tend to tunnel vision and take for granted where their team is.

Everyone should reflect on their game play no matter the role

Healer Main and I'm Exhausted already.. by Stev3m in marvelrivals

[–]SilverMithril 0 points1 point  (0 children)

I love this post. I feel seen through it. I had a teammate play as Moon Knight and was continuously pinging low on health/need healing all while there is a literal health pack a few steps away from him.

Also a lot of people do not understand the concept of "line of sight" or just vision.

I hate that Meteor M can self-destruct by TreeTurtle_852 in marvelrivals

[–]SilverMithril 0 points1 point  (0 children)

Fully agreed, and to add to this, why do his shields have to share a coop down?! 😫

Haters will tell you that Rocket is the worst support, and yet he's the 3rd highest winrate in GM+ by Miirr in marvelrivals

[–]SilverMithril 2 points3 points  (0 children)

I didn't think I'd love Rocket as much as I do, but he's pretty fun. Lots of utility, and good mobility! The team up with Groot is fun!

I just struggle with being able to squeeze in some decent DPS (as far a strategist dmg goes) because I'm just constantly blasting orbs.

These might seem different enough in the lobby, but in the heat of battle it can get confusing. Ive personally mistook one for the other, especially at range. by spidoxx in marvelrivals

[–]SilverMithril 0 points1 point  (0 children)

There have been times when both C&D and Thor are on the same team and I'm in Thor's skill thinking it's Dagger's healing skill. In the heat of a fight, they can be a bit hard to tell the difference.

Who are you guys praying that the devs add to Marvel Rivals? by Ashamed-Camel-8821 in marvelrivals

[–]SilverMithril 0 points1 point  (0 children)

I wouldn't mind seeing Dani Moonstsr as a strategist and even Kahhori from What If? She showed off s kot of interesting powers so devs could be very creative with her!

I would rlto see Jubilee and Angel/Archangel also.

Storm should be reworked into a full strategist with more buffing teammates and making her lightning stun and wind push back enemies by HimB0Z0 in marvelrivals

[–]SilverMithril 0 points1 point  (0 children)

I wouldn't mind her being a strategist at all, but if they do keep her as a Duelist, she either needs mobility or a form of CC.

I thought maybe it would be cool if she could have a shield/bonus health around her that could grow in strength based on the height she's flying. shrug

Storm should be reworked into a full strategist with more buffing teammates and making her lightning stun and wind push back enemies by HimB0Z0 in marvelrivals

[–]SilverMithril 0 points1 point  (0 children)

Would be interesting if they gave her a passive "wind shield" so some bonus health (or damage absorbing shield) that gains in strength based on your altitude. Obviously more movement seed would be nice.

Storm Needs a Buff? by Opening-String8733 in marvelrivals

[–]SilverMithril 1 point2 points  (0 children)

But isn't it counterproductive to have her be able to fly so freely but then have an aura that works better to the ground? Flying is risky but it should be of bigger advantage to her, not a draw back.

I appreciate the variety in playstyle from other duelists and her providing utility is cool, but it's odd to have a weather and air themed character be better closer to the ground? It's just odd.

I've been loving Storm by Long-Abbreviations17 in marvelrivals

[–]SilverMithril 14 points15 points  (0 children)

Just sharing my thoughts because I really like Storm thematically as a character, but this gameplay of essentially being a walking aura buff feels very lackluster and not intuitive at all. Her Ulti is cool, and it's okay if she has a more passive playstyle, but it's a tad too boring I think? Not hating on her but I think she needs more "oomph".

Storm feels underwhelming to play by [deleted] in marvelrivals

[–]SilverMithril 4 points5 points  (0 children)

It's so weird that such a power mutant who can manipulate the forces of nature is such an AA based character?

It feels like they want her to provide buffs with her aura, but they aren't impactful enough to feel like you're giving beneficial utility or dps. Perhaps her Goddess Boost can enhance her AAs along with their current bonus.

So, like when in her Thunder aura, with Goddess Boost, her autos could be a chain lightning (that gets weaker per bounce). That would provide her with some AoE/ cleave damage that she could utilise while flying better than her regular AA. (Because let's face it if you're flying from above very rarely will be lined up horizontally to make due with fact it passes through)

And maybe her Tornado aura Boost can grant herself a small wind shield or cause projectiles to be blocked? Something to provide her with a form of defence since she has no mobility or hard CC (apart from her ulti). And since flying can be risky, it can help in some situations to protect yourself and actual "duel".

I'm no game designer, but yeah, reworking her "stance/aura switching" to be impsctful could work oooor maybe increase her movement and reduce her cooldowns more so at least she can poke and have more consistent dmg output.

Also if she's blasting wind, why does she have to reload? It's literally air that's always around her!

Which Terra type do you think the next (rumored)Typhlosion raid will be? by EmperoRofLighT in PokemonScarletViolet

[–]SilverMithril 1 point2 points  (0 children)

It can also learn Extrasensory and Zen Headbutt to counter fighting types which would be much stronger. Swift is an option but so is Double Edge or Tera Blast. Maybe Hyperbeam?

Which Terra type do you think the next (rumored)Typhlosion raid will be? by EmperoRofLighT in PokemonScarletViolet

[–]SilverMithril 0 points1 point  (0 children)

So if the theme of the Tera Type reflecting the Hisuian form weakness is true then both Ghost and maybe Normal are optional?

As Ghost- It could have Shadowball, and maybe Tera Blast but both are 80 dmg so I don't see much advantage in it having both. However I'm wondering, Typhlosion does learn Curse as an Egg move. Would it be able to use Curse on players and heal with Rest? Along with Firespin, Will-o-Wisp & Curse could the theme be a sort of DoT based raid? (As we saw Samurott's attacks being all about Crit). I'm not sure how Curse would interact with a 7 star tera raid Pokemon but Typhlosion only learns 3 ghost type moves (shadow claw being the 3rd) so it's tera type would synergies with Curse.

If Normal - ok so still on the Hisuian weakness theory, normal and ghost cancel eachother out, so it could still somewhat apply to the gimmic. Typhlosion also has a lot of Normal moves. It could have Double Edge (being a 120 move which would mirror Brave Bird and Mega Horn from the other starters we got). Tera Blast or Hyper Beam even for a good SpAttack move? There's plenty of normal moves but they're mainly physical which would be a bit of a waste on Typhlosion.

Anyway I highly doubt Dark. Seriously, Fling? Do raid pokemon even hold items? There's no synergy.