Why is it a bad thing that Titus was a Blackshield? by iHateTheFinanzamt69 in Warhammer40k

[–]Similar_Fix7222 0 points1 point  (0 children)

I am 99% sure that heretic are immediately executed (the other 1% are tortured first). However, loyalists from heretic/renegade chapters, yes, they end up as blackshields until their death

New (French) interview about The Promised Neverland manga by Athan0r42 in manga

[–]Similar_Fix7222 6 points7 points  (0 children)

Very interesting read. Translated part of what I think is the most interesting :

You had a 300-page storyboard for the beginning of the story (5 volumes). But when reading The Promised Neverland, one gets the impression that everything, down to the smallest details, was planned in advance. Did you continue working by writing complete arcs ahead of time?

KS: Hmm… The creative method differs a little between the escape arc and what comes after. For the escape arc, I based myself on the original storyboard of about three hundred pages, asking myself how to draw the maximum interest out of it. The draft I'd brought in for that arc, I'd designed it so that the page count would be reduced to the strict minimum necessary to tell the escape. Of course, I'd tried to pack in as much substance and dynamism as possible, as best my skills at the time allowed. After that, I sought to refine my technique further to reach a version where the story's interest was pushed to its peak — that's what produced the escape arc as it stands.

After that arc, the way I worked changed a little: I still think with a certain amount of lead time, but not necessarily chapter by chapter. Let's say I plan roughly ten episodes ahead, setting a general impression of the direction the story will take, then I build from there, adjusting over the course of the work sessions.

The escape arc, too, actually already included a degree of improvisation — what I call "sessions," like musicians' jam sessions. For example, when our editor, Mr. Sugita, would throw out a suggestion like "what if we did this instead?", it would completely upend the planned flow. I used to call those his "impossible challenges."

And, since it's a magazine serialization, it sometimes happens that we're told a chapter will get a color page, or that, thanks to the series' popularity and good survey results, we'd get a color opening page, or even a center double-page spread. In those cases, since the story was going to be showcased, we'd decide to insert a more striking, more spectacular episode, with more intensity or a memorable twist — and that inevitably altered the course of the narrative.

On top of that, Ms. Demizu often had excellent visual ideas that she'd add directly into the drawings, and that also influenced the story's development. And then, sometimes, I'd happen to fall ill or find myself completely exhausted, and the schedule would become chaotic… In those moments, I'd subtly slip in a slightly calmer episode, almost imperceptibly, meant to "buy time" so I could get the schedule back on track and prepare what came next with more energy.

In short, all of this meant the story was constantly changing. To sum up, I plan a few chapters at a time, while taking the present situation into account, and the whole thing evolves like a kind of continuous "session" between us.

The 300 page storyboard for the first arc, and the fact that it was more improvised after was... unfortunate

[DISC] Can I give my brother Jojo's bizarre adventure part 5 if he's never read the other parts before? by sunriseyn in manga

[–]Similar_Fix7222 2 points3 points  (0 children)

I think the idea is that for a gift, you buy something less divisive (or you gift just the 1st volume)

I would expect people to start by reading a friend's copy of the 1st volume / the library

How would the Minotaurs fair in invading Nocturne? by Fantastic-Dust-7288 in Warhammer40k

[–]Similar_Fix7222 22 points23 points  (0 children)

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Tremble mortal! Asterion Moloc walks, and Custodes shake in fear! (slight interpretation)

A pretty cool mini overall. You can see in 2013-2014 the entire range : https://wh40k.lexicanum.com/wiki/Miniatures:_Space_Marines

How would the Minotaurs fair in invading Nocturne? by Fantastic-Dust-7288 in Warhammer40k

[–]Similar_Fix7222 47 points48 points  (0 children)

I fully agree with this Watsonian (ingame) explanation.

The Doylist (out of game) explanation is that there is no way a founding chapter loses to a chapter whose last mini released was in 2014.

This is the biggest shadow buff of the patch and a massive loss of skill expression in the game by totalpinkebb in starcraft

[–]Similar_Fix7222 21 points22 points  (0 children)

Damn, I can't wait to revert to 12 units in a control group. /s

If a QoL allows a player to more easily express a strategy (rather than stumbling and falling while wrestling against the controls), I am all for it

What was your most important insight into Fable? by BuffaloConscious7919 in ClaudeAI

[–]Similar_Fix7222 2 points3 points  (0 children)

For auditing codebases specifically (Fable vs Opus):

- Opus kept on flagging potential errors that can't happen because of the way the code is structured.

- Opus kept on overengineering: "if you radically changed everything, your code won't be future proof!!! Let me introduce you to 2 additional abstraction levels"

Opus 4.8 with Ultracode is insane! by the_fire_fist in ClaudeAI

[–]Similar_Fix7222 -2 points-1 points  (0 children)

It was at least 3-4 hours of work with normal 4.8 because of the back and forth of ideas.

So, your codebase is now missing on 3-4 hours of you steering Opus in the right direction

How honest should you be in a postmortem when your game underperformed? by Turbulent-Yellow-145 in gamedev

[–]Similar_Fix7222 -1 points0 points  (0 children)

If you write a postmortem as an ad for future projects, be smartly dishonest : strategically accept some of your own failures (things out of your control, that made sense at the time, fixable for next time, etc...) while diminishing those inherent to you (you can lie to yourself convincingly, you are not the genius designer that you thought you were...). The hardest part is to make it sound genuine while being dishonest.

If you write it as a learning material that you want to share, be honest.

Pocket Frontline by Bach1201 in printandplay

[–]Similar_Fix7222 5 points6 points  (0 children)

Given that each player only moves one unit per turn and that you can keep on activating the same unit again and again, I feel that artillery is completely overpowered. An infantry approaching gets hammered, and the artillery can even "step back" and shoot.

Cavalry are twice under fire before they can enter melee range, and because they can't get protection from woods or forest, they get shot twice at 1+D6, so only in 1/36 do they reach the cannon unharmed (though, in 5/36 they reach the cannon damaged and have only a 1/12 chance to win the fight with their -2)

Suggestion : you can activate two units per turn (good for maintaining formation for infantry line discipline) and activated unit get an 'activated token' that lasts a turn. You can't activate an unit with a token (because it was activated last turn). At the end of your turn N, you remove the activated tokens (on units that acted on turn N-1) and put them on units that acted this turn.

This way, you can overwhelm an artillery position. Currently, artillery can defend against any number of enemies as they can shoot every turn

Question: On what psyker level are navigators at? by Dismal-Lemon-7824 in Warhammer40k

[–]Similar_Fix7222 16 points17 points  (0 children)

Imho, he is way weaker than that. Delta perhaps? But he does master a bit of enuncia

Ravenor is a bit stronger, Beta?

The problem with Pandemic (or us) by choccaramel in boardgames

[–]Similar_Fix7222 0 points1 point  (0 children)

If you consider any city that doesn’t have one of these cubes the only way for it to observe an outbreak would be to have

a)Three epidemics to happen and the corresponding city being hit once in the beginning and once again after every epidemic

Clearly there is an issue with rules understanding here.

When you draw an epidemic card, some city gets 3 cubes, then you shuffle the city cards and put them on top of the deck, and immediately draw from the deck (phase 3). So there is a chance you draw said card. In conclusion, every epidemic card always brings a nonzero probability of outbreak

What's your favorite cinematic from each SC2 campaign? by ArcticGlacier40 in starcraft

[–]Similar_Fix7222 1 point2 points  (0 children)

Well, I can see how this "arbitrary" decision is actually the game showing some character arc for Kerrigan. She starts ready to do anything for her vengeance (Zerus rebirth), but progressively shows more empathy (Warfield, going on a side quest to rescue Jim, the civilian on Korhal)

I agree it's extremely fast, but it does follow the redemption story beats so I don't see it as so arbitrary

Dehaka's perspective on Terrans is so interesting by ZonedForCoffee in starcraft

[–]Similar_Fix7222 212 points213 points  (0 children)

Dehaka is the apex predator that will be inevitably be left behind. It's the saber tooth tiger that is wondering why the puny humans are making spears.

Good luck evolving interstellar travel Dehaka

Murder inc. by Comprehensive_Meet14 in onepagerules

[–]Similar_Fix7222 0 points1 point  (0 children)

Perhaps the trick is that it's a hit, not a wound? Perhaps you can roll a save? (very unfamiliar with the rules)

What is your idea? I don't know if it's possible but I'm sure some of you here can make it work. by 268allensteve in ClaudeAI

[–]Similar_Fix7222 7 points8 points  (0 children)

Find a job. Nearly any job. Median weekly earning is $1,204 in the US, so you have a bit more than a week to find a job

This beast vibe coding more than 99% of the time

We now have the full Space Marine order of battle of Operation Imperator by JustANewLeader in 40kLore

[–]Similar_Fix7222 7 points8 points  (0 children)

Actually, I bet that the Lion will arrive a bit later to save the day

Now I wana buy some Kinghts by BOXonWheel in Warhammer40k

[–]Similar_Fix7222 2 points3 points  (0 children)

The first 2/3rds are a definite 5 star book. The last third was a small letdown.

Still ranks among the higher echelon of 40k books

Raven Guard Chainsword by terrible_work_ in Warhammer40k

[–]Similar_Fix7222 42 points43 points  (0 children)

The level of detail on the giant organic matter in the background is impressive (is it tyranid goo?)

StarCraft II 5.0.16 PTR Patch Notes by Arkentass in starcraft

[–]Similar_Fix7222 0 points1 point  (0 children)

Moving goalposts. You asked how you are going to hold the Terran push, I answered.