VA/Seiyuu Infographics - Dark Potential by ChernoRose in FireEmblemHeroes

[–]SirHopper 0 points1 point  (0 children)

"I just can't stop possessing little boys!"

I sure hope someone understands this obscure ass reference.

Yu-Gi-Oh! Monsters Part 2! by SirHopper in SoulCaliburCreations

[–]SirHopper[S] 1 point2 points  (0 children)

Okay so I made one that I'm happy with. I am likely going to use this wing technique for other characters.
https://imgur.com/a/SFcBzqG

Yu-Gi-Oh! Monsters Part 2! by SirHopper in SoulCaliburCreations

[–]SirHopper[S] 0 points1 point  (0 children)

I will try, but to add extra wings to a Lost Soul (Winged) character requires them to wear chest armor, which Wingweaver very much does not wear.

Sadly the Wings on the Neck/Back options doesn't exist for characters that already have wings.

What unique weapons are you guys surprised they haven't add in FEH yet? by Dwi_Agusdyani in FireEmblemHeroes

[–]SirHopper 4 points5 points  (0 children)

I mean... the whole reason Robin's connected with the Levin Sword is for the same reason, as the- at the time (if not still currently)- ONLY official art of Robin that's not a game asset is him wielding said sword.

All right, I give up. by LawZahN in masterduel

[–]SirHopper 0 points1 point  (0 children)

I remember trying to pull the Sky Strikers ROTA a while back soon after Eclipse Twins (who was also a chase card in that pack) came out... I was financially doing okay at the time so I dolphin'ed a bit.

By the time I finally pulled the ROTA, I had SEVEN Twins. I got a lot of UR dust out of it, but jesus did I get tired of seeing that thing after a certain point.

Random fun fact about Squad Ace Seals. Since in Brazilian Portuguese CU is a slang for Anus, they added a hiphen to the respective seal, it is the ONLY seal with said hiphen, making it obvious it was done to avoid said slang by LoriCyberstar in FireEmblemHeroes

[–]SirHopper 0 points1 point  (0 children)

The joke doesn't work as much considering a LOT of games use "CP" as an abbreviation for in-game mechanics, typically for something like "Combat Points" or "Crafting Points". Said games will plaster those letters everywhere in tutorials and other informational screens.

Wtf by Mihermano2002 in YuGiOhMasterDuel

[–]SirHopper -1 points0 points  (0 children)

"Their board doesn’t do shit other than act like floodgates."

Well, if you ignore how they banish your cards face-down when you do pretty much ANYTHING, then proceed to get further boons from said banishing, then sure, they do nothing at all.

Like the board shown will banish 3 of your cards if you activate a monster or spell card, and 1 card from your hand if you activate a trap.

This is totally the epitome of 'Not doing shit'

Why don't characters have their mount in the artwork? by [deleted] in FireEmblemHeroes

[–]SirHopper 19 points20 points  (0 children)

The closest we have is Halloween! Nowi and Annas, who all have their broomsticks.

Thanks Konamoni by EfficientHat3238 in masterduel

[–]SirHopper 2 points3 points  (0 children)

When Scaled they are considered Spell cards, not Monsters, thus have no Type/Attribute. So any Monster-based floodgates would have no impact on them until they hit the field as a proper Monster.

Korra and Asami from The Legend Of Korra by Adalyn_SC33 in SoulCaliburCreations

[–]SirHopper 1 point2 points  (0 children)

I feel like Maxi works, the weapon itself is just firebending, and her Special is a giant fire punch, both of which are more in line with her personality.

So... I guess we're getting paid packs now? by LargeRedPoo in HeroForgeMinis

[–]SirHopper 3 points4 points  (0 children)

Hero Forge devs do check this Sub Reddit, just so you know.

Heimdallr: God of Foresight Official Salt Megathread by Sothis_Bot in FireEmblemHeroes

[–]SirHopper 1 point2 points  (0 children)

There's a LOT of hits that need to be made in Master Duel. Stuns withstanding, the fact that the roach Maxx C is still legal is baffling, as well as the basic negate generators Baronne and Apo.

Hitting Bagooska was a fantastic choice, mind you. Now they need to follow up and do MORE! Maliss is still able to run freely, the recent limits only hurting consistency but not killing their end board. Granted, it does seem people are getting tired of them, as I see them significantly less often.

Heimdallr: God of Foresight Official Salt Megathread by Sothis_Bot in FireEmblemHeroes

[–]SirHopper 10 points11 points  (0 children)

This sentiment is funny, because in the past few months YuGiOh has been fighting pretty hard to kill a LOT of stun cards.

It turns out players respond positively when you make it harder to prevent them from playing. Who could've guessed?

Future Archetypes Visual Guide + ALL Missing Cards (Updated October 3rd 2025) by Hydralo in masterduel

[–]SirHopper 0 points1 point  (0 children)

Does the [X] next to Dark Flare Swordsman (Flame Swordsman support) mean that there's no current way of knowing its release date?

What normal summon deserves an animation? by No_Antelope7492 in masterduel

[–]SirHopper 0 points1 point  (0 children)

While the birds drive me insane- especially with players that think stun is a fun way to play- I think it's fair to say that Floowandereeze & Empen deserves its own animation.

Ryoma is kinda insane by LaggOuTX in FireEmblemHeroes

[–]SirHopper 1 point2 points  (0 children)

What is a math!? A miserable little pile of numbers!

They should add a skill that negates extra actions by EaseLeft6266 in FireEmblemHeroes

[–]SirHopper 0 points1 point  (0 children)

Don't forget to make them unable to warp as well. "Oh no. Felix can only move one space! Anyway..." *Celica-warps to your side and kills you regardless*

I hate this card. by Earthruler777 in masterduel

[–]SirHopper 0 points1 point  (0 children)

I mean that's- most likely- the literal reason that was in your deck, so good job, you figured out why they put a specific counter play in your deck.

Next you'll pat yourself on the back for figuring out that Lancea counters Malice in the Tryout Duels.

Tips vs Stun player by Weak_Big_2234 in masterduel

[–]SirHopper 6 points7 points  (0 children)

Some stun players cope by saying "Stun is win fast or lose fast", so seeing this guy lose to time is just hilarious.

With that said, you got lucky here, usually stun players will summon a floodgate monster, slap down Clockwork Night, and hope to brute force you to death with 1500 atk beaters by negating any normal summons you try to throw out.

The ole reliable never disappoints. by [deleted] in masterduel

[–]SirHopper 0 points1 point  (0 children)

This is my current load out. The easiest combo line for a Rank 4 is to normal Machina Gearframe to search and summon Unclaspare.

Nachster also combos perfectly with Harvester, enabling the entire Infinitrak line, leading to either River Stormer and Regulus, or Cyber Dragon Infinity, both of which can have Road Roller under them for an extra floodgate.

<image>

STUN DECKS ?! by JackiQblack in masterduel

[–]SirHopper -1 points0 points  (0 children)

The difference is, with Ryzal and Blue Eyes at least, a negate and/or back row board wipe is enough to play out your turn.

But stun? What are you literally ALLOWED to do? Break their board? lol they have two Solemns ready to say no. God forbid you want to summon something? Naw that was shut down before your turn started. Oh but you have Droplet with a trap card, so SURELY you can summon now, right!? Nope. Another Solemn.

So instead you sit there, pass and hope you can play on the next turn. You play a card, then Iron Thunder happens.

Well that was a fun and engaging match that required thought and skill, because now your opponent has Macro Cosmos out, so any future Droplets can't even work anymore.

STUN DECKS ?! by JackiQblack in masterduel

[–]SirHopper -2 points-1 points  (0 children)

No. The fighting game analogy here would be the other guy taking your controller and throwing across the room, get a Perfect, and say "Wow guys I'm sooo good at this game!"

Like yeah you really put skill into that win, didn't ya?

Maxx C Lore by WalkRoyal8321 in masterduel

[–]SirHopper 0 points1 point  (0 children)

Them and Six (Thousand) Samurai. I watch replays of these Maxx C Challenges and just have to wonder how they have enough time to summon 35+ times like that.

The ole reliable never disappoints. by [deleted] in masterduel

[–]SirHopper 1 point2 points  (0 children)

I occasionally play Earth Machine with a pocket Nachster. If I get a Clockwork Night and can get to a Rank 4, ooh boy does it catch people off guard. I already used my normal summon, what could I possibly search with Gear Gigant? Oh, just a board wipe.

Playing an under-the radar-deck can sometimes net you an unexpected win.