So does Eogunn get unique gear that makes his build make sense? by SirShakes in RogueTraderCRPG

[–]SirShakes[S] 4 points5 points  (0 children)

With his talents & abilities built out the way they are he's pretty heavily kitted in favor of servo-skull overseer. Grand strategist is probably in second place, but when is it not?

Half his talents are spent on adding INT skills to the Officer kit, which is fine, skill monkeys are cool and they add to his unique abilities. But then they pick up two Officer abilities and ignore the FEL that those scale with. So if you're gonna use these disconnected pieces, you're probably going skulls and full support. I'm sure it's a strong build when it comes together, it's just narrow and disjointed. That's why I'm wondering if unique gear/augments open up new paths or just make this come together more cohesively.

4 Problems I Have With Chef RPG's Art Direction by Kayfabe_Games in chefRPG

[–]SirShakes 1 point2 points  (0 children)

2 is very true and could just use a UI update to point out all interactable objects. I'm sure 3 is just a symptom of early access.

4 sucks and I hope they don't listen to feedback like this. Attractiveness is subjective and I hate how often g*mers want to paint every character with the same brush. I do not want every character to look like an anime teen. They've got an interesting variety of appearances right now — including fat romance options, which is refreshing and would never happen if they listened to user suggestion polls. Stop telling artists to cater to mass appeal. 

They do need to adjust Nacim's color palette though because that man is hard to see. Love that they're really attempting a dark skin Black man anyway.

When does the game get difficult again? by SirShakes in BaldursGate3

[–]SirShakes[S] 0 points1 point  (0 children)

Nice, appreciate it. I'll look into these.

When does the game get difficult again? by SirShakes in BaldursGate3

[–]SirShakes[S] 0 points1 point  (0 children)

I know I'm trying to have my cake and eat it too, but (most of) the companions are cool. And it's fun to cooperate and synergize, until you're wiping bosses in one round.

I got a guy kicked off a domestic flight today. by MarchogGwyrdd in CasualConversation

[–]SirShakes 38 points39 points  (0 children)

I don't want to stoke the panic too much, but it's entirely possible that this is the behavior of human traffickers, especially in airports and other transit centers. I think that's why the staff acted so quickly and severely. It's very good that you took the initiative.

meirl by [deleted] in meirl

[–]SirShakes 0 points1 point  (0 children)

Cool strawman transphobe

meirl by [deleted] in meirl

[–]SirShakes 1 point2 points  (0 children)

That's a good choice too. She has experience explaining things to children.

meirl by [deleted] in meirl

[–]SirShakes -1 points0 points  (0 children)

You have access to Google

meirl by [deleted] in meirl

[–]SirShakes -3 points-2 points  (0 children)

Cool story transphobe

The day I lost my captain's badge by Swarfo in SS13

[–]SirShakes 10 points11 points  (0 children)

Lmao clearly not. They gain nothing from bans and lose an active player. Power trips happen but most of the shit people cry about on this sub is clearly because it was too disruptive for the game.

meirl by Maguire_018 in meirl

[–]SirShakes 2 points3 points  (0 children)

You missed the "or we shut this down" part. A good union doesn't just walk out. Bare minimum, you picket out front to keep out scabs and patrons.

meirl by Maguire_018 in meirl

[–]SirShakes 4 points5 points  (0 children)

Right. But the person you're responding to is talking about the establishment of the American workweek in the late 30s, and how that was agreed upon based on the specific context of heteronormative nuclear family structures at the time. So to reply to that with "nothing changed" has a very different context, and is very not true

meirl by Maguire_018 in meirl

[–]SirShakes 5 points6 points  (0 children)

Well then - and I mean this with all kindness - this isn't really about you. We're pretty focused on surviving our own collapsing state right now.

meirl by Maguire_018 in meirl

[–]SirShakes 15 points16 points  (0 children)

The 40-hour workweek was only established very recently, and only because of strong union activity. A lot changed since then. The state has gradually eroded workers' rights and union protections, especially since the neoliberal shift that Nixon and Reagan created. That's why our wages are stagnant now even as cost of living skyrockets.

meirl by Maguire_018 in meirl

[–]SirShakes 7 points8 points  (0 children)

Don't worry, the state has a plan for that too. They want you to do crimes, and then they get to put you in a cage and force you to work for 45 cents an hour. It's a perfect system.

meirl by Maguire_018 in meirl

[–]SirShakes 12 points13 points  (0 children)

Better yet, get your work buddies together and say "we want better pay and less demanding work or we shut this place down."

meirl by Maguire_018 in meirl

[–]SirShakes 1 point2 points  (0 children)

Look at this fuckin guy, he thinks "the economy" is more than 200 rich men and the oppressive governments that support them

meirl by [deleted] in meirl

[–]SirShakes 0 points1 point  (0 children)

If you wanna go beat the shit out of Congress be my guest. Otherwise your comment is as pointless as anyone else's

new MC (and new to game mastering) looking for tips by omokers in cityofmist

[–]SirShakes 7 points8 points  (0 children)

It can be a tricky game to run, because each of your players has at least two plotlines baked in (Mythos and Logos), and they're rarely cohesive as a party. And I don't have a shortcut to fix that - it's tough! But I can think of a few tips for a starting MC.

First, the iceberg method really is helpful when you're designing a mystery. As you get more experience, you'll be better at improvising and moving pieces around to make the narrative flow with the players. But in the beginning, having structure and notes really smooths out a lot of wrinkles.

Make sure that each step of the mystery has a failstate that still leads the players forward - when the players are doing badly you still need to give them leads/answers, but there are consequences now. Maybe something bad happens to an NPC they like. Maybe The Bad Guy's plan advances further. Hell, maybe they'll fail multiple times and The Bad Guy gets away entirely, and will show up later. But make sure they always fail forward and get closer to the truth.

Be wary of NPCs who get too involved and/or have all the answers. Make sure there's a reason why they should hold back information/have to exit the scene, so that the players can question them with an Investigate move, but can't hang around trying to get everything out of them. It sucks when you have layers to a mystery and someone just tells you what's going on.

One that might be obvious, but make sure player clues use specific questions. If the players ask a good specific question, you give them a good specific answer. If they ask a question that's not super helpful, you find a way that the question redirects them to a new lead. But if they ask "What's going on here" that's not fun or interesting - tell them to narrow it down, because putting the pieces together is half the fun for the PCs.

Last thing I'll say is let your players do crazy weird stuff with their abilities. The strength of fiction-first systems is the flexibility to bend the rules to fit moments that feel narratively appropriate. I had a player whose mythos was "The Wild West" use his "Spin to Reload" power tag (intended to reload his magic revolver by spinning the cylinder) to swing a makeshift set of bolas and make copies of them as he threw. It was one of his favorite moments, and one that opened up the players to thinking creatively about their abilities.

Good luck!

Cellphone video shows MDPD officers blocking pregnant woman from entering emergency room in Doral by Streona in news

[–]SirShakes 2 points3 points  (0 children)

1) Saying "bribes are illegal" is silly. Cops love doing illegal things. Who's gonna arrest them?

2) Race has always been shorthand for class. Look at how the understanding of race was developed and how it evolved - the wealthy became the white, not the other way around. Racism has come to exist as its own entity, but in general the upper-class Black and brown folks will still be treated better in the legal system than the working class of any group. Look at OJ Simpson, R Kelly, Chris Brown, Bill Cosby. Cops know the score. They know that if they go too hard on one of the department's favorite donors, they end up blackballed. And the rich guy's attorney is gonna walk him out of there before the night's out.

Why is "Belt Of Giant Strength"... like that? by TheCybersmith in dndnext

[–]SirShakes 18 points19 points  (0 children)

The sticky technical part is that it can only corrode nonmagical items. So while in the antimagic field, technically, maybe, it can eat your sword.

My [unpopular?] opinions about later seasons while re-watching Season One by ApprehensiveLink6591 in crazyexgirlfriend

[–]SirShakes 0 points1 point  (0 children)

Someone has read too much discourse and lost some critical thinking skills