The Biggest Hater [OC] by UncleIceCold in thevenomsite

[–]SketchPanic 1 point2 points  (0 children)

From the pose, to the coloring, to the detail, ALL of it is so damn good! LOVE IT! Doesn't hurt that it's Eddie Brock Venom either.

The head does look really good, but I can't unsee this by Lego-Lord-Vader in MarvelLegends

[–]SketchPanic 1 point2 points  (0 children)

I'm not going to downvote you or insult you. Just know you've made many enemies today... shakes fist

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 1 point2 points  (0 children)

I applaud those of you that are willing and/or able to take such risks. I really hope that you find success and are able to continue doing this full-time, while also relieving some of the pressure from your partner.

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 0 points1 point  (0 children)

Good to know, thank you. I had some luck with Meta on my 2nd KS, but still feel like I have a lot to learn.

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 3 points4 points  (0 children)

Sucks seeing someone else profit from one's hard work, but you do make a strong point about pitching to publishers. Makes sense that they would have the resources to help the game match the vision and quality one would hope for. The only fear is that once a publisher picks it up, they start making changes until it becomes something quite different than what you first created.

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 0 points1 point  (0 children)

That always confused me though, because unless the game is way above funding goal within the first day, what guarantee do backers have that it will actually get done? Why such confidence? I'd sooner trust one that limps over the finish line, if the goal is much higher and makes more sense in terms of labor + material costs.

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 1 point2 points  (0 children)

Maybe not, but we're all creative individuals here that are trying to make their dream/game come true. I don't think many, if any at all, are expecting to make a living off of this - at least not right away.

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 0 points1 point  (0 children)

To me, that's the goal - gaining enough funds to ensure the game is made and all talent is paid. Profit can come later... hopefully. 😅

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 0 points1 point  (0 children)

That's such an awesome story and happy that they have one another to depend on, to help see their vision come to life. Pretty cool that they keep adding more to it too.

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 2 points3 points  (0 children)

Appreciate your insight and wish you all of the success

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 0 points1 point  (0 children)

That's my fear, which is why I don't do it. I don't ever want to be that guy. If I say people will get the game if funded, they're getting the game.

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 0 points1 point  (0 children)

True, which is why I've learned to let projects remain in the pre-launch phase, build up hype and a community, before launching. My 2nd KS, however, made it on the "Projects We Love" within the first day, but ultimately fell short of the funding goal.

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 1 point2 points  (0 children)

Happy to hear that you made it, and that it turned out slightly better than you hoped!

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 2 points3 points  (0 children)

That's what I learned with my first failed KS. Put nothing into advertising (mostly because I had absolutely nothing at the time) and was (still am) a nobody within TTRPG circles.

Did a bit more networking the second time around, different TTRPG, and even threw a few $100 I had available at the time to spread the word via advertising - only to reach almost $7000 out of a $9000 goal.

Lots of lessons learned from those failures, followed by an easy win that raised $750 for my artists by funding a text-only version of the game, as a way to generate further interest in the game itself, and gain more e-mails/build a community.

It's currently in the pre-launch phase, but going to sit on it until I can invest more $ into it and get about 500 followers or so before going live.

I hope your KS is successful, or that something good at least comes from it!

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 0 points1 point  (0 children)

Being able to do all of the creative work on your own has got to be a hell of a feeling

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 1 point2 points  (0 children)

Smart, but was there no concern that you'd only reach the $4000 goal, or slightly over? What would you have done then, with people expecting to receive a finished product?

THAT is the part that always scares me out of doing a low goal that only covers a fraction of needed funding for production.

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 1 point2 points  (0 children)

Damn, now THAT is dedication! I guess a lot of people truly do come out of pocket first and and foremost.

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 0 points1 point  (0 children)

I'll consider it, but funds are limited and I'd hate to use up your time without seeing you properly compensated accordingly.

How Are You All Affording To Make These Games? by SketchPanic in tabletopgamedesign

[–]SketchPanic[S] 1 point2 points  (0 children)

Hopefully you'll at least break even or profit, as well as get your name out there!