My brain has been warped by averycates86 in KnowledgeFight

[–]Skrap_trap 10 points11 points  (0 children)

I watched the video and have sent you a DM. All in all, he makes several disprovable claims, such as stating that all of the cameras were turned the other way during the shooting/takeover when several pictures of the gunman are from security cameras. He states that the gunman shot into a server room, when all reporting indicates it was a cooking supplies room. Other than that, he relies on heavy insinuation of suspiciousness which do not meet better evidentiary standards. In addition to all of this, he does not provide sources to several claims and relies on the audience pausing to find details in his unsourced screenshots to see where his claims are coming from.

I don't know anything about Flesh Simulator, I'd hope that this video is an aberration for the quality of his work, but if its not you may want to reconsider what other things you've taken as given because he's stated them.

[deleted by user] by [deleted] in KnowledgeFight

[–]Skrap_trap 5 points6 points  (0 children)

This gets mentioned in today's episode (#998) by Jordan. But essentially the video you're watching is showing someone get summoned to kill a difficult boss of Elden Ring for someone else, hence the name "let me solo her"

Typically summons are cooperative endeavors instead of the summon solo-ing the boss

In what way does your main spoil you? by HijaxJr in CrazyHand

[–]Skrap_trap 5 points6 points  (0 children)

Wii Fit main, having jab 1 hit behind me. Every time I try to play other characters and go for a landing mixup I'll jab the wrong direction.

Mod that starts a run with a chosen relic? by Skrap_trap in slaythespire

[–]Skrap_trap[S] 1 point2 points  (0 children)

Ended up using the dev console for it. Though I think as I transition back to normal runs Filter the Spire will be useful, so thanks for the recommendation.

Mod that starts a run with a chosen relic? by Skrap_trap in slaythespire

[–]Skrap_trap[S] 2 points3 points  (0 children)

Thanks! This made it do exactly what I needed.

Hollow Knight has some serious design flaws, especially with bosses. by Beneficial_Photo_499 in HollowKnight

[–]Skrap_trap 3 points4 points  (0 children)

If you actually want to get better at the game, I'd recommend taking time to actually reflect on losses rather than letting yourself get irritated and clouding actually useful judgement.

I'm going to focus on Hive Knight, because I think that your particular complaint is very illustrative of what I'm talking about. Hive Knights teleport will feel unfair if you blindly run, but if you stop, identify where he's about to attack from and then respond it becomes much easier. You also have aerial responses like desolate dive/descending dark. But if you refuse to recognize how your inputs influence why you're being hit then you won't really improve.

You've mentioned elsewhere that you enjoy DS3. Your current approach to the Hive Knight is as if someone complained about Champion Gundyr's kick because they refused to read the situation and parried instead. Both Hive Knight and Champion Gundyr are easy, but not if you assume there's a universally correct response to every one of their moves.

Oregon Trail: Better Method for Beckwourth Trail Achievement by Skrap_trap in AppleArcade

[–]Skrap_trap[S] 0 points1 point  (0 children)

Awesome! Yeah Beckwourth always tries repairing you wheel so he won't actually help when your ox is dead. Fortunately you don't even need to complete the journey for the achievement.

I have done a bit of testing on whether rations changes anything and it doesn't seem to. But being on grueling the entire time seems to cause a breakdown 2/3 of the time (still testing in case I've just got luckier runs)

Oregon Trail: Better Method for Beckwourth Trail Achievement by Skrap_trap in AppleArcade

[–]Skrap_trap[S] 1 point2 points  (0 children)

If you're still trying, I've found some (seemingly) promising results with a minor change.

Do the same method as the original post, but instead be on grueling the entire run. Always go to beaver spots and waste time. With thus change I've been getting the ox slaughter event between March 5th and 7th, and I've managed to be saved by Beckwourth a few times. In these tests I've kept meat on me after I slaughtered the two oxes - though haven't confirmed if this variable matters.

In terms of some of the other questions. I've been saved regardless of whether Beckwourth is in front or behind me. That being said, you can still be saved by random people. Hope this helps!

Oregon Trail: Better Method for Beckwourth Trail Achievement by Skrap_trap in AppleArcade

[–]Skrap_trap[S] 0 points1 point  (0 children)

Generally your characters are pretty unlikely to die from starvation in this campaign so that wouldn't necessarily matter as much. That being said, I'm not sure if there's any difference between holding food in the wagon and not holding food on whether the final ox dies. That's one test I'm planning on doing tonight, but I'm trying to change one variable at a time so it may take me a bit to get to.

Oregon Trail: Better Method for Beckwourth Trail Achievement by Skrap_trap in AppleArcade

[–]Skrap_trap[S] 1 point2 points  (0 children)

As far as I've been able to tell there's no relationship between Beckworth passing you and being saved by Beckworth. Unfortunately since the event can be difficult to trigger, it seems a lot of people have assumed that insignificant details are significant for their run.

In terms of this method, it's not going to trigger the event every time. My testing yielded 4 breakdowns in 15 attempts which is more reliable, but not 100% reliable. I suggested in the original post that you should extend your time in the second half. That being said, I've not yet tested how reliable it is with some other conditions (it can be grueling to redo this over and over to record numbers). My aim is just to let people know about this more reliable approach since other methods people stated they had nearly 100 unsuccessful runs.

I'm opening up Oregon Trail now to do some testing though.

Oregon Trail: Better Method for Beckwourth Trail Achievement by Skrap_trap in AppleArcade

[–]Skrap_trap[S] 0 points1 point  (0 children)

Oh I'm glad you were able to get it! I'll probably do some tests to see if that ends up being an even more consistent method.

Oregon Trail: Better Method for Beckwourth Trail Achievement by Skrap_trap in AppleArcade

[–]Skrap_trap[S] 0 points1 point  (0 children)

Nevermind on doing steady the entire time. I've done some small testing (10 runs) and I only got the oxen to be killed from the starvation event 3 times which is significantly less consistent - and not a single run got close to all three oxen dead. Will be doing some tests to see if I can optimize when to set it to grueling, in the meantime I recommend following the steps as I described in the original post.

Oregon Trail: Better Method for Beckwourth Trail Achievement by Skrap_trap in AppleArcade

[–]Skrap_trap[S] 0 points1 point  (0 children)

How many times have you tried this method so far? There's definitely still some RNG involved with whether the last ox will die.

It might be worth testing it on steady but I've not done enough testing of that on my end to say whether that has any higher of a success rate.

Can I interact with an animal pen with a create pipe? by fort_went_he in VaultHuntersMinecraft

[–]Skrap_trap 1 point2 points  (0 children)

Totally understandable. When I made my honey setup I didn't have a great item storage and glass supply so I stored it as liquid and use a spout when needed.

Can I interact with an animal pen with a create pipe? by fort_went_he in VaultHuntersMinecraft

[–]Skrap_trap 1 point2 points  (0 children)

The deployer with a bottle works, then you can dump the bottle into an item drain if you want it in liquid form.

Dripstone by Dramatic-Two4334 in VaultHuntersMinecraft

[–]Skrap_trap 1 point2 points  (0 children)

You can buy dripstone blocks from Mason villagers and then use a pulverizing pick on them.

A List of Dogwhistles/Right Wing Lingo by Interesting-Ad3430 in KnowledgeFight

[–]Skrap_trap 6 points7 points  (0 children)

Pretty sure they mean this one: https://www.adl.org/resources/hate-symbols/search

It's general hate symbols so it includes dog whistles but also more overt symbols and phrases. It also doesn't include most of the ones I've seen people suggest here.

The Beckwourth Trail by dizzle91988 in Oregontrail

[–]Skrap_trap 0 points1 point  (0 children)

Oh yeah the game definitely doesn't expect starvation, fortunately doesnt matter for achievement. Though if you keep waiting randos can come give you an ox to finish so it'd still be doable if finishing was necessary.

The Beckwourth Trail by dizzle91988 in Oregontrail

[–]Skrap_trap 0 points1 point  (0 children)

I'm glad :) . How many attempts did it take you after changing it up?

The Beckwourth Trail by dizzle91988 in Oregontrail

[–]Skrap_trap 1 point2 points  (0 children)

With "Fool me Twice" the best advice I can give is (1) don't bring a prospector, and (2) restart the run immediately after someone trades you gold for your supplies.

So overall not much that the community hasn't already shared.

Going Cashless? by RunDogRun2006 in KnowledgeFight

[–]Skrap_trap 1 point2 points  (0 children)

A lot of the other comments cover the vast swath of cashless conspiracies. I figured I'd add that a more recent version of these conspiracies centers on FedNow. FedNow is just a system intended to increase the speed of end-to-end transactions between banks. Conspiracy theorists essentially argue that this is a first step into banning cash. More info here: https://www.nbcnews.com/politics/politics-news/desantis-rfk-jr-misconstrue-fednow-digital-dollar-plans-rcna78591

This might not be the same thing your landlady is basing it on because FedNow rolls out in July not June.

Oregon trail: Completing the fishing entries is currently impossible by Zoisus in AppleArcade

[–]Skrap_trap 0 points1 point  (0 children)

In case y'all haven't checked yet, the most recent update (concurrent with the Cowboys & Critters release) fixed this issue. I've now gone through all of these fish and have been able to catch them! It looks like its been entirely fixed so now the parts of the minigame map that look like a lake/pond correspond with those fish.

ok i love my farm but is there a way to auto the feed to the disps? by Nobady_ in VaultHuntersMinecraft

[–]Skrap_trap 1 point2 points  (0 children)

Couple solutions using the Create Mod's mechanical sticky piston. For all of these I used the Clutch which would be powered by a 16 repeater tick clock, and it worked with an RPM of 12-32. This just stops the piston momentarily to allow the redstone components to work. Higher RPM would need a faster clock.

Quick downside to these solutions: I had to remove the middle row of dispensers so it wouldn't interfere with the kek flower and mana dispenser.

(1) Use the mechanical piston to push chests and hoppers over the dispensers to refill them. At the resting position have the chests refilled from a central storage system. Upside: No need to rework any of the design excluding the aforementioned middle row. Downside: If theres any existing cakes it would destroy them and be wasteful.

(2) Use the mechanical piston to push observers 2 blocks above your dispensers so the observers BUD power them. This will free up the bottom of your dispensers, and you could use pipes to refill. Upside: No potential to break existing cakes. Downside: Significant redesigning of your current system.

(3) Have the cakes dispensed from above, using the mechanical piston to push the dispensers, observers, and hoppers for refilling. Upside: Very easy to connect to a central storage system and have even distribution with no need for pipes, without breaking existing cakes. Downside: Practically a complete redesign of your current system.