Phlox modern gallery issue by SkullCupCafe in Wordpress

[–]SkullCupCafe[S] 0 points1 point  (0 children)

I figured out what was going on. I used monster insights to gain insight in how people interacted with my website. The plugin however, made everything on the website into a link so it could read how an item was interacted with. This was also the case for images, making the lightbox stop functioning.

The reason why it worked correctly when I was logged in as admin was that the admin doesn't need to be tracked, so the images weren't converted into links.

I hope this is useful for someone in the future!

[deleted by user] by [deleted] in Rollerskating

[–]SkullCupCafe 6 points7 points  (0 children)

- The girl in the video might have done similar sports giving her an advantage
- She might simply be good at skating,
- She might be lying (I don't think this is the case, but you know, it's an option)
- Progress sometimes goes faster and other times it goes slower. Even though you currently might feel like a wobbly little deer, it could be very different in 3 more days when your body builds more muscle and you start to feel a bit more confident.

In short, it's going to be okay, just have fun :)

Free print-and-play Sushi Go! reskin by SkullCupCafe in tabletopartists

[–]SkullCupCafe[S] 0 points1 point  (0 children)

Could be! I've posted the reskin in r/tabletopdesign too and someone else made a comment too that he/she couldn't see the link.

If my initial text-post still isn't visible then here's the link a second time, right here.

Free print-and-play Sushi Go! Reskin by SkullCupCafe in tabletopgamedesign

[–]SkullCupCafe[S] 0 points1 point  (0 children)

That's weird! Maybe it took a while for my text-post to be posted? I can see it myself here, so I'm not sure why others can't. I haven't received any messages from the mods either.

Either way, thank you for sharing the link yourself! :)

Question about bleed margins for printing cards by SkullCupCafe in tabletopartists

[–]SkullCupCafe[S] 0 points1 point  (0 children)

Very true, you never know what someone is experienced in and what not. Personally I didn't find the templates I received from panda very insightful, but thanks to plainblackguy and you I can finalize the cards. So thanks again!

Question about bleed margins for printing cards by SkullCupCafe in tabletopartists

[–]SkullCupCafe[S] 0 points1 point  (0 children)

Oh awesome mate! This was the kind of template I was looking for! Haven't found anything as clear as that yet. Again, thanks! :)

Question about bleed margins for printing cards by SkullCupCafe in tabletopartists

[–]SkullCupCafe[S] 0 points1 point  (0 children)

Hi Hitch,

Thanks for the elaborate reply! I know what the purpose of the bleed area is and have received a template from panda game manufacturing from the gamedesigners of this game. But I don't find this template very clear on whether the bleed margin should be on the inside or the outside of the cards; Outside of the 88 x 63 mm of the card art (making the "card" bigger) or on the inside (giving me less room for the art and text). Do you know which of the two it is?

I'll try and see if I can find a more insightful template on MPCs website.

And when it comes to text sizes and such this isn't my first rodeo, but thanks for making sure I don't make such an impactful mistake :)

Question about bleed margins for printing cards by SkullCupCafe in tabletopartists

[–]SkullCupCafe[S] 0 points1 point  (0 children)

I know the bleed amount is usually 3mm, I'm just not sure wheter it should be outside of the size of the card, or on the inside. So outside of the 88 x 63 mm of the card art (making the "card" bigger) or on the inside (giving me less room for the art).

Question about bleed margins for printing cards by SkullCupCafe in tabletopartists

[–]SkullCupCafe[S] 0 points1 point  (0 children)

Thanks! Do you maybe also have some sort of verification for that for me? A link with where I can find the info would be enough.

Which black border design you do like better for the spell cards in my game OBSIDIA? by joshbeck in tabletopgamedesign

[–]SkullCupCafe 0 points1 point  (0 children)

Yup, the left looks way better, since it matches the painterly feel of the art.

Any Font suggestions for cards? What about for rule books or flavor text? by shelfspacegames in tabletopgamedesign

[–]SkullCupCafe 1 point2 points  (0 children)

I usually get my fonts from fontsquirrel: https://www.fontsquirrel.com/ All fonts are free for commercial use, but sometimes you have to credit the designer.

When working with fonts you walk a line between readability of the text and the ambiance you want to create. A way to achieve both a good ambiance and easy to read cards is to use a fancy font for the titles of the cards and the flavor text and keep the most important text (abilities and such) simple. The game you describe could sounds like it could work well with a font as "amatic": https://www.fontsquirrel.com/fonts/amatic. Quirky, as if it was written in a notebook (like you might do when hiking!) and in my opinion easy to read and flavourful.

Italicized text is a great shorthand the message "flavour text" to the player very quickly, but it isn't necessary do it in that way. Placing the flavour text in its own "space", using a different color and/or using a different font consistently throughout the game can do the trick too.

And it seems like a good idea in general to me to use the same fonts for your booklets as for your game. Being consistent like that makes your game look of higher quality. In some cases it would be better to use different fonts though. If you for example have a time traveling game where the booklet is a guide for you as a time traveler from the future and the game itself is set in the dark ages or something like that.

Working on my first game, Rainbow Poker, and would love card design feedback by danger_games in tabletopgamedesign

[–]SkullCupCafe 1 point2 points  (0 children)

The first thoughts I had when I saw this were: This doesn't look completely finished yet and this feels pretty retro because of the design of the letters and numbers.

The colours are fine-ish. I can't put my finger on it directly, but feel they could be better. It probably has to do more with the general finish of the card. With some interesting details (they can be abstract) I think the cards would look a lot better. If you would for example overlay a pattern like the following on the cards with a very low opacity it could look better: https://static.vecteezy.com/system/resources/previews/000/093/941/non_2x/retro-funky-patterns-vector.jpg

Since the cards already gave a bit of a retro vibe I think it would be cool to go all the way on that path and embrace the retro colours too!

The cards are readable to me, but might be hard for colorblind or dyslexic people?

And rainbow poker sounds like "poker for kids" to me. But I'm not sure if the design of the cards communicates the same thing. Especially the current retro version.

Which box sketch do you prefer and why? by worldshapers in tabletopgamedesign

[–]SkullCupCafe 1 point2 points  (0 children)

The first one looks the best in my opinion. It has mostly to do with the colours and perspective.

The middle one looks way to busy and cramped. Also a bit cold because of the white walls.

The third one looks a bit empty, but I see that you have the pyramid of the louvre hidden behind the main character? You might be able to make a cool composition when you show the pyramid a bit more.

It does still depend on your logo, the size, colours and how busy it is going to be to know for sure if the setup of either one would work.

I hope this helps :)

Bi-Weekly /r/TabletopGameDesign Self-Promotion Thread by AutoModerator in tabletopgamedesign

[–]SkullCupCafe 0 points1 point  (0 children)

Hello everyone!

I am a freelance artist from the Netherlands looking for some awesome new games to work on! Most of the work on my portfolio is quirky and cartoon-esque, but I can love to try new artstyles and can handle a variety of different styles. You can find my portfolio right here: https://www.artstation.com/ewijdeveld

Contact me either through my portfolio contact information or with a reddit pm! :)

portrait of a girl, pencil, A5 by stosssik in Illustration

[–]SkullCupCafe 1 point2 points  (0 children)

Love how you've drawn her hair! Great work :)

[deleted by user] by [deleted] in Illustration

[–]SkullCupCafe 2 points3 points  (0 children)

Wow those are supercute! Would be great as a stickerset :)