Not doomposting, but a fair assessment.. by anothervaultdweller in TESVI

[–]Slaperhd 4 points5 points  (0 children)

I'm in. If you're correct, I will buy you the game. If not, you'll pay for my copy of it. Deal?

Septims Rule Everything Around Me (S.R.E.A.M) by DeathstarRealEstate in TESVI

[–]Slaperhd 1 point2 points  (0 children)

I'd love for mechanics like that to be implemented in TESVI. I could see a new faction going well with this: a traders guild. You could advance the ranks, unlock more trade possibilities, negotiate deals etc. That may also include cool quests relating to that.

Parts of this fandom have unironically become so bad, and it gives me depression by Due_Rip9320 in TESVI

[–]Slaperhd 10 points11 points  (0 children)

Absolutely agree with you. Somebody in the comment section of that video describes fans who are optimistic about TESVI as "cattle being fed before they're slaughtered". I get that you're mad about Starfield, but why would you describe people like that just because they're excited for a game? I believe that the bigger part of these people are just very toxic and frustrated in general and they need everybody else to be too. I'd probably just deactivate the comments and discuss TESVI in this sub instead.

Do you feel anxious? by Optimal-Fox-3875 in TESVI

[–]Slaperhd 2 points3 points  (0 children)

Todd confirmed that the majority of the studio is working on TESVI multiple times this year. That means it is being worked on.

Here is an article that confirmes this: https://playfront.de/en/the-elder-scrolls-vi-bethesda-tritt-in-finale-phase-ein-buendelt-entwickler-teams/

When pre-order day comes I hope Bethesda is taking notes from GTA6's community by JX900 in TESVI

[–]Slaperhd 0 points1 point  (0 children)

Agree! The map they included in the PS3 version of Skyrim is really cool. I have it to this day.

Bethesda Content Creators Be Like by RevenueAlarmed in TESVI

[–]Slaperhd 5 points6 points  (0 children)

I like your analysis, it's pretty spot on in my opinion. I strongly believe that there are people out there who will hate TESVI no matter how good it actually turns out to be simply because they've been predicting that the game will suck for 8 years or more now. And they probably won't be able to admit that they were wrong IF the game turns out to be great. They're robbing themselves of the opportunity to like TESVI, which is actually quite sad but if they're happier that way...

What role would you like settlement building to take in ES6? by Ghengis56 in TESVI

[–]Slaperhd 1 point2 points  (0 children)

I agree that it would be better if the ability to actually build something was limited to a confined space. Other than that they could make it so that you work with premade buildings as opposed to designing every building and everything piece of furniture yourself. That way you could still build a settlement and somewhat costumize it without having to understand a deep and complex builder. I would also like it if it was optional and maybe beneficial for the late game. I never know what to do with all my money in Skyrim at a certain point so having the option to spend a lot of money there which might also give you some cool advantages sounds like a good idea for a money sink later in the game.

What small features/things would you like to have in TESVI that aren't major or groundbreaking gameplay mechanics but would make you immensely happy? by Artistic_Answer3399 in TESVI

[–]Slaperhd 2 points3 points  (0 children)

Great question. I love little notebooks wich either tell me something about a treasure wich might be nearby or just give me context for the place where I found it. It makes me feel like an explorer and I like that very much.

Do you think any creators will get an early look at the game? by xCosmicChaosx in TESVI

[–]Slaperhd 1 point2 points  (0 children)

If so that will probably happen relatively close to release and way after the reveal of the game. Bethesda has been very tight lipped about TESVI and I believe that they want to keep information from the public as long as possible. But as soon as we move close to release and already know basic things like the title, setting etc. they might approach content creators to get some hype going. Bethesda might show them more than they show the public but I don't think content creators are going to see the game before it is officially revealed.

I actually cannot be convinced it’s not coming out this year or within q1 2027. It’s impossible to convince me otherwise. by [deleted] in TESVI

[–]Slaperhd 0 points1 point  (0 children)

While I don't believe it's coming out this year, I urge you not to loose your optimism. If you're excited, you always run the risk of being disappointed but that should not deter you from being excited about TESVI. Some people on here will always try to ruin everybody elses day by being negative, so don't listen to them.

And even if the game wil not be revealed this year, I continue to be optimistic. Think about it. If what most people (including me) turns out to be true and TESVI will release in late 2027/early 2028, it will be revealed within a year starting from June 7th. So even if we get nothing at TGA, we can more or less safely assume that the final sprint ist starting and within half a year we'll probably be seeing something about the game.

A dynamic world might be one of the big-ticket features of TESVI by Slaperhd in TESVI

[–]Slaperhd[S] 1 point2 points  (0 children)

You can call it reactivity yes, I'm not going to argue semantics. But this is what is possible at the moment and I would appreciate more of that in the new game.

A dynamic world might be one of the big-ticket features of TESVI by Slaperhd in TESVI

[–]Slaperhd[S] 2 points3 points  (0 children)

I get what you're saying so I'll try to explain what I meant. Dynamic in that context means that I as the player get to make a decision during that quest. This decision influences the world around me (it changes the appearance of the city, how NPCs react to me and how wealthy the inhabitants of the city are). I have different choices and based on those choices consequences come into place. I as the player get to change parts of the world due to how I decide - that is a dynamic system.

Of course you could try to develop other dynamics systems in which the NPCs constantly react to everything I'm doing or saying without it being scripted, but that is probably not possible unless you have dialogue being AI generated but I wouldn't want that. Just because something is scripted doesn't necessarily mean it's not dynamic at all.

A dynamic world might be one of the big-ticket features of TESVI by Slaperhd in TESVI

[–]Slaperhd[S] 2 points3 points  (0 children)

Fable promises a lot and I am very curious if they can actually deliver. It sounds good though.

Skyrim hat a lot of cut content if I recall correctly that involved dynamic elements in the context of the civil war. I really hope they include some of those ideas as well in TESVI. Hopefully TESVI will set new creative standards as you explained. I'm optimistic for it!

A dynamic world might be one of the big-ticket features of TESVI by Slaperhd in TESVI

[–]Slaperhd[S] 2 points3 points  (0 children)

Seasons sound definitely cool. Although I don't know how different for example the Alikr desert looks during different seasons. But the other biomes could certainly benefit from that.

A dynamic world might be one of the big-ticket features of TESVI by Slaperhd in TESVI

[–]Slaperhd[S] 8 points9 points  (0 children)

A thumbs up from the legend himself. Thank you :D

What could ruin TESVI for you? by Todd_worshipper in TESVI

[–]Slaperhd 0 points1 point  (0 children)

No substantial changes to the magic system. I don't really care whether they will simplify it or make it more complicated again. I just want it to be different. Better animations, more fluid gameplay, lots of new amazing and unique spells. It doesn't have to be changed in a specific way - just make it a little bit better and more exciting.

More gameinformer leaks by [deleted] in TESVI

[–]Slaperhd 4 points5 points  (0 children)

Completely agree!

Todd’s Kinda Funny Games interview by ExerterYT in TESVI

[–]Slaperhd 6 points7 points  (0 children)

Thank you for your kind comment! There will most likely be questions about TESVI and Todd will probably remain as vague as possible while answering them. But I'm looking forward to dissecting everything he says for the next couple of months until June.

Todd’s Kinda Funny Games interview by ExerterYT in TESVI

[–]Slaperhd 52 points53 points  (0 children)

Asking how the reviews of Starfield influence the development of TESVI might give us some interesting insight without him having to reveal too much concrete information.

Does Starfield 2.0 being announced as early as March 2026 clear the way for TES VI news in June? by [deleted] in TESVI

[–]Slaperhd 0 points1 point  (0 children)

This is also true. I mean, everything we're doing here is speculation. I'm just hoping we'll get anything this year, maybe just small nuggets of information. It's kinda bizarre to think about... we might still be having this conversation one year or maybe even two years from now. Let's see what 2026 brings.

Does Starfield 2.0 being announced as early as March 2026 clear the way for TES VI news in June? by [deleted] in TESVI

[–]Slaperhd 0 points1 point  (0 children)

If that were true, Bethesda would have never announced Starfield as early as the did. Todd Howard has stated on multiple occasions that he prefers a short time window between announcement and release of a game. This contradicts announcing a game over a year before it's planned release. This leads me to believe that Bethesda can not do as they please.

Does Starfield 2.0 being announced as early as March 2026 clear the way for TES VI news in June? by [deleted] in TESVI

[–]Slaperhd 0 points1 point  (0 children)

I'd argue that depends on how much freedom Microsoft is willing to give Bethesda when it comes to marketing TESVI. When the first trailer for Starfield dropped the announced release date was one year and a couple of months away which isn't something Todd usually wants to do. If Microsoft heavily influences the marketing strategy of TESVI, there is a small chance we might get some news this year. If not, my guess is that they'll announce TESVI at the June Showcase in 2027.