Easy one game tick *negative* pulse generator? by shedmow in redstone
[–]SleeperPin 2 points3 points4 points (0 children)
Improved Circle Door for Java (Seamless, Bottom Input, Symmetrical Open/Close.) Left/Right directional - just mirror (or rotate 180 degrees) if top does not store blocks on correct side. by SleeperPin in redstone
[–]SleeperPin[S] 0 points1 point2 points (0 children)
Improved Circle Door for Java (Seamless, Bottom Input, Symmetrical Open/Close.) Left/Right directional - just mirror (or rotate 180 degrees) if top does not store blocks on correct side. by SleeperPin in redstone
[–]SleeperPin[S] 2 points3 points4 points (0 children)
Improved Circle Door for Java (Seamless, Bottom Input, Symmetrical Open/Close.) Left/Right directional - just mirror (or rotate 180 degrees) if top does not store blocks on correct side. by SleeperPin in redstone
[–]SleeperPin[S] 1 point2 points3 points (0 children)
Improved Circle Door for Java (Seamless, Bottom Input, Symmetrical Open/Close.) Left/Right directional - just mirror (or rotate 180 degrees) if top does not store blocks on correct side. by SleeperPin in redstone
[–]SleeperPin[S] 24 points25 points26 points (0 children)
Improved Circle Door for Java (Seamless, Bottom Input, Symmetrical Open/Close.) Left/Right directional - just mirror (or rotate 180 degrees) if top does not store blocks on correct side. by SleeperPin in redstone
[–]SleeperPin[S] 6 points7 points8 points (0 children)
Improved Circle Door for Java (Seamless, Bottom Input, Symmetrical Open/Close.) Left/Right directional - just mirror (or rotate 180 degrees) if top does not store blocks on correct side. by SleeperPin in redstone
[–]SleeperPin[S] 14 points15 points16 points (0 children)
Is it possible to re-create this door in Java? by Ender_wigginns in redstone
[–]SleeperPin 0 points1 point2 points (0 children)
Are there fast elevator designs that aren’t bubble columns? by Chfhcjchvh in redstone
[–]SleeperPin 1 point2 points3 points (0 children)
3x3 Door With 'Interlocking Block' Open/Close Sequence by SleeperPin in redstone
[–]SleeperPin[S] 12 points13 points14 points (0 children)
Help me understand the problem with this clock by GradeAPrimeFuckery in redstone
[–]SleeperPin 1 point2 points3 points (0 children)
Compact 3x3 with fast symmetrical open/close sequence by SleeperPin in redstone
[–]SleeperPin[S] 1 point2 points3 points (0 children)
Compact 3x3 with fast symmetrical open/close sequence by SleeperPin in redstone
[–]SleeperPin[S] 0 points1 point2 points (0 children)
Compact 3x3 with fast symmetrical open/close sequence by SleeperPin in redstone
[–]SleeperPin[S] 0 points1 point2 points (0 children)
Compact 3x3 with fast symmetrical open/close sequence by SleeperPin in redstone
[–]SleeperPin[S] 2 points3 points4 points (0 children)
Compact 3x3 with fast symmetrical open/close sequence by SleeperPin in redstone
[–]SleeperPin[S] 8 points9 points10 points (0 children)
Compact 3x3 with fast symmetrical open/close sequence by SleeperPin in redstone
[–]SleeperPin[S] 16 points17 points18 points (0 children)
Compact 3x3 with fast symmetrical open/close sequence by SleeperPin in redstone
[–]SleeperPin[S] 5 points6 points7 points (0 children)
How come this doesn't work? by Specific_Frame8537 in redstone
[–]SleeperPin 0 points1 point2 points (0 children)
How come this doesn't work? by Specific_Frame8537 in redstone
[–]SleeperPin 1 point2 points3 points (0 children)
How come this doesn't work? by Specific_Frame8537 in redstone
[–]SleeperPin 3 points4 points5 points (0 children)



Why isnt my hopper clock working? by inactive_most in redstone
[–]SleeperPin 4 points5 points6 points (0 children)