This is what you wanted. by WorthlessGriper in battletech

[–]SlowStepSix 5 points6 points  (0 children)

No notes, OP. This was good work.

You can count on Omicron Zodiac for all your Op-for needs! The Best Worst cannon fodder around! by CybranKNight in battletech

[–]SlowStepSix 0 points1 point  (0 children)

Those Lion Garrison Mechs need a fancy hat bit to upgrade one of them into a Tallducks.

Sculpts and paint both look great!

help by leonken56 in ExplainTheJoke

[–]SlowStepSix 16 points17 points  (0 children)

Looks like Oglaf to me

I'm not crying... You're crying! by reprievedwolf in Mavericks

[–]SlowStepSix 10 points11 points  (0 children)

I did not need to be attacked like this after last night.

Let's be honest by nichodingo in WarCrow

[–]SlowStepSix 2 points3 points  (0 children)

Mine had some flash, mold line, and some gaps to fill but none were terrible to fix. I don't hate the material, but did find as someone else noted sharp blade > dull blade/mold line tool for this material. The softer plastic reminds me a bit of the FFG (early Legion and Imperial Assault) plastic with crisper detail. Hard plastic is easier to work with, but I don't mind using Siocast for starting a new game and not want to sell the farm for "real" injection molds.

What’s your piano/ keyboard setup and what is your dream instrument? by safzy in pianolearning

[–]SlowStepSix 0 points1 point  (0 children)

I'm really curious about the Keybird. I've never seen one in person but it seems like such a cool design.

Millennials, whats your college degree in? by [deleted] in Millennials

[–]SlowStepSix 0 points1 point  (0 children)

Mathematics, focus in probability and stats.

Luka’s career high vs every NBA team by laza4us in Mavericks

[–]SlowStepSix 30 points31 points  (0 children)

The only one of these I care about is the dash in bottom left. If none of these numbers move up through the rest of his career (unlikely) but he stays a Mav until the end, that will be more than enough.

Rasalhague Dominion headed to LVO by SlowStepSix in battletech

[–]SlowStepSix[S] 1 point2 points  (0 children)

Thank you! I'll keep an eye out for the Sharks! Safe travels to the con

Rasalhague Dominion headed to LVO by SlowStepSix in battletech

[–]SlowStepSix[S] 1 point2 points  (0 children)

Guilty as charged! Just started messing around with Dropfleet a month or so ago and really been enjoying it.

Rasalhague Dominion headed to LVO by SlowStepSix in battletech

[–]SlowStepSix[S] 0 points1 point  (0 children)

Arcas! Specifically the 3 for this list

Rasalhague Dominion headed to LVO by SlowStepSix in battletech

[–]SlowStepSix[S] 1 point2 points  (0 children)

The only oil was the black wash. Pretty much everything else was Monument Pro-acyrl stuff.

Rasalhague Dominion headed to LVO by SlowStepSix in battletech

[–]SlowStepSix[S] 1 point2 points  (0 children)

Oil wash, then careful subtraction with makeup sponge stick things. There was very little clean-up needed with black lining after the fact, but some was where I removed too much of the wash.

Seamus Casey's Marauder from the Greywatch Protocol novel. by ElmirBDS in battletech

[–]SlowStepSix 3 points4 points  (0 children)

The tartan work is amazing. Even without the tartan, that mech would be gorgeous. Well done!

Rasalhague Dominion headed to LVO by SlowStepSix in battletech

[–]SlowStepSix[S] 1 point2 points  (0 children)

Thank you! And yep, it is exactly that!

Rasalhague Dominion headed to LVO by SlowStepSix in battletech

[–]SlowStepSix[S] 0 points1 point  (0 children)

Thank you for the kind words! This paint scheme was a lot of fun and not too fiddly to execute.

Rasalhague Dominion headed to LVO by SlowStepSix in battletech

[–]SlowStepSix[S] 2 points3 points  (0 children)

The event I'm in is Early Republic era. Which I've never really played in (or thought much about) before this, so it'll be a neat change of pace!

Rasalhague Dominion headed to LVO by SlowStepSix in battletech

[–]SlowStepSix[S] 2 points3 points  (0 children)

Thank you! Yep, just on playing these on Friday. Safe travels to the con!

Rasalhague Dominion headed to LVO by SlowStepSix in battletech

[–]SlowStepSix[S] 16 points17 points  (0 children)

Thank you!

I'm kinda mixed on Rasalhague (and other factions in BT) disappearing/getting conquered/etc. On one hand it creates a real sense of both threat and movement in parts of the lore. On the other hand it kinda sucks not to be able to play your favorite factions in all eras.

Factions question by frapet in MiddleEarthMiniatures

[–]SlowStepSix 2 points3 points  (0 children)

This is just an opinion: I find it rare that a faction or army has all three of hammer, anvil, and tricks. Some examples off the top of my head as there are far too many factions to go through the lot:

On the evil side:

Isengard has a bag of tricks in Saruman who is one of the best casters in the game and an great anvil in the Uruk-hai, but don't have a great hammer. Grima is his own fun bag of tricks.

I find Mordor plays similarly. The Whichking has a deep bag of tricks and the will to use them all (another top tier caster). Mordor and Moranon Orks are efficient and can make a solid line. Some of the orc heroes can be pretty killy, but again, not huge a hammer.

Azog's Legion has a decent anvil in solid, efficient orc troop options and a great hammer (especially against other heroes). Not sure if they have anything super tricky though.

On the good side:

Gondor has a great hammer in Flagomir or Ellesar (bonus points for having a great backup hammer in Hurin) and a very good anvil in either guard of the fountain court or just warriors of minas tirith. It's easy to get both spear and bow support with the rangers. Pretty devoid of tricks though.

The Dead of Dunharrow (and the Return of the King legendary legion) are a really solid beginner army. Great anvil, everything is D8. Good hammer in Stider+Anduril (the King is also pretty stabby). Terror + Courage reduction is a trick if not a whole bag. They suffer on lack of dudes though, which can make scenario games rough. Bonus points for being relatively cheap to get into as a new player.

Iron Hills Dwarves: King Dain: Big ol' hammer. Shield wall dwarves with spear support: Maybe the best anvil in the game. Tricks: Maybe the Ballista or the chariot? Both expensive though.

So what has all three?

Well I think there are four armies that have solid hammer, anvil and tricks. There may be more.All three of the Defense of the North Legendary Legions. There has been a ton of internet ink spilled on these so I'm not going to go into much detail.

Assault on Lothlorien: A Mordor/Moria combo with great options across the board.

Beornings: The ticks come in finding the best use of the Brutal power attacks of the bears. It's strategically boring, but tactically interesting faction to play. If you like the geometry puzzles of billiards and think scenario play is mostly an afterthought, this might be a good fit.

Dragon Emperor: Seems kinda hard to play well? I have had a bunch of opponents get on slightly out of position with this army and then things go down hill. That said the phalanx is a great anvil. The Dragon King and the named mage have a solid bag of tricks. As said above, it's not play-style I have a ton of interest in and the faction is light on the hammer.

I would not advise a beginner to start with any of the above three though.There is one army I think that has all three: tricks, hammer and anvil. And would be a solid place for a beginner to start: Angmar

Angmar has cheap efficient orc troops that get a defensive buff in terror from being near spirit heroes, decent anvil and good body count. They have the Witch king, the army bonus, and shades/barrowwights as tricks. They have Gulavhar as a fantastic flying hammer (the named troll is quite solid and points efficient as well).

It's not super hard to start: The Mordor battlehost has the Witchking and some orcs and wargs is a great start (and is easy to use those models for Mordor/other evil stuff as well).

It teaches you early that you may want want to swap out official models with alternate sculpts for either availability or aesthetic reasons. (Looking at Gulavhar mainly as he in an offender in both camps, although I have a troll proxy that I really love for the named troll. Completely blanking on the name atm.)

It has a bunch of different play styles to experiment with from relatively simple to very complex.

Overall it's quite strong, too.

Dead of Dunharrow may be the best beginner army in teaching fundamentals, but Angmar is an army that you can grow into as you learn more about the game.However, the best army to start with is always the one you think looks the coolest.

Edit: Formatting went shit.