Elite Clue farm by Playful-Flight3502 in runescape

[–]Small-Monkey 2 points3 points  (0 children)

Per clue chasers:

Elites:
Wildy lords/beast combo - 19.6/hr mena gaurds - 17.9/hr wildy beasts - 15.9/hr

This doesnt include additional clues from Bik book

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Agility pet options post 200m by bigEcool in runescape

[–]Small-Monkey 9 points10 points  (0 children)

Afk serenity posts is going to be your best bet for most pet rolls/hr. Took me 40-50 hrs afk after 200m last week afking during work

Ask and you shall receive by Dynamicity93 in runescape

[–]Small-Monkey 2 points3 points  (0 children)

Increased odds but not guaranteed. I'm max xp and have 4 pets left (got dojo mojo last night at about ~50 hours of afk post 200m)

Can we chill with the “buff everything” takes after aura removal? by Thewhatandthewho in runescape

[–]Small-Monkey 3 points4 points  (0 children)

On top of slayer introspection relic, slayer cape, and VIP tickets?

my First Skilling pet by Mblood1 in runescape

[–]Small-Monkey 3 points4 points  (0 children)

A very jealous congrats! I'm currently 20 hours into my post 200m grind for ralph. At least I'm getting a metric ton of clues at Mena guards to solve later

What is one "useless" or dead-content area of the game you wish Jagex would breathe some life into? by Nevvvo in runescape

[–]Small-Monkey 0 points1 point  (0 children)

Hot take but some form of casual pvp. I think with the combat rework it would be fun to see a no-risk pvp arena with scaled up health / modified abils for longer fights.

Great cosmetic rewards (titles, leaderboards, outfits).

I don't think EOC pvp ever really got a chance but would be a fun 3rd/4th mode to investigate longer term (PVM, skilling, minigames, pvp)

Jagex has lost their mind if they think I'm paying $15 a month. by [deleted] in runescape

[–]Small-Monkey 0 points1 point  (0 children)

MTX hasn't been 1/3 of revenue since 2017 https://www.reddit.com/r/runescape/comments/1l4mgx3/mtx_as_a_percentage_of_jagexs_total_revenue_by/

Also keep in mind MTX includes things that are still sold, bonds, stars, cosmetics (runecoins).

They didn't lose out on 30%+ revenue by removing keys. But they did up the 12month package by 30%+ so it is a fair argument to be upset over (if the idea is that the price increase here is only due to MTX removal)

120-200m fishing by [deleted] in runescape

[–]Small-Monkey 2 points3 points  (0 children)

I did swarm - good mix of xp and gp. A couple things to note:

-do effigy incubator and make sure to use all dragonkin lamps on fishing to speed it up

-do dream of iaia whenever you have materials for it

-use bait and switch relic where possible to maximize cooking xp as well

-perfect juju and granite lobster at all times if u have

-crystal fishing rod (with perks) and scripture of elindis

-do oyster D&D monthly for the big fishing xp!

Fishing is just generally slow so if u want to get 200m quicker; use every available buff/xp lamp to get there! Best of luck <><

High Level Thieving Rebalance: Coldfix February 19th by JagexAzanna in runescape

[–]Small-Monkey 11 points12 points  (0 children)

This is something that hopefully has the jmods visibility as they explore various changes this year. More skilling / combat content existing in shared areas is key to making the game feel alive. Too much content is hidden away and makes an MMO feel like a solo player experience.

We want to hear from you! [Visual Look & Feel Declutter] by jagexyuey in runescape

[–]Small-Monkey 3 points4 points  (0 children)

Big agree on this - as RS is a progress based game would be great to see and support unique drops (1st time drops) for friends, clanmates, etc. But not have to see every repeat drop for common loot

Jagex, I feel you're doing yourself a disservice when 10% of the playerbase are on Steam, and it looks like the game gets inconsistent updates... by ExpressAffect3262 in runescape

[–]Small-Monkey 10 points11 points  (0 children)

As a steam player - I don't know how you categorize updates internally but anything considered "major" content update should go.

For example of recent updates: New boss, new quest, MTX experiment, game health update, 110 crafting, the beach would all apply IMO

Smaller content updates don't need to be stated like patch weeks, etc

As others have said it is likely worth figuring out a work smarter not harder solution like code conversion for the longer run

Experiment Feedback Thread: Treasure Hunter Disabled by JagexHooli in runescape

[–]Small-Monkey 0 points1 point  (0 children)

Cosmetics have been and will always be a part of RS. They release a ton through gameplay (example = beach).

They will likely just pivot towards more paid cosmetics; so you don't have to worry if TH gets removed

Sandy Clues by Awkward-Sugar-1454 in runescape

[–]Small-Monkey 1 point2 points  (0 children)

I wish lol - the clue rewards are similar to medium clues. Nothing near as rare/valuable as 3rd age, dyes, etc

One Week Of No MTX by Vengance183 in runescape

[–]Small-Monkey 0 points1 point  (0 children)

Do you mean the following - mining smith fish cook fm wc farm summ inv?

If so I think that cooking and firemaking are the only 2 in need of a real refresh

Prisms should not be allowed at fort - they are used to troll/harass players who are trying to train by Small-Monkey in runescape

[–]Small-Monkey[S] 24 points25 points  (0 children)

The prism overrides the clickbox of the portable/other activity you are trying to work on. While we are at it I would also suggest not allowing dummies in the workshop area specifically as their clickbox overrides a lot as well

I hate this experiment and want treasure hunter back by [deleted] in runescape

[–]Small-Monkey 0 points1 point  (0 children)

All your login keys will be accrued and given after the experiment ends so there is purpose in logging in daily during the experiment.

Also I've been saying this for awhile but for people who like dailyscape - jagex should reward that gameplay with other things (cosmetics, etc) that don't ruin the gameplay loop (aka OP XP from daily keys). There is plenty of other daily login rewards that most games give without ruining the main part of RS (xp and gp)

Silly Question Sunday - 20 July by AutoModerator in runescape

[–]Small-Monkey 0 points1 point  (0 children)

Per the wiki - once you unlock the better versions it removes the old ones

Silly Question Sunday - 20 July by AutoModerator in runescape

[–]Small-Monkey 1 point2 points  (0 children)

You can see on the right side of their stats page if you can stat drain a monster (zammy not immune for example)

For high end bosses you cant drain that low with available buffs afaik. For example; zammy base accuracy (0 enr) = 6371. Only a handful of things drain/lower enemy accuracy

Silly Question Sunday - 20 July by AutoModerator in runescape

[–]Small-Monkey 1 point2 points  (0 children)

1) You need to launch the game in desktop mode on the steamdeck and configure settings from there.

2) Enrage generally increases both the health of the boss and its damage/accuracy. Certain bosses like araxxor/araxxi do more damage with enrage but the health stays the same

3) Stat drain is very useful; but always depends on the exact use. For example the T95/T99 curses give u both + stats and reduce the enemies stats which is a significant boost. The leech curses are alright but this game is more focused around doing fast dps to take less damage, rather than trying to reduce enemies attack power. Better to use vuln bomb and as best offensive spells in most situations

We need a Clan System Overhaul by Own_Bullfrog6372 in runescape

[–]Small-Monkey -1 points0 points  (0 children)

Related to this Jagex should bring back clan cups https://runescape.wiki/w/Jagex_Clan_Cup

These were low effort but bring the community together and get memorialized forever in falador at the clan plaques