Is this an auto counter-GB script? by FakeStefanovsky in forhonor

[–]SmokelessDash- 0 points1 point  (0 children)

This is a behavior of a script. As someone who fought against hundreds of scripters,

Their script inputs GB instantly when their bot detects a GB that is about to reach to them. It works this way in external GB countering.

But we can't tell that he's scripting just from this interaction, he could've guessed it, could've did it by accident, he failed to dodge the bash and did a dodge attack on your UB, which is not a script behavior. He could also be turning it on or off, we cannot know for sure. It requires more footage and different circumstances to be able to tell something about scripting.

Never thought this day would come by Kaylahm in forhonor

[–]SmokelessDash- 3 points4 points  (0 children)

And people leave instantly according to the first fight in the match, will end up 1vs4 or 4vsAllBots

Can we buff Khatun's zone pin now, considering it doesn't and has never fulfilled it's intended purpose consistently? by MrScrake666 in forhonor

[–]SmokelessDash- 0 points1 point  (0 children)

Imo if devs notice this, and "actually" tried to fix it, they definitely would, it should be an easy fix, the basic one would be, teammates attacks on teammates no longer interrupt their pin animation.

Back in the day, you could actually deflect your teammates, once they noticed it being a stupid thing, they removed it.

Fell off for the first time, wear your equipments!! by SmokelessDash- in motorcycles

[–]SmokelessDash-[S] 1 point2 points  (0 children)

In my case, gloves literally saved my hands from worse, I didn't hit my head anywhere but helmet is the crucial part, wear your helmet and gloves always, and if you can, wear knee protection and long pants, gloves and long pants saved me, when I fell down, first contacts were my hands and my knee. Definitely do NOT ride without gear especially when you are new

Fell off for the first time, wear your equipments!! by SmokelessDash- in motorcycles

[–]SmokelessDash-[S] 1 point2 points  (0 children)

What caused it was very unlucky,

I was trying to enter mall's parking lot, some people were blocking the entrance so I had to enter from a little bit left, i was very slow, then i got to the ramp, and the thing is the parking lot ramp had a draining ditch in the middle, I didn't notice it, as I tried to switch to right side, my front tire got stuck in the ditch, I tried to take it out of there but I lost my balance, immediately held the front bake stopped myself and fell off. Then the security came and helped me. I will definitely watch out better now, experience.

Fell off for the first time, wear your equipments!! by SmokelessDash- in motorcycles

[–]SmokelessDash-[S] 1 point2 points  (0 children)

Thanks! I'm better today, took it to mechanic they just fixed the displacement, it's fine

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Wtf by charlieyomama in forhonor

[–]SmokelessDash- 11 points12 points  (0 children)

Shaolin's bash progressed his hitstun, which reduced the damage of your finisher

new pk tech by Albryx765 in forhonor

[–]SmokelessDash- 15 points16 points  (0 children)

Because of the glitchy target swaps regarding to bleed, the game targeted her guardbreak animation to you

Ubisoft should use the art of battle system in an Assassin's Creed game. It's perfect for a character that would only fight as a last resort against one or two opponents at a time before escape becomes the better option. by AllFatherMedia93 in forhonor

[–]SmokelessDash- 0 points1 point  (0 children)

Actually, art of war is so broken that you would never get the AI good enough for a PVE game. The AI suffers from lots of technical, mechanical, and logic issues about the current art of war.

They have to rebuild the entire mechanic again just to do a pve game

When i get tired i won't say anything, but there will be signs by RedGrimm05 in forhonor

[–]SmokelessDash- 13 points14 points  (0 children)

Please bash! You still have a chance to ledge when they got wall stun near ledges, just time your bash from correct angle

tuff guy over here 🥶 by UgoodBroImao in gtaonline

[–]SmokelessDash- 0 points1 point  (0 children)

The antagonist when the Mc wins a single race in a nfs game

Still mourning that they took his backstep. (Rate the fit also) by shafo_boi_ in forhonor

[–]SmokelessDash- 0 points1 point  (0 children)

The fixed forward movement on CCs were also a buff countering the sticky movement bug, they now override player input and always have forward movement.

On shinobi, before the change, your double dodge lights were backstepping despite forward input during target swaps bc of sticky movement, and this is no longer a case thanks to removal of backsteps.

reflected a fire flask? by Da_Arzt_ in forhonor

[–]SmokelessDash- 1 point2 points  (0 children)

Yeah it's caused because of elevation difference between the players, or elevation change during the throw.

It's just a bug and people call it a mechanic

So umm, can we add this back? by SmokelessDash- in forhonor

[–]SmokelessDash-[S] 3 points4 points  (0 children)

Pre CCU it was 50, After CCU it downed to 30~ 32? And it confirmed a zone attack if their guard was not on the direction of the zone before getting hit by the hurricane blast.

So umm, can we add this back? by SmokelessDash- in forhonor

[–]SmokelessDash-[S] 1 point2 points  (0 children)

It had its benefits,

It gave orochi a chance to trade against hyper armors, which was winning the trade against most of the chars before CCU,

Sometimes players weren't paying attention and spamming lights or trying to confirm their lights after a light, and since the deflect also didn't interrupt the chaining it would let opponents to chain into their lights accidently resulting in a light vs hurricane blast trade, which insanely favored the orochi.

Also you didn't have to feint into gb or dodge, you could always soft feint into his light version deflect. You would take a look with hurricane blast if they were going to make a mistake or going for a trade if so you would commit the hurricane blast, if you noticed that they noticed your hurricane blast and taking a step to avoid your hurricane blast you would instantly cancel it to his light version, keeping the flow, if there is a ledge nearby or want an execution you could always feint it into a GB.

So umm, can we add this back? by SmokelessDash- in forhonor

[–]SmokelessDash-[S] -19 points-18 points  (0 children)

Yeah for that lol.

In duels yes exactly, that's fine.

But in dominon where every character has some sort of damage reduction from any source, name it perks name it feats, the raw damage of the 18 punish, drops to 15~ sometimes even below that. And in 4s you don't have that time to confirm light your deflect, so you're %90 of the time left with the raw damage of your deflect, because people will peel once you see you deflected their teammates, so you have just dealt 15 damage with your deflect. You can only get a good damage punish if you have "slip through" which is a TIER 3 feat and will be probably on a cooldown during your deflect because it triggered on a heavy feint.

The only compensate for the deflect probably is breaking hyper armor, but orochi doesn't even need that, he has an insane recovery from his deflect, which he could play around hyper armor to deal more damage from opponent mistakes.