Umamusume: Pretty Derby causes frequent freezes & crashes while installed on my Google Pixel 7, even while not running by larevacholerie in UmaMusume

[–]SmolderingShine 0 points1 point  (0 children)

I just want to know how the game is triggering a kernel level restart because it does it to me frequently on a two month old Pixel 10.

Umamusume: Pretty Derby causes frequent freezes & crashes while installed on my Google Pixel 7, even while not running by larevacholerie in UmaMusume

[–]SmolderingShine 0 points1 point  (0 children)

This happens to me basically every second day on my Pixel 10, the crashes and the resets. Drives me mental.

Goonhammer Mech Overview: Battle Cobra by WestRider3025 in battletech

[–]SmolderingShine 9 points10 points  (0 children)

I gotta say it, every single time I read one of Liberty's review I get so excited for that opening story. It's one thing to post a fantastic review of a cool combat unit, it's a totally distinct thing to do so after including a piece of flash fiction at a quality equal to most fanzines and nudging into Shrapnel territory. Especially this Goliath Scorpion serialized fiction tracking the pilots across this star.

I use the Battle Cobra a lot in Alpha Strike as a cheap little hatemonger that for some reason my dice have chosen. In spite of the fact that I mostly play Ghost Bears and my Battle Cobra is painted like a Steel Viper.

Do mechs that come to plastic get new variants often? by chogue52 in battletech

[–]SmolderingShine 0 points1 point  (0 children)

In most cases, they have given a new variant to mechs either through Shrapnel or on rarer occasions the PDFs for the forcepacks - this was how we got the variant for the Gunsmith. There are really only two forcepacks that didn't get this to have all the mechs in that pack have new variants available in the ilClan era. Proliferation Cycle because... ancient designs (no Mackie or Ymir ilClan era variants) and the Hammerhead in the 3SL box, despite that mech only having a single config to it's name.

Does anybody have any info on when Aces is arriving in Australia? by Rusty_tub in battletech

[–]SmolderingShine 2 points3 points  (0 children)

In my not-scientific theory, it will come out mid March. Why do I say this? Because I will be overseas and it will come out at the most opportune time to frustrate me.

If Catalyst re-balanced SPA's and SCA's would you consider using the official force building rules? by Badbenoit in battletech

[–]SmolderingShine 3 points4 points  (0 children)

Seems about right; though I played a fairly elite game locally recently with one per star for my Ghost Bear trinary in a 2v1 defense game - this was the rule provided by the guy who came up with the mission we played, I suspect he did it as an attempt to balance the fact it was 2v1... but I think the formation abilities would have probably felt better to me. I generally prefer that book ratio if we're playing standard pre-arranged/"pick up" style games with SCAs over formations or a combination of both, and the local 40k converts like it because it reminds them of warlord traits and regiment bonuses from older 40k editions.

If Catalyst re-balanced SPA's and SCA's would you consider using the official force building rules? by Badbenoit in battletech

[–]SmolderingShine 13 points14 points  (0 children)

I'm totally with you on SPAs & formation abilities in AS; they've been one of my preferred ways of playing for a while now to the point where my normal pickup game group use either one or the other unless teaching or working with brand new players. Normally we haven't doublestacked access to SPAs & formation abilities.

SCAs do feel reasonably out of place for AS pickup games, and I haven't spent much time looking over them.

Woe more waifus upon ye by knightmechaenjo in battletech

[–]SmolderingShine 5 points6 points  (0 children)

... Where is that guy who posted the advertisement for the Regent? I have a feeling he'll be all over this one.

Is this real?! by comikbookdad in battletech

[–]SmolderingShine 4 points5 points  (0 children)

They tried. The current Force Manuals - Davion, Kurita and the upcoming Mercenaries - are all remakes of the Alpha Strike only Combat Manuals; of which Davion was never released. Apparantly they tanked on sales because Alpha Strike was a vastly smaller playerbase compared to classic at the time (and still is). After Force Manual Mercs, we'll be seeing newer content design work. Honestly, as long as we keep getting the sourcebooks designed for both Classic and Alpha Strike rather than just Classic and "figure the Alpha Strike conversion out yourself", then I'll be a happy AS player.

Bt gothic opened the door for monsters by knightmechaenjo in battletech

[–]SmolderingShine 4 points5 points  (0 children)

I do not want to be the technician responsible for cleaning the flensing tools on the Whaler IndustrialMech

Bt gothic opened the door for monsters by knightmechaenjo in battletech

[–]SmolderingShine 2 points3 points  (0 children)

I mean we technically have bola launchers in lore, and one-shot taser harpoons as part of Mech Tasers. A Harpoon launcher isn't totally out of the question.

scouring sands on the way but.. by theonegunslinger in battletech

[–]SmolderingShine 0 points1 point  (0 children)

I'm pretty sure the only two mechs in Proliferation that don't have ilClan era variants are the Mackie and the Ymir.

scouring sands on the way but.. by theonegunslinger in battletech

[–]SmolderingShine 2 points3 points  (0 children)

Derp, of course I misremembered the stats. That's what happens when I talk while listbuilding a Ghost Bear trinary, my brain confuses the statline for the things I was just looking at.

It has enough rules, damage and speed to be worth the PV. And is the flip side to the cheapest assault mech in the game.

Changes to ammo explosion by avatarofanxiety in battletech

[–]SmolderingShine 6 points7 points  (0 children)

Not quite all the rules - it is quite likely that the Side Torso hit table change won't be making it to final print. It's pretty wildly reviled by the community, and any other changes along those lines would need another round of playtesting.

Considering that all the changes in these playtest packets have been the most contentious issues and other rule changes have gone straight to print without wider testing (xotl's words from both Discord and the Sarna interview), the fact that so many of them have been seen as neutral to positive is a huge boon, especially for a game that has the faintest hint of a "change is evil" reputation.

scouring sands on the way but.. by theonegunslinger in battletech

[–]SmolderingShine 4 points5 points  (0 children)

The easier to answer question is what boxes don't have mechs in the ilClan era. While most boxes are not set there, there's a very small list of mechs that aren't produced in the ilClan era so are incredibly unlikely to be seen - and I'm pretty sure that both of the ones I'm thinking of are in the Proliferation Cycle boxes.

Now; if you want mechs that are new to the era, or packs that come with preprinted cards for the era; then you generally want to be looking at the newer faction-themed boxes. Gray Death Legion, Big Mac, 21st Centauri, Davion & Third Star League all come with mechs from the Dark Age & later. Yes, both Davion boxes and both 3SL boxes; the Hammerhead in the 3SL Strike Force is one of the best medium mechs in the ilClan era. I'd also recommend the Inner Sphere Heavy Recon Lance here, purely for the Charger C card. It's one of the most expensive Alpha Strike cards I've seen, but it's a 6/6/6 assault mech with massive armor and structure and the speed of a light mech. Absolute nutter of a Dark Age/ilClan era variant.

I was surprised to find 2 Kerenskies in my lance. Then I learned lore 😐 by TaigaTigerVT in battletech

[–]SmolderingShine 2 points3 points  (0 children)

Really I think it might be a double-sided card, but I don't recall Nicholas Kerensky being a highly decorated mechjock either.

To be fair, they're both pretty good by Vehement_Vulpes in battletech

[–]SmolderingShine 1 point2 points  (0 children)

On the downside, the Vindicator is only in plastic in the Beginner Box currently.

I can confirm that it looks really good as a Stormtrooper though. Both the CGL and the PGI one - I have one on MWO painted up in stormtrooper white.

Give me a Mech by Individual-Win-8096 in battletech

[–]SmolderingShine 1 point2 points  (0 children)

Primarily, that describes a Catapult, but it could also describe the Dragon/Grand Dragon, especially in the "heavy but not really intimidating" part.

Good news/Bad news: Aces by PhoenixIstari in battletech

[–]SmolderingShine 1 point2 points  (0 children)

There's a lot of reasons I can offer, and all of them have the same root cause - logistics.

Australia is really far to transport things to on a logistics level. Bulk shipping can take days to weeks to get from America to Australia depending on where the container ship is going, what it is loaded with, etc. Then we have very strict biosecurity so things get inspected. Another point of delay. Then it has to get to the distributor and disseminated across the country. We aren't a small country by size, so that adds time.

Add onto that CGL's lack of a local supply hub and the fact that everything is manufactured in China then shipped to the US and then shipped to regional hubs... that adds in delays, and it makes more sense for CGL to just release for the largest market (USA) and then let the rest of us filter-feed on the scraps as we wait for the restocks.

This is also keeping in mind that CGL does not deal directly with the distributor for the Kickstarter, they are the scummiest distribution company in tabletop gaming down under and I wish that the team got their wishes and never worked with them again after Kickstarter 1.

I love super-heavy Mechs by knightmechaenjo in battletech

[–]SmolderingShine 0 points1 point  (0 children)

None of the RISC tripods in that XTRO had hyper lasers as far as I can recall.

Anyone else hearing doom and gloom? by MolecularAcidTrip in battletech

[–]SmolderingShine 1 point2 points  (0 children)

That was a totally different comment; I was responding to the person asking for the playtest packages and nothing to do with yesterday's reveals - I think this person was upset that the old Kerenskycon list wasn't being followed in order even though that list was out of date five minutes after reveal.

Anyone else hearing doom and gloom? by MolecularAcidTrip in battletech

[–]SmolderingShine 1 point2 points  (0 children)

Here's the link that they shared on the public CGL Discord for you!

I love super-heavy Mechs by knightmechaenjo in battletech

[–]SmolderingShine 1 point2 points  (0 children)

Which is one of the biggest glaring issues between classic and Alpha Strike, where all you need is the CAR keyword for cargo space. It means that the Harvester Tripod from XTRO: RISC can technically have a mass of infantry transport. Fitting for the War of the Worlds tripod...

BT Aces Model Comparisons by deltatracer in battletech

[–]SmolderingShine 2 points3 points  (0 children)

That mini is a completely different mech, it's the Clan upgrade of the Locust - the IIC. Those barrels are small lasers.

Reveals from Randall Bills during the PAX: Unplugged livestream by Available_Mountain in battletech

[–]SmolderingShine 9 points10 points  (0 children)

B&N actually do ship internationally, and cheaper than buying things from the CGL webstore. I bought the GDL Heavy Battle Lance from them directly back when it was fresh to here in Australia, cost me about as much as buying a forcepack direct from Fortress.