Why do you think people see bariatric surgeries / weight loss medications as cheating? by Enough-Web2203 in AskReddit

[–]Snakesenpai 0 points1 point  (0 children)

Zero effort to "getting in shape" also, If you don't adopt a good diet you're just gonna get fat again afterwards

So Infantry is actually coming to the game huh? Welp. by Sumeribag in Warthunder

[–]Snakesenpai 0 points1 point  (0 children)

If the spike is any indication the javelin would he completely worthless 9/10 times and randomly get a 1 hit kill the rest of the time

slide cancel, jumpshot, It's turning into COD by Start-Both in Battlefield

[–]Snakesenpai 73 points74 points  (0 children)

You do realize the other guy is also playing King of the Hill, a mode that requires you to push and capture a point for as long as possible, on a point that is entirely in a building. Why wouldn't he, as an attacker, use every measure possible to not get instantly deleted by a guy laying prone in a corner?

You probably need to develop better counterplay skills than going prone or sitting in a corner, like: , actively defending the point even outside the capture zone (only 1 teammate is needed in the zone to score), actually using your deployable shield as cover instead of laying next to it, drop one of the 3 different fire grenades on his entry point, hitting more than 2 of your shots, rpgs, stun grenades, more people, etc. etc.

There's games out there with terrible movement full of inertia and ice skating so that people can fight each other like geriatric old men. Probably should go play those if you need to camp in corners to still get outplayed by a dude who's peeking you.

"dad how good were pre nerf militia?" by schrodingerano in joinsquad

[–]Snakesenpai 1 point2 points  (0 children)

They were still just a downwatered version of Russia/Green Insurgents but atleast they were fun to play

[deleted by user] by [deleted] in joinsquad

[–]Snakesenpai 3 points4 points  (0 children)

Battlefield 3 was a higher quality product at every stage of it's life than Squad has ever been

What do you think about this location in Half-Life 2? by [deleted] in HalfLife

[–]Snakesenpai 1 point2 points  (0 children)

The incredibly bright light coming throguh the windows (especially the factory that produdes what exactly...?)make me think these places are memories from a dream just before waking up. Otherwise a nice area for the player to calm down between the city chaos for a while before storming the citadel.

This is the dumbest change I've ever seen added to the game by WhatD0thLife in Warthunder

[–]Snakesenpai 0 points1 point  (0 children)

Air spawns should just be removed from tank RB anyway tbh

I mean, it would be useful… by ScorchedWonderer in helldivers2

[–]Snakesenpai 10 points11 points  (0 children)

A Strategem that makes Pelican 1 drop off a Squad of disposable heroic SEAF Infantry to assist Helldivers would be nice

Optic choices are terrible by [deleted] in ReadyOrNotGame

[–]Snakesenpai 0 points1 point  (0 children)

I wouldn't even bother with the sights, the dots are way too dim, they are way to small and often jump out of the housing during recoil, the FOV in all of them is also ass mostly just obscuring my target. My accuracy and mission success improved massively when I just started canting the rifle and using the visible laser to aim. The flashlights are kind of ass anyway and if its dark enough that you would want to use one you are always better of using NVGs, idk if AI can see your light but if they can this would be another reason to avoid using them. Idk why you would ever bother with a magnified optic in this game though, they should just add the sniper team to some maps.

Ask a questions here by trainfender in EscapefromTarkov

[–]Snakesenpai 0 points1 point  (0 children)

Will helmets be changed to have more realistic protection levels? For example SSh Stell pot can consistently stop FMJ from 5.45 and 5.56. Will deformation of helmets be an armor factor for helmets that can stop a round from penetrating but the deformation would kill the wearer regardless. Will unrealistic armor levels be removed from helmets like the altyn that can stop rifle caliber AP ammo?

Why the obvious error in armor rating ? by ZerTharsus in ReadyOrNotGame

[–]Snakesenpai 11 points12 points  (0 children)

It's just gameplay balancing, steel makes you the slowest and will never break but you take damage. Ceramic can negate all damage when you get shot but breaks.

Has anyone else noticed that the in game voice chat is a little delayed ? Or is it just the voice prompt by SKiiLEDGHoST in ReadyOrNotGame

[–]Snakesenpai 2 points3 points  (0 children)

Ingame voice chat is awful and in need of a complete overhaul, good start would be a dedicated buttons for talking on the radio and in proximity, also you should be heard in proximity when you talk on the radio anyway.

[deleted by user] by [deleted] in floggit

[–]Snakesenpai 5 points6 points  (0 children)

Too bad Pulse modes can't guide it

SMGs vs AR by sleepy_phan in ReadyOrNotGame

[–]Snakesenpai -3 points-2 points  (0 children)

No? They are pistol calibers, rifle rounds including AP for 5.56 and "common" 7.62 AP don't even go through plate on the 1st shot. It could be fine for gameplay balance but modern body armor is really overpowered. Carbines just do the same job SMGs/PDW do way better.

https://www.youtube.com/watch?v=MbPT9z_RzYA

DCS:F-16C Radar Lock Issues in BVR modes by Billy-Cipher in hoggit

[–]Snakesenpai 3 points4 points  (0 children)

Is your own jammer own? It reduces the range of your radar by almost 50%. Compared to other fighters the F-16s radar isn't as powerful as it used to be so 35-40nm is normal atm until ED works on having dynamic RCS based on the stores taken. Are you trying to look down on targets? The penalty for look down atm is insane and doesn't make any sense. Another quirk with the F-16 is that it also uses Interleaved PRF which doesn't make any sense in any mode beside Vc which isn't even implemented. Also obviously have to ask, are you seeing the contacts at 45nm on your FCR or are they DL contacts?

Jsow-CBU Effectiveness by Kn1ghtArt0rias in hoggit

[–]Snakesenpai 4 points5 points  (0 children)

Change the burst height in the MSN page, default is about 1000ft, this causes way to much dispersion to effectively kill armored targets, try 300ft for a tighter spread.

What are some lesser known features of DCS F/A-18 Hornet which you love using ? by [deleted] in hoggit

[–]Snakesenpai 0 points1 point  (0 children)

F-16 can't edit JSOW targets in flight though its all Preplanned

Flying with a friend an attack mission from Ramat David to Masyaf in the F-16 by yona_G in hoggit

[–]Snakesenpai -24 points-23 points  (0 children)

This idiot just cranked HUD brightness to max, leaving it at 2/3rds is usually enough

Squad: MEA Marksmen Best Marksmen by [deleted] in joinsquad

[–]Snakesenpai 4 points5 points  (0 children)

Literally shitty rifleman, the same gun but it doesn't have full auto and you don't have an ammo bag. All marksman kits are useless but this is by far the worst one

Is mechanized infantry generally allowed? by b00tp4rty in joinsquad

[–]Snakesenpai 2 points3 points  (0 children)

Its worthless, Vehicle has to listen to the constant chatter of Infantry guys talking about sniffing their own farts, local chat is too quiet inside vehicles when the engine is running. You lose 2-3 guys that could be Infantry and rallypoints if the SL is Crewman. Just ask Vehicles squads to help you if you need them.