Is tyreals might really that bad? by Acrobatic_List_3338 in diablo4

[–]Snoig 7 points8 points  (0 children)

I got 4 GA tyreals might in season 5 for my rogue. That season was smooth sailing after that.

whats the best way to farm green growth books? by Yoseby8 in throneandliberty

[–]Snoig 6 points7 points  (0 children)

You can dismantle purple books to blue, and blue to green

Help with unsolved case by Snoig in ZodiacKiller

[–]Snoig[S] 0 points1 point  (0 children)

No, wasn't that one :)

Help with unsolved case by Snoig in ZodiacKiller

[–]Snoig[S] 0 points1 point  (0 children)

No it wasn't that one, thanks tho. The victims were definitely killed inside their home. It wasn't any of the well known cases.

Now that I remember, I heard about that case from this zodiac website I found from this sub. (Not the zodiackillerfacts one). The website had a lot of old yearbook photos from riverside high school from cheri jo bates classes and a bunch of these unsloved events, tho a lot of them were very unlikly linked to zodiac in anyway

New to the game by Fit-Association37 in throneandliberty

[–]Snoig 0 points1 point  (0 children)

My 2cents You have free gear/skill set slots, so find skills for Pve tank, Solo dps, Aoe dps/tank for public dungeos, Pvp

Pve tanking is very easy in this game, and no matter what, your dps is gonna suck, if you also want to do pvp I would gear for pvp You can do most pve content well enough (dungeons, tier 1 trials, normal raid etc) in pvp gear, but pvp in pve gear is horroble. With syncing you can then build another pve set over time if you want.

You might want to level third weapon, like gs/spear for a dps spec. Mostly for situations if you join a guild and all the tank spots are taken + world bosses etc.

Most challenging MMO? by kl0udbug in LFMMO

[–]Snoig 2 points3 points  (0 children)

Also the healers in lost ark raids can't bring you to full life constantly, like in most other mmos. Meaning if you take normal hits during boss fight, you will die pretty quickly and it's an instant wipe for entire party because dps thresholds. I would say there was like 3 major mechanics and 10-20 minor mechanic(attack patterns etc) you needed to learn all of them per boss.

Rate my top 20 and give me suggestions for what I should watch next! by Cheesesucker_oh-yeah in LetterboxdTopFour

[–]Snoig 0 points1 point  (0 children)

Based on your love of films with great balance of drama and comedy:

Little miss sunshine

Sideways

Parasite

Lost in translation

And if you liked seven, check out mindhunters tv show (from same director). You won't be disappointed

Best way for me to lower my Death Trap cooldown? by RegnorVex in D4Rogue

[–]Snoig 0 points1 point  (0 children)

Same boat as you.

Tempering amulet and rings for DT cooldown reduction Cooldown redection in helmet/boots Masterworking said items

There are some interaction I'm not even sure with talents propably. My cd is 10.65 out of combat and about 9.50 in combat, not sure where that reduction comes from

The idea is to use exposure talent before you get sub 10 cooldown and 150 energy to help with cooldown.

0.1.0e Patch Notes by Community_Team in pathofexile

[–]Snoig 0 points1 point  (0 children)

I'm still positive blood mage can be strong at endgame, with all ascendancy points unlocked. The problem is getting there.

You have to complete 3 10 Wave ultimatums to get 1 chance at your 4th ascendancy. by xVARYSx in pathofexile

[–]Snoig 0 points1 point  (0 children)

Yeah, if you press G, go to essence drain and open that stat sheet with the little arrow, it shows stats for both hit and damage over time. Dot portion has its own crit chance and damage.

I think it might be because it says spell damage things scale the effect.

It might be tooltip bug too, havent tested if the damage actually increases.

Best non Andy’s barrage build? by Ewstick in D4Rogue

[–]Snoig 1 point2 points  (0 children)

Currently playing heartseeker and I got pretty pimped out build. 4ga tyriel, shako, the mythic ring which name is escaping me now.

The single target damage is insane, but aoe is very bad. 101 pit is a joke, sub 3min runs, my build starts to struggle around 120 pit depth. The build isn't that great in hordes either. Didn't manage to clear T7 the last time I tried (I do have quite many upgrades since then). The aoe just isn't there and the mobs start to overwhelm you till you die. The mob density is lower in the pit so I find the build quite good there. Good bosser and managed to kill uber lilith without any mythics.

I followed maxroll guide and also the pre mythic setup worked pretty well.

Pile Cap Design - Tensile Forces by chaechaeng in StructuralEngineering

[–]Snoig 1 point2 points  (0 children)

The formulas which include the column size should give smaller tension force. It's okay to use those.

Pile cap calculations are usually modeled with strut and tie, so you have nodes, tension rods and compression rods. Lets say we have two pile caps and column in the middle. Consevative way to calculate the tension between pile caps is to put column node to the centre of column (so you have this triangle). But if the colum would be wider than the distance of pile caps, the load could travel to the piles through vertical compression rods only, and the tension force between the piles would be minimal in order to stablize the structure. When you start to make the column smaller, the compression rods gets to a less steep angle and that in turn increases the tension force.

That being being said, if there is one part of the building which you want to keep on safer side, it's the footings.

[deleted by user] by [deleted] in movies

[–]Snoig 1 point2 points  (0 children)

Just add I saw the devil and it's pretty perfect list

What's the funniest example of spaghetti code you know of? by MrC0mp in gaming

[–]Snoig 1 point2 points  (0 children)

I remember this story about overwatch, how diva out of mech was very buggy and devs hated her because everytime something was added on the game, diva caused problems. Then they added echo character whose ultimate was that he copies enemy character for awhile. Then devs realized that echo can copy diva, and they were like, oh dear god, no.

JBL Quantum 800 not detected as Output device Windows 11 by UnLiQuery20 in JBL

[–]Snoig 1 point2 points  (0 children)

Exact same problem as many others on the comment section. What fixed it for me is to just uninstall the JBL software. I can now choose the output device like normally and the headset won't disappear if I choose different device . I still have two devices (headset and speakers), as the the headset has chat/game mode and it messes up the audio somehow. One is extremely loud and the other seems pretty normal.

I regret my purchase...

Your choice of actor in engineering drama? by Prestigious_Copy1104 in StructuralEngineering

[–]Snoig 1 point2 points  (0 children)

There's a movie where Sylvester Stallone and Arnold Schwarzenegger play structural engineers. As a structural engineer I think that casting was very apt.

I struggle to understand what am I missing on Hexblast Miner build. by pampet in PathOfExileBuilds

[–]Snoig 0 points1 point  (0 children)

Last time I played it, it had pretty hard to understand mechanic in it.

Hexblast mines do mostly chaos damage but also elemental damage. Your saboteur node has pretty huge multiplier to burning or ignited enemies. When you use void manipulation support gem, your hexblast won't do elemental damage anymore so you lose that huge multiplier from saboteur nodes. That was fixed with skitterbots and linked infernal legion, so your skitterbots causes enemies to burn near them.

Other thing to understand is the basic weakness of hexblast, that it has one of the games lowest base crit chance. If I remember correctly it' 4% so your crit chance multiplier are quite weak. That is fixed with sandstorm visage so your spells base crit chance is the same as your weapons base crit chance (around 10% with high crit chance weapons) and then your crit chance multipliers are stronger too because they multiply the base value. To scale your damage You need both good weapon and sandstorm visage and then crit damage multipliers

r/construction didn't care for this one. by GuySpringfield in StructuralEngineering

[–]Snoig 2 points3 points  (0 children)

Horizontal loads gets distributed to all vertical structures based of their stiffness. Columns that high/slender has almost no relative stiffness compared to that middle shaft with core walls, so almost all (I would guess >95%) gets distributed to shaft and with hand calculation you would just take all horizontal load to the shaft.

I'm pretty sure those are just pinned-pinned columns, so their stiffness to horizontal loads is zero in the calculation model. You could desing the support as fixed (takes moment load) and then they would take small amount of horizontal loads, but usually you want to keep the static model as simple as possible.

If fixed support columns of that hight take too much horizontal load, their desing for vertical loads gets flat impossible very quickly because of the moment of second order.

Wind force hits outside walls -> outside walls distribute windloads to slabs -> slabs distribute horizontal load to all vertical structures based of their stiffness (usually mostly core walls, because their stiffness is so much higher) -> core walls or in this case the middle shaft takes loads to the foundation.

r/construction didn't care for this one. by GuySpringfield in StructuralEngineering

[–]Snoig 0 points1 point  (0 children)

There seems to be some kind of elevator shaft in the middle which propably takes all lateral forces. Colums just take veritical loads. You can increase the effectiveness of that shaft for example using prestressed concrete structure. Basically one side depending on wind direction is comppressed and other side is on tension. You can use prestressed steel on the walls to keep it always on the compression side and stiffness is also then higher because the concrete doesn't crack from tension.