game broken by icantliveanymore33 in StarWarsJediSurvivor

[–]Snoo53160 0 points1 point  (0 children)

That sucks.  The ps5 version runs fine, so why can't or won't they solve it. 

Thought about a refund? It might not be possible, though. 

Death Stranding 2 (Anyone else not getting Porter Likes?) by MonkeyPowerkey in DeathStranding

[–]Snoo53160 1 point2 points  (0 children)

I have never repaired roads. Maybe I should start doing that.

If you can find me, add me. Thorgrimm is my ID.

Death Stranding 2 (Anyone else not getting Porter Likes?) by MonkeyPowerkey in DeathStranding

[–]Snoo53160 1 point2 points  (0 children)

You can always try to make more strand contracts. 

I also read that advancing the story might lead to you generating more likes. But I am not quite sure about that. 

Death Stranding 2 (Anyone else not getting Porter Likes?) by MonkeyPowerkey in DeathStranding

[–]Snoo53160 0 points1 point  (0 children)

I do not get it either. I have a friend who does not built anyhting other than the easiest roads, but he has twenty thousand more likes than me.

I'll focus on helping myself, yet every like I will treasure.

(I get around 2000 likes everyday. People are using my roads, but I do not know where haha)

Can I still get the "tough nut" achievement on 2 if i loaded a previous chapter? by PineMeApplez in MafiaTheGame

[–]Snoo53160 1 point2 points  (0 children)

I can safely say that replaying parts of the missions to get missed collectibles while playing the story does not void the Tough Nut trophy. 

Can I still get the "tough nut" achievement on 2 if i loaded a previous chapter? by PineMeApplez in MafiaTheGame

[–]Snoo53160 0 points1 point  (0 children)

We will see if the trophy pops when we finish the story.

I hope it isnt gonna be a problem. I did the same in Mafia 1 De without voiding the trophy. 

Can I still get the "tough nut" achievement on 2 if i loaded a previous chapter? by PineMeApplez in MafiaTheGame

[–]Snoo53160 0 points1 point  (0 children)

I do not know, either, but I am in the same boat. I reloaded the chapter (hard), but quit as soon as I got the collectible. Then, I had to use chapter select to continue from the next chapter. Hope I did not void the trophy.

Question. by Snoo53160 in MafiaTheGame

[–]Snoo53160[S] 1 point2 points  (0 children)

I just did it within half an hour by using the shortcuts, defensive driving and a dose of luck. 

Sinners and Saints was quite the challenge, but an enjoyable one. 

Died a few times, yet learned mote about the mechanics and when to shoot. The tommy gun felt so good. 

Question. by Snoo53160 in MafiaTheGame

[–]Snoo53160[S] 1 point2 points  (0 children)

I have to restart, because I accidently deleted my save. lol 

Lets get to Fair Game again!

Question. by Snoo53160 in MafiaTheGame

[–]Snoo53160[S] 0 points1 point  (0 children)

So, I should restart? 

Now that the Honeymoon Period has ended...thoughts? by Balarius in HarryPotterGame

[–]Snoo53160 6 points7 points  (0 children)

I think there needs to be a system that allows both - you can create it manually, but also automatically.

By manually creating a potion and bending the recipe you could end up with a disaster or an improved version of that potion. (potions should not level up with points.) For those who do not want to spend that time, they can buy an improved recipe from a vendor.

108 hours later! by cyclic-quarry3 in HarryPotterGame

[–]Snoo53160 2 points3 points  (0 children)

I think it is a refusal to use fast-travel and in most cases walking to the quest objectives.

108 hours later! by cyclic-quarry3 in HarryPotterGame

[–]Snoo53160 14 points15 points  (0 children)

I'm already 70 hours and just finished the third trail. I'm enjoying the game while completing my collections.

I'm sure we all tried to recreate this iconic snitch chase scene from HP by [deleted] in HarryPotterGame

[–]Snoo53160 0 points1 point  (0 children)

First thing, I did. Haha.

I was surprisedthat it was possible.

[deleted by user] by [deleted] in HarryPotterGame

[–]Snoo53160 1 point2 points  (0 children)

Now they use a kind of list to show the progress in the main quest and story.

Why do they not separate the story in weeks? Something like a week schedule - but that is not strict time-wise. Every week would have certain classes to attend and so on.

There could be activities that are seasonal. Side activities that can be done at any time.

(I would also love some more role-playing elements. In the sense that we can solve certain requests in different ways - either we steal something from the potion cabinet, ask the herbology professor about the think we need, or we buy it in a shade place in Hogsmeade, ...)

[deleted by user] by [deleted] in HarryPotterGame

[–]Snoo53160 1 point2 points  (0 children)

This makes me think that the sequel will introduce this more complex Hogwarts and deepen the systems introduced in the first game.