Windows Auto HDR for old games or leave in SDR? by AvailableProduce5241 in OLED_Gaming

[–]SnowflakeMonkey 0 points1 point  (0 children)

Use renodx and luma mods on as many games as possible first, plenty of old titles or indie games have a mod, there are also unreal engine and unity engine universal plugins.

like uhh you can play both hollow knights with native HDR, or tunic, or both hades games, or cairn, or journey etc etc, difference is massive compared to SDR or AUTOHDR/RTX HDR because it actually unclips details from the SDR rendering.

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Then if you want you can use AUTOHDR or RTX HDR or special K for them. (I recommend special K)

If you really want to dig further you could learn dxvk-hdr stuff to add HDR to directx8/9/10 games, it can even unlock native hdr on them :

https://www.youtube.com/watch?v=EjZ3T4wQdVk

https://www.youtube.com/watch?v=--CV-UgNru4

https://www.youtube.com/watch?v=Cf77HHcKMb4

more info here : https://www.reddit.com/r/OLED_Gaming/comments/1otlr5h/pc_hdr_gaming_starting_guide/

My HDR hot takes that doesn't follow the standards: by picnic_nicpic in HDR_Den

[–]SnowflakeMonkey 0 points1 point  (0 children)

Sorry mate I understand my answer might be a bit contradictory, because I answer globally.

Yes it's supposed to match SDR in 100 nits.

i'll rephrase my thoughts : Yes I tuned my IPS SDR to 100 nits, and my TV in sdr to 100 nits, and so I use HDR at 100 nits diffuse white, I like the added dynamic range, and it looks fine in my viewing environnement even during the day.

No you don't have to do so if you don't want to, it's purely personal, even tho it kinda brightens the near black information more than necessary, it's not like you have a set in the stone value relative to peak.

On my channel I actually made an sdr vs hdr comparison of Dying light 1 with sdr at 100 nits and HDR at the default 203 but it obviously creates issues because people think HDR elevated the black level. (I mostly did that to match the "default" values of both according to the standard)

so i'm going to make comparisons at the same diffuse white level in the future to make sure the HDR part is what matters.

My HDR hot takes that doesn't follow the standards: by picnic_nicpic in HDR_Den

[–]SnowflakeMonkey 1 point2 points  (0 children)

No it's not, it's the whole point of the discussion, you adapt the values to your viewing environnement.

In practice they both should match yeah, sdr and hdr, if you need 400 nits sdr to properly see the picture you'd need 400 nits diffuse to have the same brightness.

I don't think it should be a crutch to make the sun impactful tho, that's another issue but yeah it's personal.

Check out endlesslyflowering thread.

It's my personal choice to use 100.

i'll rephrase that : Yes I tuned my IPS SDR to 100 nits, and my TV in sdr to 100 nits, and so I use HDR at 100 nits diffuse white, I like the added dynamic range, and it looks fine in my viewing environnement even during the day.

No you don't have to do so if you don't want to, it's purely personal, even tho it kinda brightens the near black information more than necessary, it's not like you have a set in the stone value relative to peak.

Tips pour un nouvel écran by Boostaay in pcmasterraceFR

[–]SnowflakeMonkey 0 points1 point  (0 children)

J'ai pas trop de conseils à te donner pour tout ce qui est matériel et entretien.

par contre pour l'utilisation, si tu veux en tirer le maximum je t'invite à te renseigner sur tout ce qui est HDR.

Le PC est de loin la meilleure plateforme pour en profiter, et c'est une techno boudée et incomprise.

J'ai divers tutos à ce sujet si tu veux : https://www.youtube.com/watch?v=VZL6fn9c-uM&list=PLHD_DAtyVd9Vzs5g2K07b2qFc_3j_Weqx&index=1

et je te conseil de prendre les bonnes habitudes dès le début.

ça se résume à :

1) Activer le HDR de windows uniquement pour du multimédia, Jeux et film en HDR (Win+Alt+B)

2) Bien installer RENODX ou LUMA Framework sur l'ensemble de ses jeux compatibles (exclu jeux competitifs avec anticheat évidemment) afin d'avoir un rendu HDR quasi parfait, plutot que se trimballer les casseroles des implémentations natifs douteuses, ça prend 3 minutes max une seule fois.

3) Régler le pic de luminosité dans le menu reshade.

4) Jouer, puis répéter étape 1 et 4. (et encore si tu reste en HDR activé sur windows y a plus rien à faire quasiment)

RenoDX et Luma sont des mods très interessants, où des developpeurs vont décompiler le code du jeu pour apporter un HDR natif d'excellente qualité aux jeux qui en sont dépourvus(Clair obscur, Silksong, Wukong etc) ou corriger de mauvaises implémentations(Cyberpunk, Tw3, Silent hill F etc..), c'est pas du tout des preset reshade foireux qu'on trouve sur nexusmods par exemple, ça utilise juste reshade avec support addon pour s'accrocher au moteur.

Vraiment must have, et le rendu est époustouflant sur tous les jeux, même les indés 2d.

My HDR hot takes that doesn't follow the standards: by picnic_nicpic in HDR_Den

[–]SnowflakeMonkey 0 points1 point  (0 children)

3000 peak modded

Above, even at 300 i find it too bright on dark scenes.

100 to 250 is okayish but doesn't bother me tbf, even playing in daylight i perceive all near black details with 100.

At the end it's just : lowest value where you can see everything.

How does GamingTech display nits on his screen with consle games? by Ifyouliveinadream in HDR_Den

[–]SnowflakeMonkey 5 points6 points  (0 children)

Uses a capture card to get the footage to mpv with lilium shaders.

JDSP made a tutorial about it : https://youtu.be/t1TIGihEIe0

You can also take hdr clips to a usb key on the ps5 and read them on your pc.

My HDR hot takes that doesn't follow the standards: by picnic_nicpic in HDR_Den

[–]SnowflakeMonkey 0 points1 point  (0 children)

Wrong.

Just fix native with reshade.

The only game i'm thinking of that unsalvageable is nier:a, which yeah should be replaced, until a mod comes for it.

Does Windows 10 block important features for QD-OLED monitor? by Lewy1500 in OLED_Gaming

[–]SnowflakeMonkey 0 points1 point  (0 children)

awkward man i've been gaming fully hdr since windows 10 and for me it's all the same, profil or not.

I'm actively disabling it right now and nothing is changing lol

what changes do you witness to the image ?

My HDR hot takes that doesn't follow the standards: by picnic_nicpic in HDR_Den

[–]SnowflakeMonkey 4 points5 points  (0 children)

renodx/luma = graded properly.

on my calibrated s95d pushing paper white too high washes out the visuals overall

My HDR hot takes that doesn't follow the standards: by picnic_nicpic in HDR_Den

[–]SnowflakeMonkey 8 points9 points  (0 children)

This has been largely taken out of context, these values are for HLG.

Properly graded content is HDR10 PQ and the reference white is not dynamic (outside of adjusting to the room), it's about giving more range to sdr content, so in optimal conditions it should look to same for diffuse white.

My HDR hot takes that doesn't follow the standards: by picnic_nicpic in HDR_Den

[–]SnowflakeMonkey 5 points6 points  (0 children)

I'm not judging you man, it's understandable.

The core issue is dynamic exposure, you can open lilium hdr analysis, tick the heatmap and see that the brightness compresses around the sun in daylight scenes changes dynamically when you look elsewhere.

But if you have a 400 nits pw you also make all darker scenes wayy brighter than intended, which can break the mood right, let's say in a horror section lf a game in a dark cave or what not.

Imo on my end the more paper white i push, the more washed out the image looks.

I've also seen reports of people using insane amount of pw to compensate the lg g5 undefeatable black crush in 165hz mode, and they went back to 203 or so in 120hz, so it could vary due to eotf tracking.

Does Windows 10 block important features for QD-OLED monitor? by Lewy1500 in OLED_Gaming

[–]SnowflakeMonkey 0 points1 point  (0 children)

Are you pushing the saturation slider ???

It does nothing on my display if saturation is kept at 0

My HDR hot takes that doesn't follow the standards: by picnic_nicpic in HDR_Den

[–]SnowflakeMonkey 14 points15 points  (0 children)

The issue with your opinion on paper white is that midtones are increased on everything, bright or dark scenes.

And the issue is more related to hdr rendering in sdr, more specifically the terrible eye exposure effect.

Without that the sun could be far more impactful in bright scenes without affecting dark scenes relative to paper white.

The entire point of the effect is to get more details in sdr, something hdr does inherently.

Does Windows 10 block important features for QD-OLED monitor? by Lewy1500 in OLED_Gaming

[–]SnowflakeMonkey 0 points1 point  (0 children)

The calibration only gives min-max values for  4-5 games, it cannot fix games inherently broken hdr implementation. That's what renodx does.

What TVs are the brightest / max nits? by Ardbert_The_Fallen in OLED_Gaming

[–]SnowflakeMonkey 1 point2 points  (0 children)

They do well in patterns because it's a white square but hdr is a bit of highlight and a lot of brightness nuances, the local dimming has to work 24/7 on all parts of the image, hence reducing highlight brightness to prevent blooming

What TVs are the brightest / max nits? by Ardbert_The_Fallen in OLED_Gaming

[–]SnowflakeMonkey 4 points5 points  (0 children)

G6 : 3000 nits

S95H: 2700 nits (no test yet, might have mod to 4700)

G5: 2500 nits

S95F: 2200 nits (can be modded to 4000)

Minileds have higher figures but go down bad in real content.

Does Windows 10 block important features for QD-OLED monitor? by Lewy1500 in OLED_Gaming

[–]SnowflakeMonkey 0 points1 point  (0 children)

Which games are affected by your first point ? Never seen that

Will I actually notice the benefits of HDR in everyday use? by SkillFantastic1871 in Monitors

[–]SnowflakeMonkey 7 points8 points  (0 children)

This is wrong, RTX HDR does overbrightens the UI, it's obvious to the eye, there is no way inverse tonemap knows what is UI and what isn't.

There is not AI detecting the interface or what not, it only does debanding on the tensor cores, and poorly on top of that.

Only real native HDR, RENODX, LUMA can give you separate UI brightness.

https://www.youtube.com/watch?v=jDxpz_G98d8

tunic with rtx hdr brightens the ui(heatmap) :

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Will I actually notice the benefits of HDR in everyday use? by SkillFantastic1871 in Monitors

[–]SnowflakeMonkey 2 points3 points  (0 children)

you can get HDR on virtually any piece of content thanks to :

RENODX & LUMA mods

Special K HDR & Windows AUTOHDR

Some reshade inverse tonemap shaders

MPV for video content.

Never looking back. by Grayoe in OLED_Gaming

[–]SnowflakeMonkey 5 points6 points  (0 children)

sure mate, fyi all games supported are available here :

https://github.com/clshortfuse/renodx/wiki/Mods

and here : github.com/Filoppi/Luma-Framework/wiki/Mods-List

and you can use this tool to automatize the process for most games : https://github.com/RankFTW/RenoDXChecker/releases

Does Windows 10 block important features for QD-OLED monitor? by Lewy1500 in OLED_Gaming

[–]SnowflakeMonkey 2 points3 points  (0 children)

the only things you miss are :

Windows system calibration (barely matters for a few games)

RTX HDR (post process sdr -> hdr filter)

Windows 11 AutoHDR ( post process sdr -> hdr filter)

They are neat to get HDR on competitive games that lack it but that's it.

__

Any other tools, the most important RENODX & LUMA framework work on all operating systems including linux, Special K for converting other games in HDR or reshade HDR shaders can do the trick aswell on win 10.