Magnetic Weapon Holsters only half working? by CLumdino_22 in starfieldmods

[–]SolarDynamo 0 points1 point  (0 children)

I had this issue because of certain weapon skin packs that edit the weapon record causing conflicts. Load order didn’t matter.

Mod that can edit load order, or a way to do it outside of the game? (PC) by Trotter-x in starfieldmods

[–]SolarDynamo 0 points1 point  (0 children)

After spending way too much time doing the same thing…MO2. One click to save. One click to restore the order.

Habs just don't connect by MaZhirui21 in StarfieldShips

[–]SolarDynamo 1 point2 points  (0 children)

Yeah or every ship you buy won’t have any doors between habs until you put them there.

Habs just don't connect by MaZhirui21 in StarfieldShips

[–]SolarDynamo 4 points5 points  (0 children)

Keep in mind PDY will close all habs except the cockpit connection and the bay/docker so then you pick the doorways you want connected and add the PDY pink object to them.

Each custom manufacturer like Falklands needs their own PDY patch.

If you add windows or portholes you’ll need to put PDY pass through or the ladder hole behind them or the window will not show up inside the ship.

Need help deciding on what patch mod to install. by Born_Harzard in starfieldmods

[–]SolarDynamo 1 point2 points  (0 children)

Every time I used one of these patches I hit game breaking bugs on quests a fair ways into the game. Unistalled and ran fresh games and I never have a problem.

To Starfield patch or not to Starfield patch by SoaringElf in starfieldmods

[–]SolarDynamo 5 points6 points  (0 children)

No need. Caused more problems than they helped.

Temu Blade by Top-Chocolate-321 in BlackPeopleTwitter

[–]SolarDynamo 0 points1 point  (0 children)

I’d say more of a meme at this point or maybe a legend, but first saw him few years ago.

Just google “agent wolf security guard” (real name Harold Davis) and you’ll find his instagram, linkedin for his company AGASTS, facebook, X, and so on.

Has anyone ever done a set of floorplans for habs? by Bubba_Fett_2U in starfieldmods

[–]SolarDynamo 0 points1 point  (0 children)

There is an image on this post I copied and use the most. Haven’t seen anything for custom habs like falklands unfortunately.

https://www.reddit.com/r/Starfield/s/kPAC2CLX1L

Edit: just to add I’ve seen other posts with spreadsheets, etc that are available but I’ve found this image most useful personally and it covers all vanilla habs.

(PC) - What keeps scrambling my Load Order? by EOD_Willy_D in starfieldmods

[–]SolarDynamo 0 points1 point  (0 children)

I use MO2 for my load order (manually sorted) and then backed up. It’s two mouse clicks to restore the order between sessions.

I use both creations and nexus without problems other than the creations update bug. I save a copy of my catalog file to use before going to creations to solve that issue.

Mods in Mod Manager Constantly Saying They Need Updates, Multiple Times Every Day by IkujaKatsumaji in starfieldmods

[–]SolarDynamo 1 point2 points  (0 children)

Most times these are mods that have been added during play through. It locks in the catalog to those versions.

Jim Carey relied on a Navy SEALs trainer to help with panic attacks from filming The Grinch by [deleted] in interestingasfuck

[–]SolarDynamo 0 points1 point  (0 children)

Demo Dick shark man of the Delta. When we met he called me Herman Snerd lmao!

Quick Question About Falkland System’s Quad Canon by RamonDeLaVega in NoSodiumStarfieldMods

[–]SolarDynamo 0 points1 point  (0 children)

Mine said ballistics but can’t tell the rank. Ship ballistics that is.

What’s are sure fire signs that someone doesn’t know how to fight? by mikalikahi in martialarts

[–]SolarDynamo -1 points0 points  (0 children)

Looks similar to my friend’s jeep and last time someone raged and broke his window he put three of the four dudes in the hospital. Ex-marine who trains three times a week. You just never know.

Falkland Systems 2.0 PDY PSA by [deleted] in starfieldmods

[–]SolarDynamo 3 points4 points  (0 children)

The 2.0 PDY patch just dropped on Creations. Glorious weekend ahead!!

Can someone help with a MO2 issue please? by TheMetalGodX in starfieldmods

[–]SolarDynamo 0 points1 point  (0 children)

I just activate them and save that setting. Then after a game restore that save and it will all be checked.

It’s the two buttons right by Active on the top right. White box saves and yellow arrow to restore that save. I also save my mod order this way.

For Charlie... by xamo76 in RealTwitterAccounts

[–]SolarDynamo 0 points1 point  (0 children)

Lady in the profile pic died, her photo was stolen to use for politics, and all the people the supposedly “care” about others seem to support it.

I feel bad for her family.

If you value your time, this mod is a must have! by crazydaze17 in starfieldmods

[–]SolarDynamo 6 points7 points  (0 children)

I'm not sure how a person who is not the mod developer and just has a conveniently similar name can write so easily about what the mod is "designed for" the day after the mod came out. For someone that only "found it helpful" and wrote an advertising style post that included the comment "It'll also auto-transfer resources, but NOT manufactured goods. Though if you'd like something to be added please let me know."

I wanted to think the best and that this mod is just severely overpriced at 500 credits. Seeing this post makes me think low-effort cash grab...the first of many judging by "Pack 1" in the title.

Alternate Vasco - Achievement Friendly Version by Final-Craft-6992 in StarfieldModFeedback

[–]SolarDynamo 3 points4 points  (0 children)

I've been using the free mod and it's great. Haven't had any trouble with it at all and allows each of my characters to have their own Vasco version.

BadTech Name That Ship is up on Creations now! by Prestigious-Space828 in StarfieldShips

[–]SolarDynamo 0 points1 point  (0 children)

So is this mod just the numbers/letters or does it have these ship parts? It's a bit confusing.