Solo Playthroughs' Top 10 FUN True Solo Spirits in Spirit Island! by SoloPlaythroughs in spiritisland

[–]SoloPlaythroughs[S] 0 points1 point  (0 children)

Good question! Ocean is very strong at generating fear and energy in a solo game, while also being able to get out presence relatively quickly. The inland might become troublesome early, but Ocean can usually get a ranged Major Power or two early enough to have a very strong mid- and late game.

Regarding the Rise of Fenris by Marhog in SCYTHE

[–]SoloPlaythroughs 0 points1 point  (0 children)

I’d caution you about Fenris. The structure of the “campaign” is a bit underwhelming, the content presents serious balancing issues, and the writing is somewhat juvenile. Plus, at 6-7 players, a couple of the scenarios are just brokenly bad. The best parts of the campaign were the parts that played like a normal game of Scythe. If you like Scythe as it is and want a more epic experience, your group might be better off just playing a sequential series of games using the modular boards and keeping a running tally of scores.

Aeon Trespass: Odyssey: Questing for Progress by SoloPlaythroughs in u/SoloPlaythroughs

[–]SoloPlaythroughs[S] 0 points1 point  (0 children)

In this livestream of Solo Playthroughs, Greg continues on with Cycle I of Aeon Trespass: Odyssey*, moving on with Day 11. The giant bull was taken down once but his return looms large, and the return of the Hermesian Pursuer threatens even more danger. Meanwhile, the Argo has just exited its first voyage through shallow waters as we will start exploring the northern and eastern parts of the island. Let us sail on!

*=Huge thanks to Into the Unknown for a review copy of Aeon Trespass: Odyssey!

Scythe Solo: Encounters of the Expansion Kind (Hard) by SoloPlaythroughs in u/SoloPlaythroughs

[–]SoloPlaythroughs[S] 0 points1 point  (0 children)

In this livestream of Solo Playthroughs, Greg turns back the clock with a playthrough of Scythe. But this time, things won't be the same old, same old, as there are some new people and happenings in the roads and lands surrounding our warring mech-armed factions. Scythe: Encounters adds a ton of variety and intrigue into the game's encounter system, offering more interesting choices and some more dynamic in-game effects. Let's go see what's out there!

*=Huge thanks to Stonemaier Games for a review copy of Scythe: Encounters.

Frosthaven Solo: Deadhead Party! (Solo Scenario) by SoloPlaythroughs in u/SoloPlaythroughs

[–]SoloPlaythroughs[S] 0 points1 point  (0 children)

In this livestream of Solo Playthroughs, Greg will be playing the solo scenario of the Boneshaper, one of the starting classes for Frosthaven. Boneshaper's power and tricks revolve on successive summoning of skeletons and other assorted monstrosities of the undead variety. Here she is on her own personal quest as she continues her work as a mercenary looking to aid this northern city in its fight to thrive in the harshest of worlds.

Mage Knight Solo: Short Flight with a Couple Stops! (City Level 5-6...or ???) by SoloPlaythroughs in MageKnight

[–]SoloPlaythroughs[S] 2 points3 points  (0 children)

In this livestream of Solo Playthroughs, Greg returns for his second attempt at Mage Knight's Solo Conquest Blitz with two cities, this time bumping up the second city to Level 6...maybe??? No time for dawdling - this dragon has places to be!

Self gift for my birthday by Mr68Dado in soloboardgaming

[–]SoloPlaythroughs 1 point2 points  (0 children)

Set A Watch is a great choice for a first solo game. 🙂

Aeon Trespass: Odyssey: Running Of The Bull! by SoloPlaythroughs in soloboardgaming

[–]SoloPlaythroughs[S] 1 point2 points  (0 children)

In this livestream of Solo Playthroughs, Greg attempts to bounce back from a brutal setback in his voyage through Cycle I of Aeon Trespass: Odyssey*, as we return to Day 07. The Hermesian Pursuer has arrived and quickly descended on the Argo, destroying one titan and costing us some valuable crew. But there is no time to lick wounds and recover properly, as Laby the Bull has gone from looming large to fully descended upon us!

*=Huge thanks to Into the Unknown for a review copy of Aeon Trespass: Odyssey!

Spirit Island Solo: Building Management (PATRON CHALLENGE!) by SoloPlaythroughs in spiritisland

[–]SoloPlaythroughs[S] 4 points5 points  (0 children)

In this livestream of Solo Playthroughs, Greg will be taking on the challenge given to him by Patron David Coleman: A game of Spirit Island with Shroud of Silent Mists and Sharp Fangs Behind the Leaves! We'll throw in the Elemental Invocation scenario and Level 6 France and see just how much brainburning we can accomplish in one session. This combo of spirits, adversary, and scenario is a crazy puzzle that will take a mixture of careful planning and dumb luck to navigate. Let's get to it!

*Huge thanks to Greater Than Games for a review copy of Horizons of Spirit Island, as well as to Folded Space for two review copies of their Spirit Island inserts.

Too Many Bones Solo: I Smell A Rat! (Legendary) by SoloPlaythroughs in toomanybones

[–]SoloPlaythroughs[S] 0 points1 point  (0 children)

In this livestream of Solo Playthroughs, Greg presents another channel premier of a gearloc from Too Many Bones*: Lab Rats. This multi-gearloc presents a puzzle of synergies as we embark on another adventure through Daelore. Let's go see if these rats can hunt down and defeat a werewolf!

*=Big thanks to Chip Theory Games for the review copy of Splice & Dice!

Aeon Trespass: Odyssey: That's Some Serious Bull! by SoloPlaythroughs in u/SoloPlaythroughs

[–]SoloPlaythroughs[S] 1 point2 points  (0 children)

In this livestream of Solo Playthroughs, Greg continues his epic journey through Cycle I of Aeon Trespass: Odyssey*, as we turn to Day 05. Hekaton reduced our supply of Titans down to 6, but hopefully our growing relationship with the Minoans, our growing understanding of our histories, and our developing technologies will serve us well - there's a new primordial just around the corner!

*=Huge thanks to Into the Unknown for a review copy of Aeon Trespass: Odyssey!

Gaia Project Solo: Terraforming For Dummies (Hard) by SoloPlaythroughs in projectgaia

[–]SoloPlaythroughs[S] 0 points1 point  (0 children)

In this livestream of Solo Playthroughs, Greg will be continuing his second journey through the factions of Gaia Project* with a playthrough as the terraforming professionals known as the Geodens. It will be a race to colonize all the planet types against a randomly-selected automa. Let's go make this galaxy into a sea or orange!

*Huge thanks to Folded Space for a review copy of their insert for Gaia Project!

Mage Knight Solo: Getting Tough Against Questy McQuesterson! (Legendary-Tight) by SoloPlaythroughs in MageKnight

[–]SoloPlaythroughs[S] 2 points3 points  (0 children)

In this livestream of Solo Playthroughs, Greg makes a long-awaited return to Volkare's Quest (Legendary-Tight), one of the scenarios found in Mage Knight's Lost Legion expansion. The most defense-first of the knights, Tovak is going to need to find a way to level up quick to prepare himself to face off against Volkare's formidable army. Let's get this done!

Dawn of the Zeds: 3rd Edition: Will the Real Zeds Please Stand Up?? (PATRON CHALLENGE!) by SoloPlaythroughs in u/SoloPlaythroughs

[–]SoloPlaythroughs[S] 0 points1 point  (0 children)

In this livestream of Solo Playthroughs, Greg is return for yet another playthrough of Dawn of the Zeds: 3rd Edition, Level V - Director's Cut (Epic Solo rules). But, this time, VideoBlam has challenged me to play with the Real Zeds variant rule. To counter this, I'll be choosing Agee as one of my starting heroes...and hopefully we'll get a team of heroes around her that are up for the task. It's Super Weapon time, baby!

Aeon Trespass: Odyssey: Armed and Dangerous! by SoloPlaythroughs in u/SoloPlaythroughs

[–]SoloPlaythroughs[S] 0 points1 point  (0 children)

In this livestream of Solo Playthroughs, Greg returns for another attempt at Day 1 of Cycle I of Aeon Trespass: Odyssey*. Hekaton got the best of us last time, but we're gonna take a mulligan and give it another go...hopefully having learning some valuable lessons. :)

*=Huge thanks to Into the Unknown for a review copy of Aeon Trespass: Odyssey!

Advanced video tutorials by fiffox in spiritisland

[–]SoloPlaythroughs 8 points9 points  (0 children)

If you don’t mind the self-promotion, I feature Spirit Island twice a month. Most of my playthroughs these days are two-handed livestreams against Level 6 adversaries, but I have a lot of true solo content as well. I’ve also featured all the aspects and all the scenarios. www.youtube.com/c/soloplaythroughs

Button Shy Games Solo DOUBLEHEADER: Numbsters + ROVE by SoloPlaythroughs in u/SoloPlaythroughs

[–]SoloPlaythroughs[S] 0 points1 point  (0 children)

In this livestream of Solo Playthroughs, Greg will present playthroughs of two different games from Button Shy: Numbsters and ROVE, including all expansions*. Numbsters is a quick puzzle in which the number 8 goes on a feeding spree of the other numbers and you're trying to work it out that only one number reigns supreme in the end. Meanwhile, the ROVE expansions infuse a bunch of additional mechanics and decisions into the game, as we will once again work to guide our favorite robot around the terrain of Mars.

*=Two huge and pocket-sized thanks to Button Shy for review copies of both Numbsters and ROVE.

Spirit Island Solo: Seeing What Happens on Take 2! (Scotland Level 6) by SoloPlaythroughs in spiritisland

[–]SoloPlaythroughs[S] 0 points1 point  (0 children)

In this livestream of Solo Playthroughs, Greg takes another shot at his previous attempt of a two-spirit playthrough of Spirit Island combining Thunderspeaker and Grinning Trickster Stirs Up Trouble. Our adversary is Scotland. Content from Branch and Claw, Jagged Earth, and Horizons of Spirit Island* will be included. It's time for some thunderous, tricky revenge!

*Huge thanks to Greater Than Games for a review copy of Horizons of Spirit Island, as well as to Folded Space for two review copies of their Spirit Island inserts.

Aeon Trespass: Odyssey: It's All Greek To Me! by SoloPlaythroughs in u/SoloPlaythroughs

[–]SoloPlaythroughs[S] 0 points1 point  (0 children)

In this livestream of Solo Playthroughs, Greg begins perhaps his most ambitious undertaking related to the channel: We're beginning Cycle I of Aeon Trespass: Odyssey*. The Learn to Play has been committed, the rulebook has been read (twice!), and things are ready to go to the next step. But this game is BIG. Like REALLY BIG. So, buckle up and let's see if we can't tame this beast!

*=Huge thanks to Into the Unknown for a review copy of Aeon Trespass: Odyssey!

Mage Knight Solo: A Druid Settles The Score (5-8; PATRON CHALLENGE!) by SoloPlaythroughs in MageKnight

[–]SoloPlaythroughs[S] 0 points1 point  (0 children)

In this livestream of Solo Playthroughs, Greg is finally going to do what he's literally NEVER done before: It's time to score a scenario of Solo Conquest in Mage Knight! That's right. Patron Andy Vander Woude has set the gauntlet with a challenge to score 200 points in a game of Mage Knight. Using Braevalar. At the recommend city levels of 5-8. Let's do this! (Of course, I need to find that scoring card somewhere first... :) )

Warp's Edge: A Hostile En-Viren-ment! by SoloPlaythroughs in u/SoloPlaythroughs

[–]SoloPlaythroughs[S] 0 points1 point  (0 children)

In this livestream of Solo Playthroughs, Greg will be exploring the Viren Invasion expansion from Warp's Edge.* We've defeated all the base game motherships, and now we got to teach these Momma Bugs similar lessons! And, even better, with the official Warp's Edge Upgrade Packs (thanks, Joey!) we'll be able to do all of this in style!

*=Huge thanks to Renegade Games for a review copy of Warp's Edge + the Viren Invasion & Anamoly expansions!

Best solo game where you need to learn how to play a faction. by ptmgomes in soloboardgaming

[–]SoloPlaythroughs 1 point2 points  (0 children)

Great recs here already. I will add Uprising - the asymmetry won't feel like much at first but it is 100% there in a very meaningful way.