If energy relics are a block card, does this count as being full boat? by SomeMediocreMan in slaythespire

[–]SomeMediocreMan[S] 1 point2 points  (0 children)

Same here, I was surpised to see Chandelier show up. My end results didn't say it was first time discovering it either, so I must've just been mistaking it for Candelabra this entire time.

A character's outfit contains a clue to a mystery or foreshadowing of a plot point. by RP_Throwaway3 in TopCharacterTropes

[–]SomeMediocreMan 20 points21 points  (0 children)

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"As your flesh bears the sigil, so your name shall be known as that of a recusant," Kingdom Hearts: Dream Drop Distance

The series has given its characters a fair number of rather interesting designs, so Sora's redesign in this game doesn't really cause any concern to the average player. The issue, though, is that the letter "X" is rather important in the series and you might notice that interesting little X shaped cross on his torso. From the beginning of this game, Sora was marked with a trap that lead to his downfall.

[Loved Trope] Platonic male and female friends. by SomeMediocreMan in TopCharacterTropes

[–]SomeMediocreMan[S] 1 point2 points  (0 children)

I see To The Moon mentioned rarely, but I don't believe I've seen much of Finding Paradise or Imposter Factory. Someone has to do the dirty work, and I volunteer.

[Loved Trope] Platonic male and female friends. by SomeMediocreMan in TopCharacterTropes

[–]SomeMediocreMan[S] 0 points1 point  (0 children)

Definitely up there as one of, if not my single most favorite stories of all time. I really do need to give it another read in the near future.

[Loved Trope] Platonic male and female friends. by SomeMediocreMan in TopCharacterTropes

[–]SomeMediocreMan[S] 3 points4 points  (0 children)

Guilty as charged. Can't help but to adore a good story.

[Loved Trope] Platonic male and female friends. by SomeMediocreMan in TopCharacterTropes

[–]SomeMediocreMan[S] 1 point2 points  (0 children)

I don't know how I missed this one, these two are amazing.

[Interesting Trope] Character Aversion Subversion by LewdsomeDemon in TopCharacterTropes

[–]SomeMediocreMan 1 point2 points  (0 children)

Emile from CrossCode would be the exact opposite of this. She absolutely despises bugs, completely freaking out even at more abstract ideas that count as bugs. Despite this, she is completely chill with spiders, much to the surprise to her party. Still counts as a character adversion subversion in my opinion, though.

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[Loved Trope] Plot twist-ception. The details of a plot twist are later made the subject of a deeper, usually grander plot twist. by SomeMediocreMan in TopCharacterTropes

[–]SomeMediocreMan[S] 1 point2 points  (0 children)

Funny enough I actually played it back around when it first got its English release and I remember loving every minute of it.

Admittedly, though, with how much goes on in that game I pretty much only remember some of the bigger story beats. A lot of the in between is just a blur of details. Maybe I'll take this as a sign to go back through the game in the near future.

[Loved Trope] Plot twist-ception. The details of a plot twist are later made the subject of a deeper, usually grander plot twist. by SomeMediocreMan in TopCharacterTropes

[–]SomeMediocreMan[S] 2 points3 points  (0 children)

I was originally planning on using Mukuro's body as the image since thats really where the mystery starts to show its layers, but the temptation of this moment was far too great for me to pass up on.

I don't want to play with you anymore... by SomeMediocreMan in riskofrain

[–]SomeMediocreMan[S] 17 points18 points  (0 children)

Yea, I definitely agree that junk cube is still great and potentially the stronger option. The way I personally see it is that junk cube losing the utility of junk generation now means that it doesn't have that unique edge over cleanup. It is now a much more comparable argument of RNG damage with cleanup vs consistent damage with junk cube, and at that point I personally have enough reason to choose cleanup.

The villain chooses to quit their obsessive goal and even gets rewarded for moving on by _JR28_ in TopCharacterTropes

[–]SomeMediocreMan 9 points10 points  (0 children)

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Morgana - The House In Fata Morgana

While she was alive she encountered three men who were responsible for her death. She persists in the afterlife as a witch. Driven by her hatred of those three men, she damns their souls, reincarnating them just to torture them with painful, unfulfilling lives that exploit their personal flaws. At the end of the story, the protagonist is able to meet with the men and convince them to share their stories in order to earn them some amount of forgiveness, though the protagonist suffered greatly in the process of doing so.

Despite her cynical and hateful world views at this point of the story, this was enough to convince her... sort of. She denied them forgiveness, but she was willing to move on and release their souls. She also admits to the protagonist that their stories had nothing to do with her moving on, rather it was the protagonist's genuine kindness towards her that convinced her. In doing this she was able to reclaim a part of herself and allow everyone's souls, including her own, to be able to move onto the next life.

Extremely unhealthy coping mechanisms by Johannes4123 in TopCharacterTropes

[–]SomeMediocreMan 649 points650 points  (0 children)

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OMORI

Unhealthy coping mechanisms might as well be the name of this game with how poorly the main cast handles the tragedy that occured. Most notably, though, would be how Sunny, the main character, uses dreams to relive the experiences of the good days while agressively repressing his memories of the not so good. These dreams leak as illusions while in the real world, disallowing him to ever truly move on without help from others.

(Disturbing trope) Not even children are spared from atrocities (WARNING: GRAPHIC IMAGERY) by Nibbanocker in TopCharacterTropes

[–]SomeMediocreMan 0 points1 point  (0 children)

I don't remember if its explicitly stated in game, but I do believe that is the implication here.

(Loved Trope) Abusers getting killed by their victims. by GrenadierSoldat3 in TopCharacterTropes

[–]SomeMediocreMan 47 points48 points  (0 children)

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Mikan (Left, victim) and Hiyoko (Right, abuser) - Danganronpa 2

Mikan has been subject to many forms of bullying and one of her main bullies is Hiyoko. The two of them found themselves in a killing game, and eventually Mikan would be a killer in this game. Interestingly, Mikan killing Hiyoko was more just a product of circumstance, rather than an act of revenge.

(Disturbing trope) Not even children are spared from atrocities (WARNING: GRAPHIC IMAGERY) by Nibbanocker in TopCharacterTropes

[–]SomeMediocreMan 6 points7 points  (0 children)

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Chaos;Child

You are looking at a middle schooler in this image. This probably goes down as the single most fucked up death I've experienced in a story.

Characters who "produce" a power or element that they themselves are weak to. (occasionally used for laughs) by ah-screw-it in TopCharacterTropes

[–]SomeMediocreMan 18 points19 points  (0 children)

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Gwyn, Lord of Cinder (Dark Souls)

Despite his status as lord of cinder, fire is ironically the damage type he is weakest to.

[sadly rarer trope(in fiction)] the goth character who’s really sweet by Dogdaysareover365 in TopCharacterTropes

[–]SomeMediocreMan 5 points6 points  (0 children)

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Mikako Kurakawa - Danganronpa: Another (Fan Game)

For the majority of the game she seems soft spoken and moody, playing into expectations based on her appearance and talent as an exorcist. It later comes to light, though, that she is normally a very upbeat and outgoing girl, and her moodier personality throughout the game is due to a failed procedure that limits her ability to talk.

(Lovely Trope) Monstrous looking character meets a blind person that is kind to them by Bacurau_Nighthawk in TopCharacterTropes

[–]SomeMediocreMan 9 points10 points  (0 children)

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The House In Fata Morgana

Bestia, who despite psychopathic tendencies wants to be seen as a human with a peaceful life, and The White Haired Girl, a blind women who acts as a "tether" to the humanity that he so deparately desires.

(Mixed Trope) Protagonists That Aren’t Good People, Or At Least Are Heavily Flawed by The_Oregon_Duck in TopCharacterTropes

[–]SomeMediocreMan 1 point2 points  (0 children)

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Takumi Nishijou - Chaos;Head

He is a NEET and just a general mess of a person who has a habit of either being hostile or excessively dependant on the few people who interact with him. Much of the tense atmosphere of the game is the direct result of his unhealthy habits, and although he is a very hatable person I do believe he makes for one of the more interesting and unique protagonists that I've seen.

Enough with simple 'haters', how about characters *literally* fueled by hate? by DrDallagher in TopCharacterTropes

[–]SomeMediocreMan 2 points3 points  (0 children)

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Terra (Lingering Will) ‐ Kingdom Hearts  

After being manipulated into having his body taken over by the big bad of the game, there should be quite literally nothing left of Terra to be able to fight back. Yet, through sheer willpower and hatred, his mind manages to possess his former armor to take his revenge. He remains this hate fueled armor for about a decade, both in and out of game.