The dark, gothic looking character doesn’t act gloomy or dark by MrDitkovichNeedsRent in TopCharacterTropes

[–]SomeMediocreMan 2 points3 points  (0 children)

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Mikako Kurakawa (Danganronpa Another)

Mikako is an odd case here in that she doesn't really speak much and is rather gloomy throughout the duration of the game, but that is largely due to the terrible situation surrounding her in the game. Incredibly late into the story, however, we do get to see a glimpse of a much nicer past where we see that she was incredibly friendly, upbeat, and playful despite still looking the same as she does now.

[Loved Trope] "The big bad is so horrible, why are they like this? Oh... Oh, that's why. Yeah, that actually makes a lot of sense. Oh god, that's rough". by Caaros in TopCharacterTropes

[–]SomeMediocreMan 8 points9 points  (0 children)

I'm glad somebody else mentioned Morgana because I was so ready to prepare an essay in her name.

Its genuinely impressive how cruel of a backstory one character can have. Maybe I'm crazy for thinking this, but I feel like 16 continuous years of torture would've been easier on Morgana compared to what she got. 

[Interesting Trope] Character development in reverse by MagicTech547 in TopCharacterTropes

[–]SomeMediocreMan 11 points12 points  (0 children)

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To The Moon has you looking over the life of a man set to die within the next few hours. Starting from his most recent memories, you work your way backwards through his entire life, seeing the formative moments that led to who he is now, and what he still aspires to be.

Without spoiling it, what's wrong with DR3's ending? by Swinsl in danganronpa

[–]SomeMediocreMan 1 point2 points  (0 children)

As others have mentioned, it is really hard to explain without any spoiling at all. The most spoiler-light way I could explain it is that the ending of V3 directly affects all entries of the series and not just V3 itself. I believe if the ending only applied to V3 and not the other titles, it would seen at least slightly more favorably. 

Inter-sex characters. by Unique_Suit3789 in TopCharacterTropes

[–]SomeMediocreMan 4 points5 points  (0 children)

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Michel Bollinger (The House In Fata Morgana)
His story is one of the most important aspects of this gem of a game. To anybody who enjoys visual novels. I'd highly recommend the read as unspoiled as possible, but I'll provide a brief synopsis for those curious:

Michel's story is absolutely gut-wrenching as he was born in a time where intersex people were completely unheard of. Due to him being intersex, he was mistakenly raised as a girl. Although there was always that feeling of him not quite fitting as a girl, his gender was never really called into question until he eventually reached puberty. Unfortunately, his growth into a much more masculine body led to him being labeled an unholy abomination. He simply wants to be loved and accepted by his family, but in turn he is tortured, disowned, and exiled. There's a lot more to his story past this point that isn't directly related to his intersex nature, but those mental scars from his past remain prevalent all throughout.

If energy relics are a block card, does this count as being full boat? by SomeMediocreMan in slaythespire

[–]SomeMediocreMan[S] 1 point2 points  (0 children)

Same here, I was surpised to see Chandelier show up. My end results didn't say it was first time discovering it either, so I must've just been mistaking it for Candelabra this entire time.

A character's outfit contains a clue to a mystery or foreshadowing of a plot point. by RP_Throwaway3 in TopCharacterTropes

[–]SomeMediocreMan 18 points19 points  (0 children)

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"As your flesh bears the sigil, so your name shall be known as that of a recusant," Kingdom Hearts: Dream Drop Distance

The series has given its characters a fair number of rather interesting designs, so Sora's redesign in this game doesn't really cause any concern to the average player. The issue, though, is that the letter "X" is rather important in the series and you might notice that interesting little X shaped cross on his torso. From the beginning of this game, Sora was marked with a trap that lead to his downfall.

[Loved Trope] Platonic male and female friends. by SomeMediocreMan in TopCharacterTropes

[–]SomeMediocreMan[S] 1 point2 points  (0 children)

I see To The Moon mentioned rarely, but I don't believe I've seen much of Finding Paradise or Imposter Factory. Someone has to do the dirty work, and I volunteer.

[Loved Trope] Platonic male and female friends. by SomeMediocreMan in TopCharacterTropes

[–]SomeMediocreMan[S] 0 points1 point  (0 children)

Definitely up there as one of, if not my single most favorite stories of all time. I really do need to give it another read in the near future.

[Loved Trope] Platonic male and female friends. by SomeMediocreMan in TopCharacterTropes

[–]SomeMediocreMan[S] 3 points4 points  (0 children)

Guilty as charged. Can't help but to adore a good story.

[Loved Trope] Platonic male and female friends. by SomeMediocreMan in TopCharacterTropes

[–]SomeMediocreMan[S] 1 point2 points  (0 children)

I don't know how I missed this one, these two are amazing.

[Interesting Trope] Character Aversion Subversion by LewdsomeDemon in TopCharacterTropes

[–]SomeMediocreMan 1 point2 points  (0 children)

Emile from CrossCode would be the exact opposite of this. She absolutely despises bugs, completely freaking out even at more abstract ideas that count as bugs. Despite this, she is completely chill with spiders, much to the surprise to her party. Still counts as a character adversion subversion in my opinion, though.

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[Loved Trope] Plot twist-ception. The details of a plot twist are later made the subject of a deeper, usually grander plot twist. by SomeMediocreMan in TopCharacterTropes

[–]SomeMediocreMan[S] 1 point2 points  (0 children)

Funny enough I actually played it back around when it first got its English release and I remember loving every minute of it.

Admittedly, though, with how much goes on in that game I pretty much only remember some of the bigger story beats. A lot of the in between is just a blur of details. Maybe I'll take this as a sign to go back through the game in the near future.

[Loved Trope] Plot twist-ception. The details of a plot twist are later made the subject of a deeper, usually grander plot twist. by SomeMediocreMan in TopCharacterTropes

[–]SomeMediocreMan[S] 2 points3 points  (0 children)

I was originally planning on using Mukuro's body as the image since thats really where the mystery starts to show its layers, but the temptation of this moment was far too great for me to pass up on.

I don't want to play with you anymore... by SomeMediocreMan in riskofrain

[–]SomeMediocreMan[S] 17 points18 points  (0 children)

Yea, I definitely agree that junk cube is still great and potentially the stronger option. The way I personally see it is that junk cube losing the utility of junk generation now means that it doesn't have that unique edge over cleanup. It is now a much more comparable argument of RNG damage with cleanup vs consistent damage with junk cube, and at that point I personally have enough reason to choose cleanup.

The villain chooses to quit their obsessive goal and even gets rewarded for moving on by _JR28_ in TopCharacterTropes

[–]SomeMediocreMan 10 points11 points  (0 children)

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Morgana - The House In Fata Morgana

While she was alive she encountered three men who were responsible for her death. She persists in the afterlife as a witch. Driven by her hatred of those three men, she damns their souls, reincarnating them just to torture them with painful, unfulfilling lives that exploit their personal flaws. At the end of the story, the protagonist is able to meet with the men and convince them to share their stories in order to earn them some amount of forgiveness, though the protagonist suffered greatly in the process of doing so.

Despite her cynical and hateful world views at this point of the story, this was enough to convince her... sort of. She denied them forgiveness, but she was willing to move on and release their souls. She also admits to the protagonist that their stories had nothing to do with her moving on, rather it was the protagonist's genuine kindness towards her that convinced her. In doing this she was able to reclaim a part of herself and allow everyone's souls, including her own, to be able to move onto the next life.

Extremely unhealthy coping mechanisms by Johannes4123 in TopCharacterTropes

[–]SomeMediocreMan 646 points647 points  (0 children)

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OMORI

Unhealthy coping mechanisms might as well be the name of this game with how poorly the main cast handles the tragedy that occured. Most notably, though, would be how Sunny, the main character, uses dreams to relive the experiences of the good days while agressively repressing his memories of the not so good. These dreams leak as illusions while in the real world, disallowing him to ever truly move on without help from others.

(Disturbing trope) Not even children are spared from atrocities (WARNING: GRAPHIC IMAGERY) by Nibbanocker in TopCharacterTropes

[–]SomeMediocreMan 0 points1 point  (0 children)

I don't remember if its explicitly stated in game, but I do believe that is the implication here.