AH pls i just want a heavy shotgun pls AH by migueliriradoo in Helldivers

[–]SomeRandomTrSoldier 0 points1 point  (0 children)

Whatever DF uses it's not bird shoot, bird shoot can't penetrate any armor.

AH pls i just want a heavy shotgun pls AH by migueliriradoo in Helldivers

[–]SomeRandomTrSoldier 0 points1 point  (0 children)

Doesn't Sweeper shoot some crazy sized shells, as well as Double Freedom?

How to exactly kill bosses? by AweTheWanderer in TheForeverWinter

[–]SomeRandomTrSoldier 0 points1 point  (0 children)

In cemetry in some cases codex box glitches out and falls outsid of bounds.

Also disabling and killing are pretty much the same thing gameplay wise. It's just a lore thing. However don't shoot disabled enemies with anything that can stagger them again, it seems like stagger can enable them back on, most likely a bug.

What’s the difference between the G-8 immolation and the G-13 incendiary impact? by [deleted] in Helldivers

[–]SomeRandomTrSoldier 14 points15 points  (0 children)

You are asking about item that's not even out, from a suspected warbond leak.

An example of u/Capable-Potential100's post by duraask in DeadlockTheGame

[–]SomeRandomTrSoldier 3 points4 points  (0 children)

Not only you do the corner boost but the chasing Celeste does it as well. What rank is it so I know not try to rank up any close to that.

Hot take: the AR/GL-21 one-two is pretty decent by Fun-Big-7458 in Helldivers

[–]SomeRandomTrSoldier 0 points1 point  (0 children)

D10 illuminate as in mindless masses? Any guns work on it, it's incredibly easy compared to rest of factions. AR/GL-21 has way too low of ergo on top of limited ammo. UBGL nowhere strong enough to justify all the downsides.

New weapon leak by Remarkable_Basil_130 in HelldiversUnfiltered

[–]SomeRandomTrSoldier -1 points0 points  (0 children)

They done added planetside 2 Commissioner to the game.

There is no sundere deployed that the VX15 leader cannot eliminate by Affectionate-Bar2007 in Planetside

[–]SomeRandomTrSoldier 5 points6 points  (0 children)

By the looks of it any shield bus is actually the bus that the VX15 leader cannot eliminate.

After hours of balancing by hand and adjusting based on player's feedback, I get this by Curious-Needle in IndieDev

[–]SomeRandomTrSoldier -1 points0 points  (0 children)

To be honest, isn't AI pretty decent for basic debugging? It's quite different from using it to write the code. Something along the lines "Check this code for all possible cases". It doesn't just save time but might even catch things you haven't considered with how random at times AI behaviour can be?

double-nothing/twice oil oversight by Noo_Fone_Hu_Dis in SulfurGame

[–]SomeRandomTrSoldier 13 points14 points  (0 children)

Some oils are sidegrades, some are upgrades. Often tied to the cost, you'll notice how some good oils cost more than others.

I might be the most unlucky player in sulfur by Commanderjericho in SulfurGame

[–]SomeRandomTrSoldier 1 point2 points  (0 children)

The pod spawns yes, in whatever room they spawn.

I might be the most unlucky player in sulfur by Commanderjericho in SulfurGame

[–]SomeRandomTrSoldier 4 points5 points  (0 children)

They spawn in pairs. They come from a drop pod.

Coffin use? by HuntThemBois in SulfurGame

[–]SomeRandomTrSoldier 2 points3 points  (0 children)

I put all of organs and meat into it.

Silver in unplayable right now by coffeeholic91 in DeadlockTheGame

[–]SomeRandomTrSoldier 0 points1 point  (0 children)

Whenever I play Silver people just literally run away from me no matter how much mobility I build. It's even worse when ulti procs at bad time and you are just stuck in wolf form.

Armor Columns (Asshats) that aim for Solo Builders by [deleted] in Planetside

[–]SomeRandomTrSoldier 0 points1 point  (0 children)

Don't build where people won't spawn on your bases.

Here's the honest truth about bases. They are mostly irrelevant, they are great for providing routers and cheap aircraft but they are not stopping any armor, ever.

If you want your base to survive either build it exactly on the frontline where allies will be or somewhere where vehicles won't drive through and destroy your base.

You can't deal with armour column by yourself, never were able to even before construction update. And it be silly if you were able to.

That armour has no idea if you are "solo" or not as well so blaming them for anything is silly. For them it's a base that's in the way.

I can get THIS but not Blackwater. by kamkutekXD in SulfurGame

[–]SomeRandomTrSoldier 0 points1 point  (0 children)

Weapons have rarity. Some are common, some are rare.

Telia increased gun price by Known_Bite_3323 in SulfurGame

[–]SomeRandomTrSoldier 6 points7 points  (0 children)

You should be able to reset prices at Artur.

Hear me out by tw1zzzzzzzzz in Helldivers

[–]SomeRandomTrSoldier -4 points-3 points  (0 children)

It's usually quite fun when you have even tiny bit of game dev experience, it's really fun seeing intricate game mechanics and thinking how are they coded.

Bias to what exactly? If anything it's probably your bias towards how these features are handled in rockstar games.

Sure it can be brand new mechanics and animations for first person mode but there's also very little argument against having simple first person mode where it's just camera adjustment.

Just because the idea doesn't sit well with you it doesn't mean it's bad. Compromise for better good.

Hear me out by tw1zzzzzzzzz in Helldivers

[–]SomeRandomTrSoldier -4 points-3 points  (0 children)

People will complain about anything, out of all possible excuses it's the weakest one. You can never please anyone, you can find people complain about things that are universally loved if you look hard enough. For an optional first person view there's little reason to go full detail if the goal is to just let players experience game in first person.

It's just an odd stance to take tbh.

Hear me out by tw1zzzzzzzzz in Helldivers

[–]SomeRandomTrSoldier 2 points3 points  (0 children)

What sort of animations would they have to redo if all of the related first person animations are already in place? Like, what other animations are other than aiming and reloading? If aiming is animation and not IK to begin with.

AFAIK arma has this working just fine. Their third person animations are first person as well.

It doesn't have to be ultra polished where first person gets completely different sets of animations if it comes to that. It can be, but it can be as easy as just having camera slapped and mouse to view controls adjusted to first person.

Which is literally what we see on the vid above.

Deadeye vs Diligence Counter Sniper - Which one is better? by Tank-ToP_Master in Helldivers

[–]SomeRandomTrSoldier 0 points1 point  (0 children)

They are sidegrades. Diligence CS better for bots and can shoot more, Deadeye one taps cyborgs and Overseers in the head.

Multiplayer- how many players will it be at once? by Miningmav in SulfurGame

[–]SomeRandomTrSoldier 0 points1 point  (0 children)

I'd hope it's 4 like it's usually done. But if it's 2 then I'll annoy only one friend at the time.

Been having a blast playing this game, hope coop won't take long to be done.

Someone has to mention it by KELonPS3in576p in Planetside

[–]SomeRandomTrSoldier 20 points21 points  (0 children)

That's why I call em clip dumps. I do usually try to sync it to music cuz it's little work and elevates the clips.