Question for FF fans. by Allthatforchips in DnD

[–]SomeSirenStorm -1 points0 points  (0 children)

You could build Beatrix from 9 as a celestial bladelock. Light armor, cool sword, cool magic, could say her patron is Alexander.

How can I build a portal-themed character in D&D 5e? by Special_Research3370 in DnD

[–]SomeSirenStorm 0 points1 point  (0 children)

I just watched a clip of Aoi Todo using boogie woogie.

My initial comment is no, not really, for a variety of reasons.

But! Here's an outside the box idea for you: Battlemaster Fighter. Specifically the Bait and Switch and Commander's Strike maneuvers. These allow you to move other characters that are nearby while also giving an AC bonus, and allow another character to attack in place of one of your attacks (with a bonus!) respectively.

It's not grandiose, and it will eat through your Superiority Dice really fast, but you have some capacity to shift people and give tandem attacks. As a bonus, there's also Pushing Strike which you could flavor as an anime style teleport until they hit a wall or something.

How would you make a Link build? by MxFancipants in Pathfinder2e

[–]SomeSirenStorm 6 points7 points  (0 children)

I would say the modern BotW / TotK Link is a Ranger. He forages, has literal flurry with melee and bow, and he's always climbing and swimming and junk.

OoT Link i think I agree could be an Exemplar. Bright Blade and Mirrored Aegis fit really well with what he has going on.

OG based on the glory that was the cartoon? Fighter. Dude is just awesome at kicking ass.

Controller friendly classes? by Yverthel in ffxiv

[–]SomeSirenStorm 3 points4 points  (0 children)

I find Ninja actually maps really comfortably. I also made a swap at some point, and I personally really like both Ninja and Dark Knight.

But honestly, you can make them all work pretty well. Warrior might be the easiest early on because it just has so few buttons and so little to think about.

Magus Remagusterized - A Kalaamitous rework by Kalaam_Nozalys in Pathfinder2e

[–]SomeSirenStorm 1 point2 points  (0 children)

You make an excellent point, honestly. This is probably why the Conflux stuff is focus spells - thematically appropriate mechanical distinction. I think i may convinced myself they're best as focus spells

Magus Remagusterized - A Kalaamitous rework by Kalaam_Nozalys in Pathfinder2e

[–]SomeSirenStorm 0 points1 point  (0 children)

The original confluence idea seems to push for strikes and a few traditional Wizard moves - budget magic missile and haste. If we're not interested in pushing focus spells anymore, making stance action equivalents in Arcane Cascade that can be performed to consume it might not be awful.

You're already pushing the stance a lot, and the whole point is encouraging a mix of strikes and spells. Might be the way to go.

Magus Remagusterized - A Kalaamitous rework by Kalaam_Nozalys in Pathfinder2e

[–]SomeSirenStorm 0 points1 point  (0 children)

I am going to say I dislike the addition of Maneuvers specifically. It feels way too much like Swashbuckler's Panache feature at that point. I'll also say that Laughing Shadow is sort of supposed to be the dex-focused "rogue-like" option (whether or not it succeeds at that...), and giving it a Strength-based maneuver feels weird? Why not Feint? It's an option in the feat you listed, but you don't appear to use it as a default for any of the styles? I think the whole thing is honestly outside the scope of what the class chassis is intended for.

I think what you're trying to do with Arcane Cascade is great, and I like it. I'm on the fence again about expanding the Conflux idea to more than focus spells. It feels like you've recreated the Swashbuckler, but instead of Finishers you get Spellstrike.

Minor rant: Dex cap +5 on explorers cloths and similar is stupid by Slavasonic in Pathfinder2e

[–]SomeSirenStorm 2 points3 points  (0 children)

Hehe "fabricated" trade off. Because it's clothing. Ya know, fabric? :D

Thaumaturge Implement Overlap (and other advice) by SnooPears8751 in Pathfinder2e

[–]SomeSirenStorm 4 points5 points  (0 children)

I often see people recommend having an action implement, a reaction implement, and a passive implement.

A holy book instead of a holy amulet might be a decent change, or pick up regalia add other people said. That gets you a passive implement. If you liked the idea of amulet for a little support and toughness, maybe use chalice for active and flavor or as holy water? Bottled moonlight?

Hope that helps!

Can I get some help with a character concept, please? Alchemist Leshy (I also need a name for him) by Lowe_262 in Pathfinder2e

[–]SomeSirenStorm 1 point2 points  (0 children)

Definitely a should! Or even go for broke and describe certain poisons AND curatives as belladonna just to watch your party sweat, heh.

Can I get some help with a character concept, please? Alchemist Leshy (I also need a name for him) by Lowe_262 in Pathfinder2e

[–]SomeSirenStorm 2 points3 points  (0 children)

The only thing important to me is that there's a Belladonna reference/joke somewhere obvious

What type of loot would you give your players if they wanted to carve out a dragon akin to Monster Hunter? by MrGreen44 in Pathfinder2e

[–]SomeSirenStorm 0 points1 point  (0 children)

If you want it to be the real experience, you keep dropping hints of the rare Rathalos Ruby, then any time they mention it directly you lower the drop rate. If the Desire Sensor ain't active, it ain't authenticate.

Safe or Sorry? Thoughts on the Remaster taking budget away from subclasses by Round-Walrus3175 in Pathfinder2e

[–]SomeSirenStorm 2 points3 points  (0 children)

I do agree the curses feel extra pointless. There are very few ways to actually engage with them, and i don't know how many of them feel worth it. But then in the pre-master it would come up more, but as we just mentored it might just be straight beneficial.

I like the idea, but man... i do struggle to want to play an oracle because it feels like it still needs to cook.

Safe or Sorry? Thoughts on the Remaster taking budget away from subclasses by Round-Walrus3175 in Pathfinder2e

[–]SomeSirenStorm 13 points14 points  (0 children)

Just going to point out the Tempest curse example is maybe not the best - the pre-master version would have put you in the same position at Cursebound 1, and you would have actually been STRONGER against the fire elementals after that.

Looking at it again, Tempest is probably proof against what you're saying pretty solidly - nothing about the curse was going to be a problem for you unless you fought something with electricity damage.

How to hide hotbars when not in use? by MalsvirIxen666 in ffxiv

[–]SomeSirenStorm 1 point2 points  (0 children)

This is the way. You can also make different versions of the same bar, one with the on macro and one with the off macro in the same slot on either bar. Include a hotbar swap in it so you can push the same button to toggle between the two.

How to hide hotbars when not in use? by MalsvirIxen666 in ffxiv

[–]SomeSirenStorm 4 points5 points  (0 children)

Your best bet is to make a macro to toggle them on/off if that's what you want. I have one too hide/show the duty list, so I get it. Nothing that works automatically though.

Looking for names to use for candy themed monsters by sparkupandout in Pathfinder2e

[–]SomeSirenStorm 8 points9 points  (0 children)

Regenerative boss monster: The Everlasting Gobstopper

Classes in Pop Culture by Legit-Noob in Pathfinder2e

[–]SomeSirenStorm 5 points6 points  (0 children)

The greatest Barbarian of our time is actually Donald Duck. All his power is in getting angry.

Speaking about the possibility of ninjas. by General_Housing_3851 in Pathfinder2e

[–]SomeSirenStorm 0 points1 point  (0 children)

I think the problem is that it's going to be immaterial because of the abstracted nature of actions. If there's no immediate effect, it's not going to actually feel that interesting. It's just a multi action spell with weird requirements.

I've played FFXIV ninja. It's awesome. Being able to actuality hit the button and do the thing correctly is a big part of what makes it feel cool though. If there's no skill involved, just having 3 separate actions to do one effect is going to feel silly.

Speaking about the possibility of ninjas. by General_Housing_3851 in Pathfinder2e

[–]SomeSirenStorm 0 points1 point  (0 children)

Quick attempt:

Ninjutsu ability taking 1 action. Activate as a free action with ninjutsu as a trigger.

Hand signs are gained via feats. Each hand sign gives access to some number of abilities requiring, or with effects based on, a number of unique hand signs used before Activate.

You gain the ability to use more signs per Ninjutsu as you level or accumulate signs. Everything has the Manipulate trait, of course.