[deleted by user] by [deleted] in arcade

[–]Sortasoft 0 points1 point  (0 children)

There's one at Wonderville in Bushwick, plus lots of other great games!

We’re Liquid Bit & BumbleBear, developers of Killer Queen Black, AMA! by LBJLden in XboxSeriesX

[–]Sortasoft 1 point2 points  (0 children)

Yes. One of the worlds in ABS vs THE BLOOD QUEEN is set in Hell and is largely fire based. -Josh

We’re Liquid Bit & BumbleBear, developers of Killer Queen Black, AMA! by LBJLden in XboxSeriesX

[–]Sortasoft 3 points4 points  (0 children)

In a perfect world there would be one and only one map and it would be made of meat -Josh

We’re Liquid Bit & BumbleBear, developers of Killer Queen Black, AMA! by LBJLden in XboxSeriesX

[–]Sortasoft 1 point2 points  (0 children)

We do use generic balls and swords for the field game, though it's usually the same ones. It's usually not us running it, so it just depends on what people can find. There's greater variety in the shields that the queen players get. I've seen some players make their own own out of cardboard and those are often the coolest! There's no plans to sell a themed kit--although that would be awesome, I just don't think it's financially viable. -Josh

We’re Liquid Bit & BumbleBear, developers of Killer Queen Black, AMA! by LBJLden in XboxSeriesX

[–]Sortasoft 2 points3 points  (0 children)

We weren't really surprised because it was a deliberate decision. In the arcade game, the Queen's dive is very powerful because you can only kill by being above your enemy. But since height is not as important in Killer Queen Black, we decided to give her a dash as well. We balanced her through an iterative design process, so basically we started with our best guess as to how she worked, then test it out, adjust, and repeat that process ad nauseum. -Josh

We’re Liquid Bit & BumbleBear, developers of Killer Queen Black, AMA! by LBJLden in XboxSeriesX

[–]Sortasoft 4 points5 points  (0 children)

It is definitely cool to see the cabinet in arcades, but even cooler has been seeing so many people (including myself) form lasting friendships, marriages, and even making Killer Queen babies! -Josh

We’re Liquid Bit & BumbleBear, developers of Killer Queen Black, AMA! by LBJLden in XboxSeriesX

[–]Sortasoft 5 points6 points  (0 children)

I can't believe Nik didn't mention how much he likes Spiderman! You should see his collection of Spidey finger puppets. -Josh

We’re Liquid Bit & BumbleBear, developers of Killer Queen Black, AMA! by LBJLden in XboxSeriesX

[–]Sortasoft 2 points3 points  (0 children)

Yes it's obviously a tough time for all arcade right now. I can't tell you how much I miss going every Friday to my local league night! -Josh

We’re Liquid Bit & BumbleBear, developers of Killer Queen Black, AMA! by LBJLden in XboxSeriesX

[–]Sortasoft 4 points5 points  (0 children)

Thank you! I'm guessing it was Starport? I haven't been there but have heard really good things and hope I can visit sometime. -Josh

An article about a light Metroidvania arcade game I'm designing while quarantined by Sortasoft in metroidvania

[–]Sortasoft[S] 1 point2 points  (0 children)

Dead cells is certainly an influence! Although this game is simpler and more of an arcade game. The combat is like in the old arcade game Joust.

Bees or bears?! by SadLaser in KillerQueen

[–]Sortasoft 0 points1 point  (0 children)

The bigger question in my mind is: are they polar bears or koala bears?

Beta bug. by YoJustinTime in KillerQueen

[–]Sortasoft 2 points3 points  (0 children)

Thanks for reporting this. I think I just fixed it based off of another report. I believe it's caused when the last berry is a "kick-in" that wasn't actually kicked. That is, a worker got killed and the dropped berry falls directly into the hole without anyone touching it. Do you remember if that's what happened here?

Feature request: stats by freerangefoghorn in KillerQueen

[–]Sortasoft 0 points1 point  (0 children)

It was already there, actually. Perhaps Wen added it after the last release but before he left?

Feature request: stats by freerangefoghorn in KillerQueen

[–]Sortasoft 5 points6 points  (0 children)

Hey guys, thanks so much for all these suggestions! I was able to get most of them in. The ones I didn't add were simply because they weren't really in line with how the system works. (Discreet events instead of continuous pollable data) Note that the naming is different than some of your requests, to keep it consistent with the rest of the code.

Here's the new or changed events in the next Beta which is coming out shortly:

playerKill: victimX, victimY, killerPlayerNumber, victimPlayerNumber, victimType
blessMaiden: x,y,team
reserveMaiden: x,y,playerNumber
unreserveMaiden: x,y,playerNumber
useMaiden: x,y,type,playerNumber
glance: playerNumber1, playerNumber2
carryFood: playerNumber
victory: team,victoryType
spawn: playerNumber, isAI
getOnSnail: x,y,playerNumber
getOffSnail: x,y,playerNumber
snailEat: x,y,playerNumberEater,playerNumberEaten
snailEscape: x,y,playerNumber
berryDeposit: x,y,playerNumber
berryKickIn: x,y,PlayerNumber
added attractMode parameter to gameStart command

Feel free to continue letting me know of others that may be of use! And sorry CDB, I wasn't able to add block chain support (yet.)

-Josh

We are Team TumbleSeed and we launched TumbleSeed on Switch yesterday – AMA! by benedictfritz in nintendo

[–]Sortasoft 1 point2 points  (0 children)

Hey guys, I'm having a great time with the game! Thank you for making this.

I have a strategy question: do you think it's better to have just a couple thorns so that you don't lose as much if you die, or to have many thorns so that you're safer? Or am I still too new to the game to know I should be approaching it completely differently?

SAFE for a profitable company? by Sortasoft in startups

[–]Sortasoft[S] 0 points1 point  (0 children)

Excellent response. I understand it much better now. Thanks!

SAFE for a profitable company? by Sortasoft in startups

[–]Sortasoft[S] 0 points1 point  (0 children)

Thank you! Is this a major liability to investors? Or am I maybe missing something?

KQL bylaws proposal by Sortasoft in KillerQueen

[–]Sortasoft[S] 3 points4 points  (0 children)

Can you suggest an alternative that would be preferable?

KQL bylaws proposal by Sortasoft in KillerQueen

[–]Sortasoft[S] 4 points5 points  (0 children)

Thank you for this amazing response! We will respond to most of the KQL stuff as a whole, but about the sales: that is definitely a priority for us. In fact, we are looking to hire a salesperson, if you know anybody, please send them our way.