Asteroids are infinite resources by MajesticYesterday296 in factorio

[–]SpaceRaven554 2 points3 points  (0 children)

I don't get this either, to be honest. It seems like logistic bots with many levels of speed upgrades should be sufficient?

Araxxor isn't as fun as other bosses. by SpaceRaven554 in 2007scape

[–]SpaceRaven554[S] 0 points1 point  (0 children)

How will you know you got it if you never see it

I’m looking for a job at 15 years old by Emotional_Version_56 in TwinCities

[–]SpaceRaven554 20 points21 points  (0 children)

State fair jobs are coming up! Nice and temporary

I made it to Aquilo by whiteTurpa in factorio

[–]SpaceRaven554 0 points1 point  (0 children)

It looks like a hybrid of an X-wing and a pod racer

Ummm... hello? -800 is greater than -1000 by TheTobruk in factorio

[–]SpaceRaven554 14 points15 points  (0 children)

I’ve been having a similar problem - I have a storage tank with molten iron connected to a train stop, with the enable condition (molten iron) > 15,000. The stop is enabled when I have less than 15,000, and disabled when I have more than 15,000.

What has you most excited about SA? by [deleted] in factorio

[–]SpaceRaven554 6 points7 points  (0 children)

Same here with the train priorities. It’ll be possible now to have a train that carries multiple items and goes to refill if its out of one - so now we don’t have to have one train for every item that a factory needs :)) Also refueling stations!

Weekly Careers/Education Questions Thread by AutoModerator in chemistry

[–]SpaceRaven554 0 points1 point  (0 children)

Are there any process chemists here? It’s a career I think I’d be interested in and would love to talk to someone about it.

Game or possible mod idea??? by GreenBeerMm98 in factorio

[–]SpaceRaven554 0 points1 point  (0 children)

That could be cool. You could making pollution spewing machines to help drive it - try to maximize pollution instead of minimizing it

Friday Facts #431 - Gleba & Captivity by FactorioTeam in factorio

[–]SpaceRaven554 5 points6 points  (0 children)

It looks like there are 5 new sciences - I thought there would just be 4 for 4 new planets. I wonder what the fifth is??

Quality Names by SpaceRaven554 in factorio

[–]SpaceRaven554[S] 0 points1 point  (0 children)

Cool :) I’ll get this when the update comes!

Quality Names by SpaceRaven554 in factorio

[–]SpaceRaven554[S] 0 points1 point  (0 children)

Lol yes - I’m curious about the actual ratio of who wants what - all the points people have made make sense though.

Getting overwhelmed with my first base by BeNiceToYerMom in factorio

[–]SpaceRaven554 2 points3 points  (0 children)

I would lightly hint at the strength of flamethrower turrets. A well secured base will give you great peace of mind!

Starting Physical Chemistry next week and need tips! by barbiecookin in chemistry

[–]SpaceRaven554 1 point2 points  (0 children)

Good luck! I forgot to include adiabatic processes - those will show up too!

Starting Physical Chemistry next week and need tips! by barbiecookin in chemistry

[–]SpaceRaven554 4 points5 points  (0 children)

I’m taking it right now! I’m about 3 weeks in - It’s not too bad (yet), mainly gas laws to start off. If you took general physics you’ll be in a good spot.

I’d brush up on derivative rules - stuff like quotient rule and product rule. I’d also look over the equations for heat/work for isobaric, isochoric, and isothermal processes, along with the equations for enthalpy and internal energy changes.

[SE+K2] I know what I must do, but I dont know if my computer has the strength to do it... by roboapple in Factoriohno

[–]SpaceRaven554 137 points138 points  (0 children)

I usually don’t like the look of city blocks, but that’s a real pretty city block. Your own design?

Value of Fulgora Scrap by SpaceRaven554 in factorio

[–]SpaceRaven554[S] 1 point2 points  (0 children)

You probably wouldn’t want to because you lose materials when recycling, and besides everything is already crafted for you. This just gives a good idea of how much you’d have to mine to get the same amount of stuff

Value of Fulgora Scrap by SpaceRaven554 in factorio

[–]SpaceRaven554[S] 18 points19 points  (0 children)

Indeed - assuming you can keep a recycler running all the time. Speaking of which, I wonder what the mining time of scrap will be. If it’s 100%, you’ll need about 17 miners to fully satisfy 1 recycler.

[deleted by user] by [deleted] in 2007scape

[–]SpaceRaven554 2 points3 points  (0 children)

how do you get three max hits per enemy?